Per-Fragment-Shader-Application-Code
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资源说明:Small OpenGL 4.1 program for learning to write shaders
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I wrote this small OpenGL program to learn about shaders and rendering models. The default model is a chess pawn. To compile the code, make sure the GLEW, glm math, and Freeglut libraries are installed and make sure you can
run OpenGL 4.1 on your graphics card. Questions and comments can be left at my Youtube page: 

http://www.youtube.com/user/GraphicsProgrammer










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