sphere_vertexbuffer.sln
上传用户:gzqinmao
上传日期:2022-07-13
资源大小:472k
文件大小:3k
源码类别:

OpenGL

开发平台:

Visual C++

  1. 
  2. Microsoft Visual Studio Solution File, Format Version 9.00
  3. # Visual Studio 2005
  4. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glib", "....glibglib_vc2005.vcproj", "{12323F50-B0EE-4582-9F73-41E67A5699A6}"
  5. ProjectSection(WebsiteProperties) = preProject
  6. Debug.AspNetCompiler.Debug = "True"
  7. Release.AspNetCompiler.Debug = "False"
  8. EndProjectSection
  9. EndProject
  10. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sphere_vertexbuffer", "sphere_vertexbuffer.vcproj", "{231FC2B6-822C-4CC9-B481-5F3612725315}"
  11. ProjectSection(WebsiteProperties) = preProject
  12. Debug.AspNetCompiler.Debug = "True"
  13. Release.AspNetCompiler.Debug = "False"
  14. EndProjectSection
  15. ProjectSection(ProjectDependencies) = postProject
  16. {12323F50-B0EE-4582-9F73-41E67A5699A6} = {12323F50-B0EE-4582-9F73-41E67A5699A6}
  17. EndProjectSection
  18. EndProject
  19. Global
  20. GlobalSection(SolutionConfigurationPlatforms) = preSolution
  21. Debug_DX10|Win32 = Debug_DX10|Win32
  22. Debug|Win32 = Debug|Win32
  23. Release_DX10|Win32 = Release_DX10|Win32
  24. Release|Win32 = Release|Win32
  25. EndGlobalSection
  26. GlobalSection(ProjectConfigurationPlatforms) = postSolution
  27. {12323F50-B0EE-4582-9F73-41E67A5699A6}.Debug_DX10|Win32.ActiveCfg = Debug_DX10|Win32
  28. {12323F50-B0EE-4582-9F73-41E67A5699A6}.Debug_DX10|Win32.Build.0 = Debug_DX10|Win32
  29. {12323F50-B0EE-4582-9F73-41E67A5699A6}.Debug|Win32.ActiveCfg = Debug|Win32
  30. {12323F50-B0EE-4582-9F73-41E67A5699A6}.Debug|Win32.Build.0 = Debug|Win32
  31. {12323F50-B0EE-4582-9F73-41E67A5699A6}.Release_DX10|Win32.ActiveCfg = Release_DX10|Win32
  32. {12323F50-B0EE-4582-9F73-41E67A5699A6}.Release_DX10|Win32.Build.0 = Release_DX10|Win32
  33. {12323F50-B0EE-4582-9F73-41E67A5699A6}.Release|Win32.ActiveCfg = Release|Win32
  34. {12323F50-B0EE-4582-9F73-41E67A5699A6}.Release|Win32.Build.0 = Release|Win32
  35. {231FC2B6-822C-4CC9-B481-5F3612725315}.Debug_DX10|Win32.ActiveCfg = Debug_DX10|Win32
  36. {231FC2B6-822C-4CC9-B481-5F3612725315}.Debug_DX10|Win32.Build.0 = Debug_DX10|Win32
  37. {231FC2B6-822C-4CC9-B481-5F3612725315}.Debug|Win32.ActiveCfg = Debug|Win32
  38. {231FC2B6-822C-4CC9-B481-5F3612725315}.Debug|Win32.Build.0 = Debug|Win32
  39. {231FC2B6-822C-4CC9-B481-5F3612725315}.Release_DX10|Win32.ActiveCfg = Release_DX10|Win32
  40. {231FC2B6-822C-4CC9-B481-5F3612725315}.Release_DX10|Win32.Build.0 = Release_DX10|Win32
  41. {231FC2B6-822C-4CC9-B481-5F3612725315}.Release|Win32.ActiveCfg = Release|Win32
  42. {231FC2B6-822C-4CC9-B481-5F3612725315}.Release|Win32.Build.0 = Release|Win32
  43. EndGlobalSection
  44. GlobalSection(SolutionProperties) = preSolution
  45. HideSolutionNode = FALSE
  46. EndGlobalSection
  47. EndGlobal