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w_wad.h
资源名称:21.rar [点击查看]
上传用户:xuyinpeng
上传日期:2021-05-12
资源大小:455k
文件大小:2k
源码类别:
射击游戏
开发平台:
Visual C++
- // Emacs style mode select -*- C++ -*-
- //-----------------------------------------------------------------------------
- //
- // $Id:$
- //
- // Copyright (C) 1993-1996 by id Software, Inc.
- //
- // This source is available for distribution and/or modification
- // only under the terms of the DOOM Source Code License as
- // published by id Software. All rights reserved.
- //
- // The source is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
- // for more details.
- //
- // DESCRIPTION:
- // WAD I/O functions.
- //
- //-----------------------------------------------------------------------------
- #ifndef __W_WAD__
- #define __W_WAD__
- #ifdef __GNUG__
- #pragma interface
- #endif
- //
- // TYPES
- //
- typedef struct
- {
- // Should be "IWAD" or "PWAD".
- char identification[4];
- int numlumps;
- int infotableofs;
- } wadinfo_t;
- typedef struct
- {
- int filepos;
- int size;
- char name[8];
- } filelump_t;
- //
- // WADFILE I/O related stuff.
- //
- typedef struct
- {
- char name[8];
- int handle;
- int position;
- int size;
- } lumpinfo_t;
- extern void** lumpcache;
- extern lumpinfo_t* lumpinfo;
- extern int numlumps;
- void W_InitMultipleFiles (char** filenames);
- void W_Reload (void);
- int W_CheckNumForName (char* name);
- int W_GetNumForName (char* name);
- int W_LumpLength (int lump);
- void W_ReadLump (int lump, void *dest);
- void* W_CacheLumpNum (int lump, int tag);
- void* W_CacheLumpName (char* name, int tag);
- #endif
- //-----------------------------------------------------------------------------
- //
- // $Log:$
- //
- //-----------------------------------------------------------------------------