Reconstruction of High-precision Depth Map Based on Texture and Depth Information
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资源说明:Accounting that the traditional stereo matching is easily affected by the scenes with weak texture and the occluded area, an algorithm is proposed for econstructing the high precision depth map by combining the advantages of stereo matching and depth sensor, which could also overcome the problem that the depth map obtained directly by depth sensor is usually with the low resolution and large noise. By integrating the texture and depth information into the Markov-theory-based maximum a posteriori
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