Artificial.Intelligence.in.the.21st.Century.2nd.Edition.1942270003
文件大小:
34569k
资源说明:This new edition provides a comprehensive, colorful, up to date, and accessible presentation of AI without sacrificing theoretical foundations. It includes numerous examples, applications, full color images, and human interest boxes to enhance student interest. New chapters on robotics and machine learning are now included. Advanced topics cover neural nets, genetic algorithms, natural language processing, planning, and complex board games. A companion DVD is provided with resources, applications, and figures from the book. Numerous instructors’ resources are available upon adoption.
FEATURES:
Includes new chapters on robotics and machine learning and new sections on speech understanding and metaphor in NLP
Provides a comprehensive, colorful, up to date, and accessible presentation of AI without sacrificing theoretical foundations
Uses numerous examples, applications, full color images, and human interest boxes to enhance student interest
Introduces important AI concepts e.g., robotics, use in video games, neural nets, machine learning, and more thorough practical applications
Features over 300 figures and color images with worked problems detailing AI methods and solutions to selected exercises
Includes DVD with resources, simulations, and figures from the book
Provides numerous instructors’ resources, including: solutions to exercises, Microsoft PP slides, etc.
Table of Contents
Part 1: Introduction
Chapter 1 Overview of Artificial Intelligence
PART II: FUNDAMENTALS
Chapter 2 Uninformed Search
Chapter 3 Informed Search
Chapter 4 Search Using Games
Chapter 5 Logic in Artificial Intelligence
Chapter 6 Knowledge Representation
Chapter 7 Production Systems
PART III: KNOWLEDGE-BASED SYSTEMS
Chapter 8 Uncertainty in AI
Chapter 9 Expert Systems
Chapter 10 Machine Learning: Part I Inductive Learning with Decision Trees
Chapter 11 Machine Learning : Part II Neural Networks
Chapter 12 Search Inspired by Mother Nature
PART IV: ADVANCED TOPICS
Chapter 13 Natural Language Understanding
Chapter 14 Automated Planning
PART V: THE PRESENT AND FUTURE
Chapter 15 Robotics
Chapter 16 Advanced Computer Games
Chapter 17 Reprise
Appendix A. Example with CLIPS: The Expert System Shell
Appendix B. Implementation of the Viterbi Algorithm for Hidden Markov Chains.
Appendix C. The Amazing Walter Shawn Browne
Appendix D. On Companion Data Disc
Appendix E. Solutions to Selected Odd Exercises
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