资源说明:2011 Games Development Project
# Goldeneye Revenge by Callum Taylor 2012 ## About Goldeneye revenge was a College project for Games Development. We were taught to use Dark Basic to make our game, but because I saw this as the perfect opportunity to learn C++, I created my game in C++. The game wasn't finished because I had the chance to finish college early which allowed me to go full time earlier at my job at 3 SIDED CUBE. ## Code The code is by NO means good. It was something I hacked together in a matter of a couple of months. I had absolutely no concept of how games/models really worked so I just did everything as I went. The game has controller support using XINPUT and should work with most controllers, but I only tested with an XBOX 360 controller. Because I suck at modelling, the models used were downloaded for misc websites which were then manipulated a little to do what I needed them to. Collision detection was the hardest part about the game, as I didn't fully understand how to interact with the maps, I left it out. ## Sound It was surprisingly hard to find a good sound library, so I ended up using OpenAL (which absolutely sucks) and so the game will most likely have no sound. ## Playing The repository has a folder called "game" which contains the executable to play the game. You can't really do much so don't get too excited. ## Screenshots [![][1]][8] [![][2]][9] [![][3]][10] [![][4]][11] [![][5]][12] [![][6]][13] [![][7]][14] ## License The source codes are absolutely free to use and come without warranty. Use at your own risk etc etc. [1]: 1thumb.png [2]: 2thumb.png [3]: 3thumb.png [4]: 4thumb.png [5]: 5thumb.png [6]: 6thumb.png [7]: 7thumb.png [8]: 1.png [9]: 2.png [10]: 3.png [11]: 4.png [12]: 5.png [13]: 6.png [14]: 7.png
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