资源说明:A fast paced game about dodging oncoming blocks. Initial version created in under 48 hours for Ludum Dare 21.
Facilitated Escape is a 2D game with a retro feel, based around escaping from a collapsing facility in your rocket. The challenge comes from dodging and weaving between oncoming "blocks". Everything is procedurally generated, so every play is different (and you can never *actually* escape). You can get more information over at its [page on my website](http://nova-fusion.com/games/facilitated-escape/). Finally, the game is currently at version 1.0. ## Download * [Windows](http://nova-fusion.com/games/facilitated-escape/facilitated-escape-windows.zip) * [Mac](http://nova-fusion.com/games/facilitated-escape/facilitated-escape-mac.zip) * [Linux](http://nova-fusion.com/games/facilitated-escape/facilitated-escape-linux.zip) * [.love File](http://nova-fusion.com/games/facilitated-escape/facilitated-escape.love) The `.love` file will need to be run using [LÖVE](http://love2d.org)'s executable, which you can download from its [homepage](http://love2d.org). Alternatively, you could download the source and run the folder/zip with LÖVE. ## Ludum Dare The original version was created in less than 48 hours for the 21st [Ludum Dare competition](http://www.ludumdare.com). The theme for this competition was "escape", hence the theme surrounding this game. If you'd like to see the source for the game that was submitted, take a look at the [`compo-submission` tag](https://github.com/BlackBulletIV/facilitated-escape/tree/compo-submission). I also made a timelapse of all the work I did during the competition (around 18.5 hours), which can view [on YouTube](http://www.youtube.com/watch?v=1mFjpDqBEPE). ### Download You can download the Ludum Dare version from the links below: * [Windows](http://nova-fusion.com/games/facilitated-escape/ld21/facilitated-escape-windows.zip) * [Mac](http://nova-fusion.com/games/facilitated-escape/ld21/facilitated-escape-mac.zip) * [Linux](http://nova-fusion.com/games/facilitated-escape/ld21/facilitated-escape-linux.zip) * [.love File](http://nova-fusion.com/games/facilitated-escape/ld21/facilitated-escape.love) ## Software Used * [LÖVE](http://love2d.org) - The game engine. * [TextMate](http://macromates.com) - Text editor to write the code. * [Pixen](https://github.com/philippec/Pixen) - Pixel editor to make the art. * [GarageBand](http://www.apple.com/au/ilife/garageband/) - Used to make the music track. I used [Magical 8bit Plug](http://www.ymck.net/magical8bitplug/index.html) to create the 8-bit tones. * [Bfxr](http://www.bfxr.net/) - Web-based sound effect generator based on Sfxr. Used to make the sound effects of course. * [Audacity](http://audacity.sourceforge.net/) - Sound editor which I used to convert all sounds to Ogg Vorbis format. * [Adobe Photoshop Elements](http://www.adobe.com/products/photoshopel/) - Cut down version of the most used image editor, Photoshop. During the competition I used this (version 6) to quickly combine two sets of tiles. Later I used it to adjust the lightness of the tiles. ## License The code is licensed under the [zlib/libpng](http://www.opensource.org/licenses/Zlib) license. Art, music, and sound effects are licensed under the [Creative Commons Attribution-NonCommercial 3.0 Unported](http://creativecommons.org/licenses/by-nc/3.0/) license. ## Credits Uni 05 font from [http://beeex.net/freebies/fonts/the-10-best-free-pixel-fonts](http://beeex.net/freebies/fonts/the-10-best-free-pixel-fonts).
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