Mesh.plg
上传用户:hcfgz168
上传日期:2011-09-11
资源大小:116k
文件大小:4k
源码类别:

OpenGL

开发平台:

WINDOWS

  1. --------------------Configuration: Mesh - Win32 Debug--------------------
  2. Begining build with project "D:PierreWorksSrcVisualCodeguruDisplayListsSrcMesh.dsp", at root.
  3. Active configuration is Win32 (x86) Application (based on Win32 (x86) Application)
  4. Project's tools are:
  5. "32-bit C/C++ Compiler for 80x86" with flags "/nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Fp"Debug/Mesh.pch" /Yu"stdafx.h" /Fo"Debug/" /Fd"Debug/" /FD /c "
  6. "OLE Type Library Maker" with flags "/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 "
  7. "Win32 Resource Compiler" with flags "/l 0x40c /fo"Debug/Mesh.res" /d "_DEBUG" /d "_AFXDLL" "
  8. "Browser Database Maker" with flags "/nologo /o"Debug/Mesh.bsc" "
  9. "COFF Linker for 80x86" with flags "opengl32.lib glu32.lib /nologo /subsystem:windows /incremental:yes /pdb:"Debug/Mesh.pdb" /debug /machine:I386 /out:"Debug/Mesh.exe" /pdbtype:sept "
  10. "Custom Build" with flags ""
  11. "<Component 0xa>" with flags ""
  12. Creating command line "rc.exe /l 0x40c /fo"Debug/Mesh.res" /d "_DEBUG" /d "_AFXDLL" "D:PierreWorksSrcVisualCodeguruDisplayListsSrcMesh.rc"" 
  13. Creating temp file "C:TEMPRSP9CB.tmp" with contents </nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Fp"Debug/Mesh.pch" /Yu"stdafx.h" /Fo"Debug/" /Fd"Debug/" /FD /c 
  14. "D:PierreWorksSrcVisualCodeguruDisplayListsSrcLib3DArray3d.cpp"
  15. "D:PierreWorksSrcVisualCodeguruDisplayListsSrcChildFrm.cpp"
  16. "D:PierreWorksSrcVisualCodeguruDisplayListsSrcLib3DColor.cpp"
  17. "D:PierreWorksSrcVisualCodeguruDisplayListsSrcLib3DColorRamp.cpp"
  18. "D:PierreWorksSrcVisualCodeguruDisplayListsSrcLib3DEdge3d.cpp"
  19. "D:PierreWorksSrcVisualCodeguruDisplayListsSrcLib3DFace3d.cpp"
  20. "D:PierreWorksSrcVisualCodeguruDisplayListsSrcMainFrm.cpp"
  21. "D:PierreWorksSrcVisualCodeguruDisplayListsSrcLib3DMaterial.cpp"
  22. "D:PierreWorksSrcVisualCodeguruDisplayListsSrcMesh.cpp"
  23. "D:PierreWorksSrcVisualCodeguruDisplayListsSrcLib3DMesh3d.cpp"
  24. "D:PierreWorksSrcVisualCodeguruDisplayListsSrcMeshDoc.cpp"
  25. "D:PierreWorksSrcVisualCodeguruDisplayListsSrcMeshView.cpp"
  26. "D:PierreWorksSrcVisualCodeguruDisplayListsSrcLib3DObject3d.cpp"
  27. "D:PierreWorksSrcVisualCodeguruDisplayListsSrcLib3DParserVrml.cpp"
  28. "D:PierreWorksSrcVisualCodeguruDisplayListsSrcLib3DSceneGraph3d.cpp"
  29. "D:PierreWorksSrcVisualCodeguruDisplayListsSrcLib3DTexture.cpp"
  30. "D:PierreWorksSrcVisualCodeguruDisplayListsSrcLib3DTransform.cpp"
  31. "D:PierreWorksSrcVisualCodeguruDisplayListsSrcLib3DUtils3d.cpp"
  32. "D:PierreWorksSrcVisualCodeguruDisplayListsSrcLib3DVector3d.cpp"
  33. "D:PierreWorksSrcVisualCodeguruDisplayListsSrcLib3DVertex3d.cpp"
  34. >
  35. Creating command line "cl.exe @C:TEMPRSP9CB.tmp" 
  36. Creating temp file "C:TEMPRSP9CC.tmp" with contents </nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Fp"Debug/Mesh.pch" /Yc"stdafx.h" /Fo"Debug/" /Fd"Debug/" /FD /c 
  37. "D:PierreWorksSrcVisualCodeguruDisplayListsSrcStdAfx.cpp"
  38. >
  39. Creating command line "cl.exe @C:TEMPRSP9CC.tmp" 
  40. Creating temp file "C:TEMPRSP9CD.tmp" with contents <opengl32.lib glu32.lib /nologo /subsystem:windows /incremental:yes /pdb:"Debug/Mesh.pdb" /debug /machine:I386 /out:"Debug/Mesh.exe" /pdbtype:sept 
  41. .DebugArray3d.obj
  42. .DebugChildFrm.obj
  43. .DebugColor.obj
  44. .DebugColorRamp.obj
  45. .DebugEdge3d.obj
  46. .DebugFace3d.obj
  47. .DebugMainFrm.obj
  48. .DebugMaterial.obj
  49. .DebugMesh.obj
  50. .DebugMesh3d.obj
  51. .DebugMeshDoc.obj
  52. .DebugMeshView.obj
  53. .DebugObject3d.obj
  54. .DebugParserVrml.obj
  55. .DebugSceneGraph3d.obj
  56. .DebugStdAfx.obj
  57. .DebugTexture.obj
  58. .DebugTransform.obj
  59. .DebugUtils3d.obj
  60. .DebugVector3d.obj
  61. .DebugVertex3d.obj
  62. .DebugMesh.res>
  63. Creating command line "link.exe @C:TEMPRSP9CD.tmp" 
  64. Compiling resources...
  65. Compiling...
  66. StdAfx.cpp
  67. Compiling...
  68. Array3d.cpp
  69. ChildFrm.cpp
  70. Color.cpp
  71. ColorRamp.cpp
  72. Edge3d.cpp
  73. Face3d.cpp
  74. MainFrm.cpp
  75. Material.cpp
  76. Mesh.cpp
  77. Mesh3d.cpp
  78. MeshDoc.cpp
  79. MeshView.cpp
  80. Object3d.cpp
  81. ParserVrml.cpp
  82. SceneGraph3d.cpp
  83. Texture.cpp
  84. Transform.cpp
  85. Utils3d.cpp
  86. Vector3d.cpp
  87. Vertex3d.cpp
  88. Generating Code...
  89. Linking...
  90. Mesh.exe - 0 error(s), 0 warning(s)