XNA_WaterFlow3D
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资源说明:XNA experiment built on top of Riemer's 3D XNA Tutorial to simulate water running downhill in terrain.
Realtime 3D experiment written on the Microsoft XNA (Xbox, Windows, Windows Phone) Gaming Framework in C#.  This is some of my earliest work in the C# language, so much refactoring could occur.

Starting point is tutorial from Riemer Grootjans here: http://www.riemers.net/eng/Tutorials/XNA/Csharp/series4.php  Each additional commit shows my changes to achieve water effects.  THANK YOU to Riemer!

Video links to current result running in a couple of possible modes:
 - http://www.youtube.com/watch?v=RSD95quZu98
 - http://www.youtube.com/watch?v=Rli_dNSI0vU

Here is the slide deck from a talk I gave on this (contains video clips of results):
 - http://prezi.com/viwjxtkqufmc/getting-started-in-3d-xna-implementing-a-real-time-3d-simulation/

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