资源说明:A Mootools Class that sends various types of messages to users.
Message Class ============= This Message Class is a simple Mootools class that will send a message to the user in style! It’s much more elegant than what you could expect from the alert javascript method. ![Screenshot](http://www.coldfiredesigns.com/2010/downloads/MessageClassScreenShot.jpg) Version: 2.1 Some Key Features ----------------- * It fades in and fades out on it's own; * Force a response with the tell method; * Ask a user a question and execute a callback function on a "yes" click; * Position the message anywhere on the screen; * Use it as an input for comments... very useful!; * Style it the way you wish using CSS; * Make it as wide as you need (through the options); * Can be dismissed automatically, on an event, on a delay, etc * Much more!... check it out. How to use ---------- All that you have to do is call the class, and as a minimum, you set three basic parameters: * the icon you want to use (40x40); * the title of your message; * the message itself ...then you execute your command: * say(); * tell(); * ask(); * tip(); * waiter(); Options ------- * callingElement: (element: default to null) * top: (boolean: defaults to false) Set the message to come out from the top edge of the window. Defaults to the bottom. * left: (boolean: defaults to false) Set the message to the left. Defaults to right. * centered: (boolean: defaults to false) Set the message to the center of the window. * offset: (integer: defaults to 30) Determines the padding to give from the edge of the window frame. * width: (mixed: defaults to 'auto') The CSS value of your message. Pass a number to change it. * iconPath: (string: defaults to 'image/icons/') The path of the icons that you'd like to use. * icon: (string: defaults to null) The file name of your icon image. Note: your icon is expected to be 40 x 40! Can be changed in the CSS. * title: (string: defaults to null) The title of your message. * message: (string: defaults to null) Your message. * delay: (integer: defaults to 0) Delays the display of your message. Integer is interpreted in milliseconds. * autoDismiss: (boolean: defaults to true) The message will dismiss on it's own.Note: this is shut off automatically when user input is needed. * dismissOnEvent: (boolean: defaults to false) The message will dismiss on the mouseout event. Note: this is used automatically when an event is passed. * isUrgent: (boolean: defaults to false) Use the "urgent" transitioning to get the user's attention. Note: this is automatically used on the ask and tell methods. * callback: (string: defaults to null) Send a function in the form of a string to be fired on confirmation of an ask method. * passEvent: (event: defaults to null) Passing an event will make the message appear the your cursor location (offset by 5 px). * tipMode: (boolean: defaults to false) Tip mode is a short-cut that sets the autoDismiss and dismissOnEvent to true. * stack: (Boolean: defaults to true) This stacks multiple messages on top of the previous messages (or under, depending on where you’ve put your message) instead of placing them over (as in using a z-index value). Setting it to false will use a z-index. * fxTransition: (Fx.Transition: defaults to null) Set your own transition. The default transition will simply fade in. * fxDuration: (mixed: defaults to 'normal') Set the transition duration. Intergers are interpreted in milliseconds. * fxUrgentTransition: (Fx.Transition object: defaults to Fx.Transitions.Bounce.easeOut) Set your own urgent transition * fxOutTransition: (Fx.Transition object: defaults to null) Set the out transition. The default will simply fade out. * fxOutDuration: (mixed: defaults to 'normal') Set the transition duration. Intergers are interpreted in milliseconds. Events ------ * onShow: fires when the message shows * onComplete: fires when the message hides Code Snippets ------------- Say Method: #JS var saySimple = function(){ new Message({ iconPath: "/images/", icon: "okMedium.png", title: "Success!", message: "You have successfully messaged your user." }).say(); } **Note: tell method is the same, except instead of say(), you write tell(). Ask Method: #JS var askSimple = function(){ new Message({ iconPath: "/images/", icon: "mediumQuestion.png", title: "Question!", message: "Do you know the meaning of life?", callback: "saySimple()" }).ask(); } Creating a comment pop-up: This is a bit more complex, but it shows you the flexibility. What I do here is create a comment box and after the user presses "Send", a confirmation message appears! #JS document.id('commentLink').addEvent('click', function(e){ var obj = new Element('div', { 'id': 'dummy', 'events': { 'click': function(){ sendComment(); this.destroy(); } } }); new Message({ icon: "speakMedium.png", iconPath: "/2010/images/", width: 300, fontSize: 14, passEvent: e, autoDismiss: false, title: 'Have a Comment?' , message: '', callback: obj }).say(); }); var sendComment = function(){ new Message({ icon: "okMedium.png", iconPath: "/2010/images/", title: "Received!", message: "We've received your comments, and we'll ...uhhh... get back to you." }).say(); } Screenshots ----------- ![Screenshot 1](http://www.coldfiredesigns.com/2010/downloads/MessageClass-SayMethod.jpg) ![Screenshot 2](http://www.coldfiredesigns.com/2010/downloads/MessageClass-TellMethod.jpg) ![Screenshot 3](http://www.coldfiredesigns.com/2010/downloads/MessageClass-AskMethod.jpg) Mootools Plugin Dependencies ---------------------------- Mootools Core 1.4 *.* Mootools More 1.4: * Array.Extras; * Chain.Wait; * Element.Measure; * Element.Position; * Element.ShortCuts; Notes ----- The styling is almost completely dependent upon the message.css included in the package. I do use CSS3, and I think it's about time! :) It's been tested in IE 7+, Safari, Firefox, and Google Chrome. IE 6 is not supported. It was developed on Mootools 1.2.4, and upgraded to 1.3 after the release of Mootools 1.3. Earlier versions can be found on http://www.coldfiredesigns.com. Any problems, contact me at beaudoin.jason@gmail.com. Demo ----You can find demos at ColdFire Designs: Message Class Demo
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