资源说明:Current features:
Compatible with all Unity versions from 2.5.0 to 4.5.3f3
Compatible with Web, PC, iOS, Android, PS3, Xbox 360, OSX and Linux games/apps
Automatically merges .split files from Android games
Able to load audio streams from .resS files
Search filter
Real-time preview window and export function for textures, audio clips, shaders and fonts
Textures: DDS (Alpha8bpp, ARGB16bpp, RGB24bpp, ARGB32bpp, BGRA32bpp, RGB565, DXT1, DXT5, RGBA16bpp)
PVR (PVRTC_RGB2, PVRTC_RGBA2, PVRTC_RGBA4, PVRTC_RGB4, ETC_RGB4)
Audio clips: mp3, ogg, wav, xbox wav
Shader files are exported in plain-text
Fonts: ttf, otf
PVR textures from iOS & Android are not previewed at the moment; use PVRTexTool to open them.
Materials and meshes are useless if exported as standalone files because they need to be linked together with transformation assets (position, rotation scale) and textures in order to get proper 3D models.
Which is why I'm developing a separate function to export 3D content into FBX. Hopefully it will be ready soon.
本源码包内暂不包含可直接显示的源代码文件,请下载源码包。