Simulating Ocean Water
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资源说明:These notes are intended to give computer graphics programmers and artists an introduction to methods of simulating, animating, and rendering ocean water environments. CG water has become a common tool in visual effects work at all levels of computer graphics, from print media to feature films. Several commercial products are now available for nearly any computer platform and work environment, in addition to proprietary tools held by a few companies, which generate high quality geometry and images. In order for an artist to exploit the tools to maximum benefit, it is important that he or she become familiar with concepts, terminology, a little oceanography, and the present state of the art.
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