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ERROR.TXT
资源名称:Source.rar [点击查看]
上传用户:husern
上传日期:2018-01-20
资源大小:42486k
文件大小:422k
源码类别:
游戏
开发平台:
Visual C++
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- int r = 255
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- int color = 640
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- processing poly 1
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- processing poly 7
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- processing poly 8
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- processing poly 10
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- processing poly 11
- Touches vertices: 13, 0, 14
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- processing poly 12
- Touches vertices: 0, 15, 14
- Poly touch array v[0] = 13, v[15] = 1, v[14] = 2
- processing poly 13
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- processing poly 14
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- processing poly 15
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- processing poly 16
- Touches vertices: 19, 18, 2
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- processing poly 17
- Touches vertices: 19, 2, 3
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- processing poly 18
- Touches vertices: 20, 19, 3
- Poly touch array v[20] = 1, v[19] = 3, v[3] = 4
- processing poly 19
- Touches vertices: 20, 3, 4
- Poly touch array v[20] = 2, v[3] = 5, v[4] = 3
- processing poly 20
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- processing poly 21
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- processing poly 22
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- processing poly 23
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- processing poly 24
- Touches vertices: 7, 23, 22
- Poly touch array v[7] = 3, v[23] = 1, v[22] = 3
- processing poly 25
- Touches vertices: 7, 22, 6
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- processing poly 26
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- processing poly 27
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- processing poly 28
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- processing poly 29
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- processing poly 30
- Touches vertices: 10, 26, 25
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- processing poly 31
- Touches vertices: 10, 25, 9
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- processing poly 32
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- processing poly 33
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- processing poly 34
- Touches vertices: 12, 28, 27
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- processing poly 35
- Touches vertices: 12, 27, 11
- Poly touch array v[12] = 4, v[27] = 4, v[11] = 4
- processing poly 36
- Touches vertices: 29, 28, 12
- Poly touch array v[29] = 1, v[28] = 2, v[12] = 5
- processing poly 37
- Touches vertices: 29, 12, 13
- Poly touch array v[29] = 2, v[12] = 6, v[13] = 3
- processing poly 38
- Touches vertices: 14, 30, 29
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- processing poly 39
- Touches vertices: 14, 29, 13
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- processing poly 40
- Touches vertices: 15, 31, 30
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- processing poly 41
- Touches vertices: 15, 30, 14
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- processing poly 42
- Touches vertices: 32, 31, 15
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- processing poly 43
- Touches vertices: 32, 15, 16
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- processing poly 44
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- processing poly 45
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- processing poly 47
- Touches vertices: 2, 33, 17
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- processing poly 48
- Touches vertices: 19, 35, 34
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- processing poly 49
- Touches vertices: 19, 34, 18
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- processing poly 50
- Touches vertices: 20, 36, 35
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- processing poly 51
- Touches vertices: 20, 35, 19
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- processing poly 52
- Touches vertices: 21, 37, 36
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- processing poly 53
- Touches vertices: 21, 36, 20
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- processing poly 54
- Touches vertices: 38, 37, 21
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- processing poly 55
- Touches vertices: 38, 21, 22
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- processing poly 56
- Touches vertices: 23, 39, 38
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- processing poly 57
- Touches vertices: 23, 38, 22
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- processing poly 58
- Touches vertices: 40, 39, 23
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- processing poly 59
- Touches vertices: 40, 23, 24
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- processing poly 60
- Touches vertices: 41, 40, 24
- Poly touch array v[41] = 1, v[40] = 3, v[24] = 4
- processing poly 61
- Touches vertices: 41, 24, 25
- Poly touch array v[41] = 2, v[24] = 5, v[25] = 5
- processing poly 62
- Touches vertices: 26, 42, 41
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- processing poly 63
- Touches vertices: 26, 41, 25
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- processing poly 64
- Touches vertices: 43, 42, 26
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- processing poly 65
- Touches vertices: 43, 26, 27
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- processing poly 66
- Touches vertices: 28, 44, 43
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- processing poly 67
- Touches vertices: 28, 43, 27
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- processing poly 68
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- processing poly 69
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- processing poly 70
- Touches vertices: 46, 45, 29
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- processing poly 71
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- processing poly 72
- Touches vertices: 47, 46, 30
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- processing poly 73
- Touches vertices: 47, 30, 31
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- processing poly 74
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- processing poly 75
- Touches vertices: 48, 31, 32
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- processing poly 76
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- processing poly 77
- Touches vertices: 33, 48, 32
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- processing poly 78
- Touches vertices: 34, 49, 33
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- processing poly 79
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- processing poly 80
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- processing poly 81
- Touches vertices: 35, 50, 34
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- processing poly 82
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- processing poly 83
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- processing poly 84
- Touches vertices: 53, 52, 36
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- processing poly 85
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- processing poly 86
- Touches vertices: 54, 53, 37
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- processing poly 87
- Touches vertices: 54, 37, 38
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- processing poly 88
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- processing poly 89
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- processing poly 90
- Touches vertices: 40, 56, 55
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- processing poly 91
- Touches vertices: 40, 55, 39
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- processing poly 92
- Touches vertices: 41, 57, 56
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- processing poly 93
- Touches vertices: 41, 56, 40
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- processing poly 94
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- processing poly 95
- Touches vertices: 58, 41, 42
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- processing poly 96
- Touches vertices: 59, 58, 42
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- processing poly 97
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- processing poly 98
- Touches vertices: 60, 59, 43
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- processing poly 99
- Touches vertices: 60, 43, 44
- Poly touch array v[60] = 2, v[43] = 7, v[44] = 4
- processing poly 100
- Touches vertices: 61, 60, 44
- Poly touch array v[61] = 1, v[60] = 3, v[44] = 5
- processing poly 101
- Touches vertices: 61, 44, 45
- Poly touch array v[61] = 2, v[44] = 6, v[45] = 3
- processing poly 102
- Touches vertices: 46, 62, 61
- Poly touch array v[46] = 4, v[62] = 1, v[61] = 3
- processing poly 103
- Touches vertices: 46, 61, 45
- Poly touch array v[46] = 5, v[61] = 4, v[45] = 4
- processing poly 104
- Touches vertices: 47, 63, 62
- Poly touch array v[47] = 4, v[63] = 1, v[62] = 2
- processing poly 105
- Touches vertices: 47, 62, 46
- Poly touch array v[47] = 5, v[62] = 3, v[46] = 6
- processing poly 106
- Touches vertices: 48, 64, 63
- Poly touch array v[48] = 5, v[64] = 1, v[63] = 2
- processing poly 107
- Touches vertices: 48, 63, 47
- Poly touch array v[48] = 6, v[63] = 3, v[47] = 6
- processing poly 108
- Touches vertices: 49, 65, 64
- Poly touch array v[49] = 3, v[65] = 1, v[64] = 2
- processing poly 109
- Touches vertices: 49, 64, 48
- Poly touch array v[49] = 4, v[64] = 3, v[48] = 7
- processing poly 110
- Touches vertices: 34, 50, 65
- Poly touch array v[34] = 6, v[50] = 3, v[65] = 2
- processing poly 111
- Touches vertices: 34, 65, 49
- Poly touch array v[34] = 7, v[65] = 3, v[49] = 5
- processing poly 112
- Touches vertices: 50, 51, 67
- Poly touch array v[50] = 4, v[51] = 3, v[67] = 1
- processing poly 113
- Touches vertices: 50, 67, 66
- Poly touch array v[50] = 5, v[67] = 2, v[66] = 1
- processing poly 114
- Touches vertices: 67, 51, 52
- Poly touch array v[67] = 3, v[51] = 4, v[52] = 4
- processing poly 115
- Touches vertices: 67, 52, 68
- Poly touch array v[67] = 4, v[52] = 5, v[68] = 1
- processing poly 116
- Touches vertices: 68, 52, 53
- Poly touch array v[68] = 2, v[52] = 6, v[53] = 4
- processing poly 117
- Touches vertices: 68, 53, 69
- Poly touch array v[68] = 3, v[53] = 5, v[69] = 1
- processing poly 118
- Touches vertices: 53, 54, 70
- Poly touch array v[53] = 6, v[54] = 4, v[70] = 1
- processing poly 119
- Touches vertices: 53, 70, 69
- Poly touch array v[53] = 7, v[70] = 2, v[69] = 2
- processing poly 120
- Touches vertices: 54, 55, 71
- Poly touch array v[54] = 5, v[55] = 5, v[71] = 1
- processing poly 121
- Touches vertices: 54, 71, 70
- Poly touch array v[54] = 6, v[71] = 2, v[70] = 3
- processing poly 122
- Touches vertices: 55, 56, 72
- Poly touch array v[55] = 6, v[56] = 4, v[72] = 1
- processing poly 123
- Touches vertices: 55, 72, 71
- Poly touch array v[55] = 7, v[72] = 2, v[71] = 3
- processing poly 124
- Touches vertices: 56, 57, 73
- Poly touch array v[56] = 5, v[57] = 3, v[73] = 1
- processing poly 125
- Touches vertices: 56, 73, 72
- Poly touch array v[56] = 6, v[73] = 2, v[72] = 3
- processing poly 126
- Touches vertices: 73, 57, 58
- Poly touch array v[73] = 3, v[57] = 4, v[58] = 4
- processing poly 127
- Touches vertices: 73, 58, 74
- Poly touch array v[73] = 4, v[58] = 5, v[74] = 1
- processing poly 128
- Touches vertices: 74, 58, 59
- Poly touch array v[74] = 2, v[58] = 6, v[59] = 4
- processing poly 129
- Touches vertices: 74, 59, 75
- Poly touch array v[74] = 3, v[59] = 5, v[75] = 1
- processing poly 130
- Touches vertices: 75, 59, 60
- Poly touch array v[75] = 2, v[59] = 6, v[60] = 4
- processing poly 131
- Touches vertices: 75, 60, 76
- Poly touch array v[75] = 3, v[60] = 5, v[76] = 1
- processing poly 132
- Touches vertices: 76, 60, 61
- Poly touch array v[76] = 2, v[60] = 6, v[61] = 5
- processing poly 133
- Touches vertices: 76, 61, 77
- Poly touch array v[76] = 3, v[61] = 6, v[77] = 1
- processing poly 134
- Touches vertices: 61, 62, 78
- Poly touch array v[61] = 7, v[62] = 4, v[78] = 1
- processing poly 135
- Touches vertices: 61, 78, 77
- Poly touch array v[61] = 8, v[78] = 2, v[77] = 2
- processing poly 136
- Touches vertices: 62, 63, 79
- Poly touch array v[62] = 5, v[63] = 4, v[79] = 1
- processing poly 137
- Touches vertices: 62, 79, 78
- Poly touch array v[62] = 6, v[79] = 2, v[78] = 3
- processing poly 138
- Touches vertices: 63, 64, 80
- Poly touch array v[63] = 5, v[64] = 4, v[80] = 1
- processing poly 139
- Touches vertices: 63, 80, 79
- Poly touch array v[63] = 6, v[80] = 2, v[79] = 3
- processing poly 140
- Touches vertices: 64, 65, 81
- Poly touch array v[64] = 5, v[65] = 4, v[81] = 1
- processing poly 141
- Touches vertices: 64, 81, 80
- Poly touch array v[64] = 6, v[81] = 2, v[80] = 3
- processing poly 142
- Touches vertices: 65, 50, 66
- Poly touch array v[65] = 5, v[50] = 6, v[66] = 2
- processing poly 143
- Touches vertices: 65, 66, 81
- Poly touch array v[65] = 6, v[66] = 3, v[81] = 3
- processing poly 144
- Touches vertices: 66, 67, 83
- Poly touch array v[66] = 4, v[67] = 5, v[83] = 1
- processing poly 145
- Touches vertices: 66, 83, 82
- Poly touch array v[66] = 5, v[83] = 2, v[82] = 1
- processing poly 146
- Touches vertices: 67, 68, 84
- Poly touch array v[67] = 6, v[68] = 4, v[84] = 1
- processing poly 147
- Touches vertices: 67, 84, 83
- Poly touch array v[67] = 7, v[84] = 2, v[83] = 3
- processing poly 148
- Touches vertices: 68, 69, 85
- Poly touch array v[68] = 5, v[69] = 3, v[85] = 1
- processing poly 149
- Touches vertices: 68, 85, 84
- Poly touch array v[68] = 6, v[85] = 2, v[84] = 3
- processing poly 150
- Touches vertices: 85, 69, 70
- Poly touch array v[85] = 3, v[69] = 4, v[70] = 4
- processing poly 151
- Touches vertices: 85, 70, 86
- Poly touch array v[85] = 4, v[70] = 5, v[86] = 1
- processing poly 152
- Touches vertices: 70, 71, 87
- Poly touch array v[70] = 6, v[71] = 4, v[87] = 1
- processing poly 153
- Touches vertices: 70, 87, 86
- Poly touch array v[70] = 7, v[87] = 2, v[86] = 2
- processing poly 154
- Touches vertices: 71, 72, 88
- Poly touch array v[71] = 5, v[72] = 4, v[88] = 1
- processing poly 155
- Touches vertices: 71, 88, 87
- Poly touch array v[71] = 6, v[88] = 2, v[87] = 3
- processing poly 156
- Touches vertices: 88, 72, 73
- Poly touch array v[88] = 3, v[72] = 5, v[73] = 5
- processing poly 157
- Touches vertices: 88, 73, 89
- Poly touch array v[88] = 4, v[73] = 6, v[89] = 1
- processing poly 158
- Touches vertices: 89, 73, 74
- Poly touch array v[89] = 2, v[73] = 7, v[74] = 4
- processing poly 159
- Touches vertices: 89, 74, 90
- Poly touch array v[89] = 3, v[74] = 5, v[90] = 1
- processing poly 160
- Touches vertices: 74, 75, 91
- Poly touch array v[74] = 6, v[75] = 4, v[91] = 1
- processing poly 161
- Touches vertices: 74, 91, 90
- Poly touch array v[74] = 7, v[91] = 2, v[90] = 2
- processing poly 162
- Touches vertices: 91, 75, 76
- Poly touch array v[91] = 3, v[75] = 5, v[76] = 4
- processing poly 163
- Touches vertices: 91, 76, 92
- Poly touch array v[91] = 4, v[76] = 5, v[92] = 1
- processing poly 164
- Touches vertices: 76, 77, 93
- Poly touch array v[76] = 6, v[77] = 3, v[93] = 1
- processing poly 165
- Touches vertices: 76, 93, 92
- Poly touch array v[76] = 7, v[93] = 2, v[92] = 2
- processing poly 166
- Touches vertices: 77, 78, 94
- Poly touch array v[77] = 4, v[78] = 4, v[94] = 1
- processing poly 167
- Touches vertices: 77, 94, 93
- Poly touch array v[77] = 5, v[94] = 2, v[93] = 3
- processing poly 168
- Touches vertices: 78, 79, 95
- Poly touch array v[78] = 5, v[79] = 4, v[95] = 1
- processing poly 169
- Touches vertices: 78, 95, 94
- Poly touch array v[78] = 6, v[95] = 2, v[94] = 3
- processing poly 170
- Touches vertices: 79, 80, 96
- Poly touch array v[79] = 5, v[80] = 4, v[96] = 1
- processing poly 171
- Touches vertices: 79, 96, 95
- Poly touch array v[79] = 6, v[96] = 2, v[95] = 3
- processing poly 172
- Touches vertices: 96, 80, 81
- Poly touch array v[96] = 3, v[80] = 5, v[81] = 4
- processing poly 173
- Touches vertices: 96, 81, 97
- Poly touch array v[96] = 4, v[81] = 5, v[97] = 1
- processing poly 174
- Touches vertices: 97, 81, 66
- Poly touch array v[97] = 2, v[81] = 6, v[66] = 6
- processing poly 175
- Touches vertices: 97, 66, 82
- Poly touch array v[97] = 3, v[66] = 7, v[82] = 2
- processing poly 176
- Touches vertices: 82, 83, 99
- Poly touch array v[82] = 3, v[83] = 4, v[99] = 1
- processing poly 177
- Touches vertices: 82, 99, 98
- Poly touch array v[82] = 4, v[99] = 2, v[98] = 1
- processing poly 178
- Touches vertices: 99, 83, 84
- Poly touch array v[99] = 3, v[83] = 5, v[84] = 4
- processing poly 179
- Touches vertices: 99, 84, 100
- Poly touch array v[99] = 4, v[84] = 5, v[100] = 1
- processing poly 180
- Touches vertices: 84, 85, 101
- Poly touch array v[84] = 6, v[85] = 5, v[101] = 1
- processing poly 181
- Touches vertices: 84, 101, 100
- Poly touch array v[84] = 7, v[101] = 2, v[100] = 2
- processing poly 182
- Touches vertices: 101, 85, 86
- Poly touch array v[101] = 3, v[85] = 6, v[86] = 3
- processing poly 183
- Touches vertices: 101, 86, 102
- Poly touch array v[101] = 4, v[86] = 4, v[102] = 1
- processing poly 184
- Touches vertices: 86, 87, 103
- Poly touch array v[86] = 5, v[87] = 4, v[103] = 1
- processing poly 185
- Touches vertices: 86, 103, 102
- Poly touch array v[86] = 6, v[103] = 2, v[102] = 2
- processing poly 186
- Touches vertices: 103, 87, 88
- Poly touch array v[103] = 3, v[87] = 5, v[88] = 5
- processing poly 187
- Touches vertices: 103, 88, 104
- Poly touch array v[103] = 4, v[88] = 6, v[104] = 1
- processing poly 188
- Touches vertices: 104, 88, 89
- Poly touch array v[104] = 2, v[88] = 7, v[89] = 4
- processing poly 189
- Touches vertices: 104, 89, 105
- Poly touch array v[104] = 3, v[89] = 5, v[105] = 1
- processing poly 190
- Touches vertices: 89, 90, 106
- Poly touch array v[89] = 6, v[90] = 3, v[106] = 1
- processing poly 191
- Touches vertices: 89, 106, 105
- Poly touch array v[89] = 7, v[106] = 2, v[105] = 2
- processing poly 192
- Touches vertices: 90, 91, 107
- Poly touch array v[90] = 4, v[91] = 5, v[107] = 1
- processing poly 193
- Touches vertices: 90, 107, 106
- Poly touch array v[90] = 5, v[107] = 2, v[106] = 3
- processing poly 194
- Touches vertices: 107, 91, 92
- Poly touch array v[107] = 3, v[91] = 6, v[92] = 3
- processing poly 195
- Touches vertices: 107, 92, 108
- Poly touch array v[107] = 4, v[92] = 4, v[108] = 1
- processing poly 196
- Touches vertices: 92, 93, 109
- Poly touch array v[92] = 5, v[93] = 4, v[109] = 1
- processing poly 197
- Touches vertices: 92, 109, 108
- Poly touch array v[92] = 6, v[109] = 2, v[108] = 2
- processing poly 198
- Touches vertices: 109, 93, 94
- Poly touch array v[109] = 3, v[93] = 5, v[94] = 4
- processing poly 199
- Touches vertices: 109, 94, 110
- Poly touch array v[109] = 4, v[94] = 5, v[110] = 1
- processing poly 200
- Touches vertices: 110, 94, 95
- Poly touch array v[110] = 2, v[94] = 6, v[95] = 4
- processing poly 201
- Touches vertices: 110, 95, 111
- Poly touch array v[110] = 3, v[95] = 5, v[111] = 1
- processing poly 202
- Touches vertices: 95, 96, 112
- Poly touch array v[95] = 6, v[96] = 5, v[112] = 1
- processing poly 203
- Touches vertices: 95, 112, 111
- Poly touch array v[95] = 7, v[112] = 2, v[111] = 2
- processing poly 204
- Touches vertices: 96, 97, 113
- Poly touch array v[96] = 6, v[97] = 4, v[113] = 1
- processing poly 205
- Touches vertices: 96, 113, 112
- Poly touch array v[96] = 7, v[113] = 2, v[112] = 3
- processing poly 206
- Touches vertices: 113, 97, 82
- Poly touch array v[113] = 3, v[97] = 5, v[82] = 5
- processing poly 207
- Touches vertices: 113, 82, 98
- Poly touch array v[113] = 4, v[82] = 6, v[98] = 2
- processing poly 208
- Touches vertices: 1, 98, 99
- Poly touch array v[1] = 1, v[98] = 3, v[99] = 5
- processing poly 209
- Touches vertices: 1, 99, 100
- Poly touch array v[1] = 2, v[99] = 6, v[100] = 3
- processing poly 210
- Touches vertices: 1, 100, 101
- Poly touch array v[1] = 3, v[100] = 4, v[101] = 5
- processing poly 211
- Touches vertices: 102, 1, 101
- Poly touch array v[102] = 3, v[1] = 4, v[101] = 6
- processing poly 212
- Touches vertices: 103, 1, 102
- Poly touch array v[103] = 5, v[1] = 5, v[102] = 4
- processing poly 213
- Touches vertices: 104, 1, 103
- Poly touch array v[104] = 4, v[1] = 6, v[103] = 6
- processing poly 214
- Touches vertices: 105, 1, 104
- Poly touch array v[105] = 3, v[1] = 7, v[104] = 5
- processing poly 215
- Touches vertices: 106, 1, 105
- Poly touch array v[106] = 4, v[1] = 8, v[105] = 4
- processing poly 216
- Touches vertices: 106, 107, 1
- Poly touch array v[106] = 5, v[107] = 5, v[1] = 9
- processing poly 217
- Touches vertices: 107, 108, 1
- Poly touch array v[107] = 6, v[108] = 3, v[1] = 10
- processing poly 218
- Touches vertices: 108, 109, 1
- Poly touch array v[108] = 4, v[109] = 5, v[1] = 11
- processing poly 219
- Touches vertices: 109, 110, 1
- Poly touch array v[109] = 6, v[110] = 4, v[1] = 12
- processing poly 220
- Touches vertices: 1, 110, 111
- Poly touch array v[1] = 13, v[110] = 5, v[111] = 3
- processing poly 221
- Touches vertices: 1, 111, 112
- Poly touch array v[1] = 14, v[111] = 4, v[112] = 4
- processing poly 222
- Touches vertices: 1, 112, 113
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- processing poly 223
- Touches vertices: 1, 113, 98
- Poly touch array v[1] = 16, v[113] = 6, v[98] = 4
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- Entering BHV function...
- level = 0
- node pos[0.000000, 0.000000, 0.000000], r[1000.000000, 1000.000000, 1000.000000]
- Inserted 500 objects into root node
- Making recursive call with root node...
- Entering BHV function...
- Entering Level = 1 > 0 block, number of objects = 500
- cell pos=(-1000, -1000, -1000) size=(666.666687, 666.666687, 666.666687)
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- inserting object 2 located at (-101.000000, -138.000000, 412.000000) into cell (1, 1, 2)
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- inserting object 443 located at (356.000000, -152.000000, -837.000000) into cell (2, 1, 0)
- inserting object 444 located at (402.000000, 17.000000, -211.000000) into cell (2, 1, 1)
- inserting object 445 located at (-825.000000, -163.000000, 912.000000) into cell (0, 1, 2)
- inserting object 446 located at (152.000000, 131.000000, 399.000000) into cell (1, 1, 2)
- inserting object 447 located at (-817.000000, 97.000000, -457.000000) into cell (0, 1, 0)
- inserting object 448 located at (-450.000000, -123.000000, -977.000000) into cell (0, 1, 0)
- inserting object 449 located at (145.000000, -11.000000, -278.000000) into cell (1, 1, 1)
- inserting object 450 located at (427.000000, -30.000000, 872.000000) into cell (2, 1, 2)
- inserting object 451 located at (-310.000000, -56.000000, 121.000000) into cell (1, 1, 1)
- inserting object 452 located at (121.000000, -182.000000, -446.000000) into cell (1, 1, 0)
- inserting object 453 located at (-704.000000, -43.000000, 979.000000) into cell (0, 1, 2)
- inserting object 454 located at (676.000000, -14.000000, -47.000000) into cell (2, 1, 1)
- inserting object 455 located at (367.000000, 87.000000, 247.000000) into cell (2, 1, 1)
- inserting object 456 located at (145.000000, 90.000000, 467.000000) into cell (1, 1, 2)
- inserting object 457 located at (-932.000000, 150.000000, -729.000000) into cell (0, 1, 0)
- inserting object 458 located at (853.000000, -130.000000, -294.000000) into cell (2, 1, 1)
- inserting object 459 located at (661.000000, -179.000000, -547.000000) into cell (2, 1, 0)
- inserting object 460 located at (-574.000000, 61.000000, -873.000000) into cell (0, 1, 0)
- inserting object 461 located at (-125.000000, -11.000000, 741.000000) into cell (1, 1, 2)
- inserting object 462 located at (-137.000000, -120.000000, -851.000000) into cell (1, 1, 0)
- inserting object 463 located at (-570.000000, 162.000000, -272.000000) into cell (0, 1, 1)
- inserting object 464 located at (-714.000000, 65.000000, 535.000000) into cell (0, 1, 2)
- inserting object 465 located at (-433.000000, -195.000000, 677.000000) into cell (0, 1, 2)
- inserting object 466 located at (754.000000, 128.000000, 910.000000) into cell (2, 1, 2)
- inserting object 467 located at (317.000000, 74.000000, 458.000000) into cell (1, 1, 2)
- inserting object 468 located at (-749.000000, -83.000000, -752.000000) into cell (0, 1, 0)
- inserting object 469 located at (640.000000, -84.000000, -759.000000) into cell (2, 1, 0)
- inserting object 470 located at (317.000000, 47.000000, 870.000000) into cell (1, 1, 2)
- inserting object 471 located at (871.000000, -165.000000, 875.000000) into cell (2, 1, 2)
- inserting object 472 located at (976.000000, -157.000000, -933.000000) into cell (2, 1, 0)
- inserting object 473 located at (206.000000, -148.000000, -723.000000) into cell (1, 1, 0)
- inserting object 474 located at (573.000000, -43.000000, -804.000000) into cell (2, 1, 0)
- inserting object 475 located at (-531.000000, 74.000000, 178.000000) into cell (0, 1, 1)
- inserting object 476 located at (-473.000000, -43.000000, 584.000000) into cell (0, 1, 2)
- inserting object 477 located at (-547.000000, 35.000000, 585.000000) into cell (0, 1, 2)
- inserting object 478 located at (474.000000, -110.000000, 788.000000) into cell (2, 1, 2)
- inserting object 479 located at (-391.000000, 194.000000, 862.000000) into cell (0, 1, 2)
- inserting object 480 located at (-678.000000, -95.000000, 769.000000) into cell (0, 1, 2)
- inserting object 481 located at (130.000000, -191.000000, -346.000000) into cell (1, 1, 0)
- inserting object 482 located at (-990.000000, -20.000000, 276.000000) into cell (0, 1, 1)
- inserting object 483 located at (828.000000, 183.000000, -20.000000) into cell (2, 1, 1)
- inserting object 484 located at (855.000000, 196.000000, -258.000000) into cell (2, 1, 1)
- inserting object 485 located at (-34.000000, -85.000000, 470.000000) into cell (1, 1, 2)
- inserting object 486 located at (344.000000, -24.000000, -637.000000) into cell (2, 1, 0)
- inserting object 487 located at (378.000000, 30.000000, 590.000000) into cell (2, 1, 2)
- inserting object 488 located at (997.000000, -162.000000, 123.000000) into cell (2, 1, 1)
- inserting object 489 located at (-888.000000, -78.000000, -360.000000) into cell (0, 1, 0)
- inserting object 490 located at (912.000000, -137.000000, 145.000000) into cell (2, 1, 1)
- inserting object 491 located at (-374.000000, -74.000000, -144.000000) into cell (0, 1, 1)
- inserting object 492 located at (508.000000, -51.000000, -646.000000) into cell (2, 1, 0)
- inserting object 493 located at (-732.000000, -24.000000, 444.000000) into cell (0, 1, 2)
- inserting object 494 located at (568.000000, -185.000000, 180.000000) into cell (2, 1, 1)
- inserting object 495 located at (572.000000, 12.000000, -909.000000) into cell (2, 1, 0)
- inserting object 496 located at (543.000000, 0.000000, -835.000000) into cell (2, 1, 0)
- inserting object 497 located at (791.000000, 25.000000, 321.000000) into cell (2, 1, 1)
- inserting object 498 located at (-235.000000, 34.000000, -278.000000) into cell (1, 1, 1)
- inserting object 499 located at (202.000000, -82.000000, 926.000000) into cell (1, 1, 2)
- Entering sorting section...
- Cell 0, 1, 0 contains 58 objects
- Creating child node...
- Child node pos=(-666.666626, 0.000031, -666.666626), r=(333.333344, 333.333344, 333.333344)
- Cell 0, 1, 1 contains 57 objects
- Creating child node...
- Child node pos=(-666.666626, 0.000031, 0.000031), r=(333.333344, 333.333344, 333.333344)
- Cell 0, 1, 2 contains 63 objects
- Creating child node...
- Child node pos=(-666.666626, 0.000031, 666.666748), r=(333.333344, 333.333344, 333.333344)
- Cell 1, 1, 0 contains 48 objects
- Creating child node...
- Child node pos=(0.000031, 0.000031, -666.666626), r=(333.333344, 333.333344, 333.333344)
- Cell 1, 1, 1 contains 61 objects
- Creating child node...
- Child node pos=(0.000031, 0.000031, 0.000031), r=(333.333344, 333.333344, 333.333344)
- Cell 1, 1, 2 contains 58 objects
- Creating child node...
- Child node pos=(0.000031, 0.000031, 666.666748), r=(333.333344, 333.333344, 333.333344)
- Cell 2, 1, 0 contains 62 objects
- Creating child node...
- Child node pos=(666.666748, 0.000031, -666.666626), r=(333.333344, 333.333344, 333.333344)
- Cell 2, 1, 1 contains 45 objects
- Creating child node...
- Child node pos=(666.666748, 0.000031, 0.000031), r=(333.333344, 333.333344, 333.333344)
- Cell 2, 1, 2 contains 48 objects
- Creating child node...
- Child node pos=(666.666748, 0.000031, 666.666748), r=(333.333344, 333.333344, 333.333344)
- Parent has 9 children..
- for Level 1, creating child 0
- Entering BHV function...
- Entering Level = 2 > 0 block, number of objects = 58
- cell pos=(-999, -333, -999) size=(222.222229, 222.222229, 222.222229)
- inserting object 0 located at (-778.000000, 182.000000, -878.000000) into cell (0, 2, 0)
- inserting object 1 located at (-953.000000, -12.000000, -826.000000) into cell (0, 1, 0)
- inserting object 2 located at (-831.000000, -75.000000, -901.000000) into cell (0, 1, 0)
- inserting object 3 located at (-711.000000, -103.000000, -852.000000) into cell (1, 1, 0)
- inserting object 4 located at (-514.000000, 196.000000, -942.000000) into cell (2, 2, 0)
- inserting object 5 located at (-770.000000, 144.000000, -523.000000) into cell (1, 2, 2)
- inserting object 6 located at (-911.000000, 160.000000, -521.000000) into cell (0, 2, 2)
- inserting object 7 located at (-604.000000, 116.000000, -529.000000) into cell (1, 2, 2)
- inserting object 8 located at (-452.000000, 190.000000, -906.000000) into cell (2, 2, 0)
- inserting object 9 located at (-710.000000, 196.000000, -380.000000) into cell (1, 2, 2)
- inserting object 10 located at (-450.000000, 133.000000, -875.000000) into cell (2, 2, 0)
- inserting object 11 located at (-556.000000, 39.000000, -904.000000) into cell (1, 1, 0)
- inserting object 12 located at (-851.000000, -129.000000, -872.000000) into cell (0, 0, 0)
- inserting object 13 located at (-665.000000, -155.000000, -341.000000) into cell (1, 0, 2)
- inserting object 14 located at (-771.000000, -140.000000, -337.000000) into cell (1, 0, 2)
- inserting object 15 located at (-657.000000, 1.000000, -774.000000) into cell (1, 1, 1)
- inserting object 16 located at (-634.000000, 140.000000, -680.000000) into cell (1, 2, 1)
- inserting object 17 located at (-848.000000, -77.000000, -872.000000) into cell (0, 1, 0)
- inserting object 18 located at (-424.000000, 174.000000, -504.000000) into cell (2, 2, 2)
- inserting object 19 located at (-645.000000, -119.000000, -919.000000) into cell (1, 0, 0)
- inserting object 20 located at (-955.000000, -185.000000, -667.000000) into cell (0, 0, 1)
- inserting object 21 located at (-348.000000, 44.000000, -871.000000) into cell (2, 1, 0)
- inserting object 22 located at (-915.000000, -59.000000, -763.000000) into cell (0, 1, 1)
- inserting object 23 located at (-384.000000, -192.000000, -978.000000) into cell (2, 0, 0)
- inserting object 24 located at (-938.000000, -167.000000, -831.000000) into cell (0, 0, 0)
- inserting object 25 located at (-920.000000, -173.000000, -715.000000) into cell (0, 0, 1)
- inserting object 26 located at (-874.000000, -198.000000, -912.000000) into cell (0, 0, 0)
- inserting object 27 located at (-781.000000, 70.000000, -412.000000) into cell (0, 1, 2)
- inserting object 28 located at (-520.000000, 1.000000, -993.000000) into cell (2, 1, 0)
- inserting object 29 located at (-974.000000, 112.000000, -790.000000) into cell (0, 2, 0)
- inserting object 30 located at (-337.000000, 11.000000, -926.000000) into cell (2, 1, 0)
- inserting object 31 located at (-753.000000, 161.000000, -436.000000) into cell (1, 2, 2)
- inserting object 32 located at (-692.000000, -176.000000, -876.000000) into cell (1, 0, 0)
- inserting object 33 located at (-627.000000, -160.000000, -978.000000) into cell (1, 0, 0)
- inserting object 34 located at (-952.000000, 87.000000, -694.000000) into cell (0, 1, 1)
- inserting object 35 located at (-684.000000, -25.000000, -780.000000) into cell (1, 1, 0)
- inserting object 36 located at (-763.000000, 179.000000, -358.000000) into cell (1, 2, 2)
- inserting object 37 located at (-362.000000, 184.000000, -724.000000) into cell (2, 2, 1)
- inserting object 38 located at (-540.000000, -70.000000, -672.000000) into cell (2, 1, 1)
- inserting object 39 located at (-878.000000, -199.000000, -611.000000) into cell (0, 0, 1)
- inserting object 40 located at (-598.000000, 114.000000, -537.000000) into cell (1, 2, 2)
- inserting object 41 located at (-771.000000, -6.000000, -339.000000) into cell (1, 1, 2)
- inserting object 42 located at (-922.000000, 59.000000, -380.000000) into cell (0, 1, 2)
- inserting object 43 located at (-881.000000, 107.000000, -667.000000) into cell (0, 1, 1)
- inserting object 44 located at (-766.000000, -192.000000, -818.000000) into cell (1, 0, 0)
- inserting object 45 located at (-425.000000, 145.000000, -423.000000) into cell (2, 2, 2)
- inserting object 46 located at (-807.000000, -95.000000, -366.000000) into cell (0, 1, 2)
- inserting object 47 located at (-474.000000, -3.000000, -676.000000) into cell (2, 1, 1)
- inserting object 48 located at (-553.000000, 120.000000, -827.000000) into cell (2, 2, 0)
- inserting object 49 located at (-866.000000, -130.000000, -661.000000) into cell (0, 0, 1)
- inserting object 50 located at (-631.000000, 9.000000, -616.000000) into cell (1, 1, 1)
- inserting object 51 located at (-475.000000, -45.000000, -674.000000) into cell (2, 1, 1)
- inserting object 52 located at (-817.000000, 97.000000, -457.000000) into cell (0, 1, 2)
- inserting object 53 located at (-450.000000, -123.000000, -977.000000) into cell (2, 0, 0)
- inserting object 54 located at (-932.000000, 150.000000, -729.000000) into cell (0, 2, 1)
- inserting object 55 located at (-574.000000, 61.000000, -873.000000) into cell (1, 1, 0)
- inserting object 56 located at (-749.000000, -83.000000, -752.000000) into cell (1, 1, 1)
- inserting object 57 located at (-888.000000, -78.000000, -360.000000) into cell (0, 1, 2)
- Entering sorting section...
- Cell 0, 0, 0 contains 3 objects
- Creating child node...
- Child node pos=(-887.888916, -221.888885, -887.888916), r=(111.111115, 111.111115, 111.111115)
- Cell 0, 0, 1 contains 4 objects
- Creating child node...
- Child node pos=(-887.888916, -221.888885, -665.666626), r=(111.111115, 111.111115, 111.111115)
- Cell 0, 1, 0 contains 3 objects
- Creating child node...
- Child node pos=(-887.888916, 0.333344, -887.888916), r=(111.111115, 111.111115, 111.111115)
- Cell 0, 1, 1 contains 3 objects
- Creating child node...
- Child node pos=(-887.888916, 0.333344, -665.666626), r=(111.111115, 111.111115, 111.111115)
- Cell 0, 1, 2 contains 5 objects
- Creating child node...
- Child node pos=(-887.888916, 0.333344, -443.444427), r=(111.111115, 111.111115, 111.111115)
- Cell 0, 2, 0 contains 2 objects
- Creating child node...
- Child node pos=(-887.888916, 222.555573, -887.888916), r=(111.111115, 111.111115, 111.111115)
- Cell 0, 2, 1 contains 1 objects
- Creating child node...
- Child node pos=(-887.888916, 222.555573, -665.666626), r=(111.111115, 111.111115, 111.111115)
- Cell 0, 2, 2 contains 1 objects
- Creating child node...
- Child node pos=(-887.888916, 222.555573, -443.444427), r=(111.111115, 111.111115, 111.111115)
- Cell 1, 0, 0 contains 4 objects
- Creating child node...
- Child node pos=(-665.666626, -221.888885, -887.888916), r=(111.111115, 111.111115, 111.111115)
- Cell 1, 0, 2 contains 2 objects
- Creating child node...
- Child node pos=(-665.666626, -221.888885, -443.444427), r=(111.111115, 111.111115, 111.111115)
- Cell 1, 1, 0 contains 4 objects
- Creating child node...
- Child node pos=(-665.666626, 0.333344, -887.888916), r=(111.111115, 111.111115, 111.111115)
- Cell 1, 1, 1 contains 3 objects
- Creating child node...
- Child node pos=(-665.666626, 0.333344, -665.666626), r=(111.111115, 111.111115, 111.111115)
- Cell 1, 1, 2 contains 1 objects
- Creating child node...
- Child node pos=(-665.666626, 0.333344, -443.444427), r=(111.111115, 111.111115, 111.111115)
- Cell 1, 2, 1 contains 1 objects
- Creating child node...
- Child node pos=(-665.666626, 222.555573, -665.666626), r=(111.111115, 111.111115, 111.111115)
- Cell 1, 2, 2 contains 6 objects
- Creating child node...
- Child node pos=(-665.666626, 222.555573, -443.444427), r=(111.111115, 111.111115, 111.111115)
- Cell 2, 0, 0 contains 2 objects
- Creating child node...
- Child node pos=(-443.444427, -221.888885, -887.888916), r=(111.111115, 111.111115, 111.111115)
- Cell 2, 1, 0 contains 3 objects
- Creating child node...
- Child node pos=(-443.444427, 0.333344, -887.888916), r=(111.111115, 111.111115, 111.111115)
- Cell 2, 1, 1 contains 3 objects
- Creating child node...
- Child node pos=(-443.444427, 0.333344, -665.666626), r=(111.111115, 111.111115, 111.111115)
- Cell 2, 2, 0 contains 4 objects
- Creating child node...
- Child node pos=(-443.444427, 222.555573, -887.888916), r=(111.111115, 111.111115, 111.111115)
- Cell 2, 2, 1 contains 1 objects
- Creating child node...
- Child node pos=(-443.444427, 222.555573, -665.666626), r=(111.111115, 111.111115, 111.111115)
- Cell 2, 2, 2 contains 2 objects
- Creating child node...
- Child node pos=(-443.444427, 222.555573, -443.444427), r=(111.111115, 111.111115, 111.111115)
- Parent has 21 children..
- for Level 2, creating child 0
- Entering BHV function...
- Entering Level = 3 > 0 block, number of objects = 3
- cell pos=(-999, -333, -999) size=(74.074074, 74.074074, 74.074074)
- inserting object 0 located at (-851.000000, -129.000000, -872.000000) into cell (1, 2, 1)
- inserting object 1 located at (-938.000000, -167.000000, -831.000000) into cell (0, 2, 2)
- inserting object 2 located at (-874.000000, -198.000000, -912.000000) into cell (1, 1, 1)
- Entering sorting section...
- Cell 0, 2, 2 contains 1 objects
- Creating child node...
- Child node pos=(-961.962952, -147.814819, -813.814819), r=(37.037037, 37.037037, 37.037037)
- Cell 1, 1, 1 contains 1 objects
- Creating child node...
- Child node pos=(-887.888916, -221.888885, -887.888916), r=(37.037037, 37.037037, 37.037037)
- Cell 1, 2, 1 contains 1 objects
- Creating child node...
- Child node pos=(-887.888916, -147.814819, -887.888916), r=(37.037037, 37.037037, 37.037037)
- Parent has 3 children..
- for Level 3, creating child 0
- Entering BHV function...
- Entering Level = 4 > 0 block, number of objects = 1
- for Level 3, creating child 1
- Entering BHV function...
- Entering Level = 4 > 0 block, number of objects = 1
- for Level 3, creating child 2
- Entering BHV function...
- Entering Level = 4 > 0 block, number of objects = 1
- Exiting BHV...level = 3
- for Level 2, creating child 1
- Entering BHV function...
- Entering Level = 3 > 0 block, number of objects = 4
- cell pos=(-999, -333, -776) size=(74.074074, 74.074074, 74.074074)
- inserting object 0 located at (-955.000000, -185.000000, -667.000000) into cell (0, 1, 1)
- inserting object 1 located at (-920.000000, -173.000000, -715.000000) into cell (1, 2, 0)
- inserting object 2 located at (-878.000000, -199.000000, -611.000000) into cell (1, 1, 2)
- inserting object 3 located at (-866.000000, -130.000000, -661.000000) into cell (1, 2, 1)
- Entering sorting section...
- Cell 0, 1, 1 contains 1 objects
- Creating child node...
- Child node pos=(-961.962952, -221.888885, -664.888916), r=(37.037037, 37.037037, 37.037037)
- Cell 1, 1, 2 contains 1 objects
- Creating child node...
- Child node pos=(-887.888916, -221.888885, -590.814819), r=(37.037037, 37.037037, 37.037037)
- Cell 1, 2, 0 contains 1 objects
- Creating child node...
- Child node pos=(-887.888916, -147.814819, -738.962952), r=(37.037037, 37.037037, 37.037037)
- Cell 1, 2, 1 contains 1 objects
- Creating child node...
- Child node pos=(-887.888916, -147.814819, -664.888916), r=(37.037037, 37.037037, 37.037037)
- Parent has 4 children..
- for Level 3, creating child 0
- Entering BHV function...
- Entering Level = 4 > 0 block, number of objects = 1
- for Level 3, creating child 1
- Entering BHV function...
- Entering Level = 4 > 0 block, number of objects = 1
- for Level 3, creating child 2
- Entering BHV function...
- Entering Level = 4 > 0 block, number of objects = 1
- for Level 3, creating child 3
- Entering BHV function...
- Entering Level = 4 > 0 block, number of objects = 1
- Exiting BHV...level = 3
- for Level 2, creating child 2
- Entering BHV function...
- Entering Level = 3 > 0 block, number of objects = 3
- cell pos=(-999, -110, -999) size=(74.074074, 74.074074, 74.074074)
- inserting object 0 located at (-953.000000, -12.000000, -826.000000) into cell (0, 1, 2)
- inserting object 1 located at (-831.000000, -75.000000, -901.000000) into cell (2, 0, 1)
- inserting object 2 located at (-848.000000, -77.000000, -872.000000) into cell (2, 0, 1)
- Entering sorting section...
- Cell 0, 1, 2 contains 1 objects
- Creating child node...
- Child node pos=(-961.962952, 1.111111, -813.814819), r=(37.037037, 37.037037, 37.037037)
- Cell 2, 0, 1 contains 2 objects
- Creating child node...
- Child node pos=(-813.814819, -72.962967, -887.888916), r=(37.037037, 37.037037, 37.037037)
- Parent has 2 children..
- for Level 3, creating child 0
- Entering BHV function...
- Entering Level = 4 > 0 block, number of objects = 1
- for Level 3, creating child 1
- Entering BHV function...
- Entering Level = 4 > 0 block, number of objects = 2
- Exiting BHV...level = 3
- for Level 2, creating child 3
- Entering BHV function...
- Entering Level = 3 > 0 block, number of objects = 3
- cell pos=(-999, -110, -776) size=(74.074074, 74.074074, 74.074074)
- inserting object 0 located at (-915.000000, -59.000000, -763.000000) into cell (1, 0, 0)
- inserting object 1 located at (-952.000000, 87.000000, -694.000000) into cell (0, 2, 1)
- inserting object 2 located at (-881.000000, 107.000000, -667.000000) into cell (1, 2, 1)
- Entering sorting section...
- Cell 0, 2, 1 contains 1 objects
- Creating child node...
- Child node pos=(-961.962952, 75.185181, -664.888916), r=(37.037037, 37.037037, 37.037037)
- Cell 1, 0, 0 contains 1 objects
- Creating child node...
- Child node pos=(-887.888916, -72.962967, -738.962952), r=(37.037037, 37.037037, 37.037037)
- Cell 1, 2, 1 contains 1 objects
- Creating child node...
- Child node pos=(-887.888916, 75.185181, -664.888916), r=(37.037037, 37.037037, 37.037037)
- Parent has 3 children..
- for Level 3, creating child 0
- Entering BHV function...
- Entering Level = 4 > 0 block, number of objects = 1
- for Level 3, creating child 1
- Entering BHV function...
- Entering Level = 4 > 0 block, number of objects = 1
- for Level 3, creating child 2
- Entering BHV function...
- Entering Level = 4 > 0 block, number of objects = 1
- Exiting BHV...level = 3
- for Level 2, creating child 4
- Entering BHV function...
- Entering Level = 3 > 0 block, number of objects = 5
- cell pos=(-999, -110, -554) size=(74.074074, 74.074074, 74.074074)
- inserting object 0 located at (-781.000000, 70.000000, -412.000000) into cell (2, 2, 1)
- inserting object 1 located at (-922.000000, 59.000000, -380.000000) into cell (1, 2, 2)
- inserting object 2 located at (-807.000000, -95.000000, -366.000000) into cell (2, 0, 2)
- inserting object 3 located at (-817.000000, 97.000000, -457.000000) into cell (2, 2, 1)
- inserting object 4 located at (-888.000000, -78.000000, -360.000000) into cell (1, 0, 2)
- Entering sorting section...
- Cell 1, 0, 2 contains 1 objects
- Creating child node...
- Child node pos=(-887.888916, -72.962967, -368.814819), r=(37.037037, 37.037037, 37.037037)
- Cell 1, 2, 2 contains 1 objects
- Creating child node...
- Child node pos=(-887.888916, 75.185181, -368.814819), r=(37.037037, 37.037037, 37.037037)
- Cell 2, 0, 2 contains 1 objects
- Creating child node...
- Child node pos=(-813.814819, -72.962967, -368.814819), r=(37.037037, 37.037037, 37.037037)
- Cell 2, 2, 1 contains 2 objects
- Creating child node...
- Child node pos=(-813.814819, 75.185181, -442.888885), r=(37.037037, 37.037037, 37.037037)
- Parent has 4 children..
- for Level 3, creating child 0
- Entering BHV function...
- Entering Level = 4 > 0 block, number of objects = 1
- for Level 3, creating child 1
- Entering BHV function...
- Entering Level = 4 > 0 block, number of objects = 1
- for Level 3, creating child 2
- Entering BHV function...
- Entering Level = 4 > 0 block, number of objects = 1
- for Level 3, creating child 3
- Entering BHV function...
- Entering Level = 4 > 0 block, number of objects = 2
- Exiting BHV...level = 3
- for Level 2, creating child 5
- Entering BHV function...
- Entering Level = 3 > 0 block, number of objects = 2
- for Level 2, creating child 6
- Entering BHV function...
- Entering Level = 3 > 0 block, number of objects = 1
- for Level 2, creating child 7
- Entering BHV function...
- Entering Level = 3 > 0 block, number of objects = 1
- for Level 2, creating child 8
- Entering BHV function...
- Entering Level = 3 > 0 block, number of objects = 4
- cell pos=(-776, -333, -999) size=(74.074074, 74.074074, 74.074074)
- inserting object 0 located at (-645.000000, -119.000000, -919.000000) into cell (1, 2, 1)
- inserting object 1 located at (-692.000000, -176.000000, -876.000000) into cell (1, 2, 1)
- inserting object 2 located at (-627.000000, -160.000000, -978.000000) into cell (2, 2, 0)
- inserting object 3 located at (-766.000000, -192.000000, -818.000000) into cell (0, 1, 2)