资源说明:MUD zone editor
MUD Zone Editor In 1994-1995, I often played a MUD called Eternal Twilight. The implementor of Eternal Twilight and I became friends after a friend of mine and I had hacked into the game and given ourselves god-like powers. Time passed and I offered to create a new starting zone, rather than the standard ROM one that the mud initially came with. I had written this program so I could create new zones for this MUD and now I had a perfect opportunity to try it out. This was my first (and last) usage of my WOLF library to build a Windows program. If you had an old enough Borland C++ compiler, you might still be able to build it.
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