- Visual C++源码
- Visual Basic源码
- C++ Builder源码
- Java源码
- Delphi源码
- C/C++源码
- PHP源码
- Perl源码
- Python源码
- Asm源码
- Pascal源码
- Borland C++源码
- Others源码
- SQL源码
- VBScript源码
- JavaScript源码
- ASP/ASPX源码
- C#源码
- Flash/ActionScript源码
- matlab源码
- PowerBuilder源码
- LabView源码
- Flex源码
- MathCAD源码
- VBA源码
- IDL源码
- Lisp/Scheme源码
- VHDL源码
- Objective-C源码
- Fortran源码
- tcl/tk源码
- QT源码
- // Version: 1.02
- // ModelMagic3D World Definition File
- // 'glOOP' and ModelMagic3D version 1.02, Copyright (c) 1997, 1998 ImageWare Development
- // All rights reserved
- // OpenGL is a registered trademark of Silicon Graphics
- #include < F:MSDEVprojectsModelMagic3DDefault.mtl > //Our Worlds Materials
- C3dCamera {
- Origin < 0.000000 0.000000 7.750000 >
- Rotation < -75.000000 0.000000 -15.000000 >
- Perspective View < 1 >
- Field of View 'Y' < 45.000000 >
- Near clip Plane < 1.000000 >
- Far clip Plane < 500.000000 >
- CAnimation Procedures {
- }
- }
- C3dWorld {
- Name < williamNT.wld >
- DisplayAxis < 0 >
- DisplayGrid < 0 >
- DisplayMode < 2 >
- AnimateWorld < 1 >
- Background Color:
- C3dColor {
- Name < Black >
- Color < 0.000000 0.000000 0.000000 1.000000 > // RGBA
- }
- }
- C3dLightDirectional {
- Radius < 0.500000 >
- Direction < 0.000000 0.000000 0.000000 >
- AmbientColor < 0.000000 0.000000 0.000000 1.000000 > //RGBA
- DiffuseColor < 1.000000 0.300000 0.300000 1.000000 > //RGBA
- SpecularColor < 0.961696 0.413475 0.389535 1.000000 > //RGBA
- Spot Exponent < 20.000000 >
- Cutoff Angle < 45.000000 >
- Constant Attenuation < 1.000000 >
- Linear Attenuation < 0.000000 >
- Quadratic Atenuation < 0.000000 >
- Name < Red Spot Light >
- Color < 1.000000 0.300000 0.300000 1.000000 > // RGBA
- Origin < 11.419456 -9.099477 1.684204 1.000000 >
- Rotation < -103.020401 -49.249146 6.579681 >
- Scale < 1.000000 1.000000 1.000000 >
- Translate < 0.000000 0.000000 0.000000 >
- Material Name < None >
- Texture Map < None >
- CAnimation Procedures {
- }
- }
- C3dLightDirectional {
- Radius < 0.500000 >
- Direction < 0.000000 0.000000 0.000000 >
- AmbientColor < 0.000000 0.000000 0.000000 1.000000 > //RGBA
- DiffuseColor < 0.300000 0.300000 0.700000 1.000000 > //RGBA
- SpecularColor < 0.000000 0.031373 1.000000 1.000000 > //RGBA
- Spot Exponent < 20.000000 >
- Cutoff Angle < 45.000000 >
- Constant Attenuation < 1.000000 >
- Linear Attenuation < 0.000000 >
- Quadratic Atenuation < 0.000000 >
- Name < Blue Spot Light >
- Color < 0.300000 0.300000 0.700000 1.000000 > // RGBA
- Origin < -11.078884 -9.882707 -1.284810 1.000000 >
- Rotation < -80.027435 47.456093 51.053864 >
- Scale < 1.000000 1.000000 1.000000 >
- Translate < 0.000000 0.000000 0.000000 >
- Material Name < None >
- Texture Map < None >
- CAnimation Procedures {
- }
- }
- C3dObjectCSG {
- CSG Type < 0 >
- Name < CSG 0 >
- Color < 0.150000 1.000000 0.000000 1.000000 > // RGBA
- Origin < 0.000000 0.000000 0.000000 0.000000 >
- Rotation < 90.000000 180.000000 270.000000 >
- Scale < 1.000000 1.000000 1.000000 >
- Translate < 0.000000 0.000000 0.000000 >
- Material Name < None >
- Texture Map < None >
- CAnimation Procedures {
- CAnimSpin {
- SpinX < 2.000000 >
- SpinY < 4.000000 >
- SpinZ < 6.000000 >
- SpinSpeedX < 0.000000 >
- SpinSpeedY < 0.000000 >
- SpinSpeedZ < 0.000000 >
- Name < Spin >
- }
- }
- C3dObjectCube {
- Depth < 1.000000 >
- Height < 1.000000 >
- Width < 1.000000 >
- Name < Cube 1 >
- Color < 0.150000 1.000000 0.000000 1.000000 > // RGBA
- Origin < 0.000000 0.000000 0.000000 0.000000 >
- Rotation < 270.000000 180.000000 45.000000 >
- Scale < 1.000000 1.000000 1.000000 >
- Translate < 0.000000 0.000000 0.000000 >
- Material Name < None >
- Texture Map < F:MSDEVprojectsModelMagic3DWilliam.bmp >
- CAnimation Procedures {
- CAnimSpin {
- SpinX < -2.000000 >
- SpinY < -4.000000 >
- SpinZ < -3.000000 >
- SpinSpeedX < 0.000000 >
- SpinSpeedY < 0.000000 >
- SpinSpeedZ < 0.000000 >
- Name < Spin >
- }
- }
- }
- C3dObjectTorus {
- MajorRadius < 2.000000 >
- MinorRadius < 0.250000 >
- MajorSlices < 40 >
- MinorSlices < 40 >
- Name < Torus 0 >
- Color < 0.407505 0.599398 0.580993 1.000000 > // RGBA
- Origin < 0.000000 0.000000 0.000000 0.000000 >
- Rotation < 0.000000 0.000000 0.000000 >
- Scale < 1.000000 1.000000 1.000000 >
- Translate < 0.000000 0.000000 0.000000 >
- Material Name < Shiny >
- Texture Map < None >
- CAnimation Procedures {
- CAnimKey {
- Cycle Frames < 1 >
- CKeyFrame List {
- NumKeyFrames < 3 >
- CKeyFrame {
- Time Ref < 0.000000 >
- Color < 0.972549 0.125490 0.000000 1.000000 > // RGBA
- Origin < 0.000000 0.000000 0.000000 0.000000 >
- Rotation < 0.000000 0.000000 0.000000 >
- Scale < 1.000000 1.000000 1.000000 >
- Translate < 0.000000 0.000000 0.000000 >
- }
- CKeyFrame {
- Time Ref < 5.000000 >
- Color < 0.000000 0.941176 1.000000 1.000000 > // RGBA
- Origin < 0.000000 0.000000 0.000000 0.000000 >
- Rotation < 0.000000 0.000000 0.000000 >
- Scale < 1.000000 1.000000 1.000000 >
- Translate < 0.000000 0.000000 0.000000 >
- }
- CKeyFrame {
- Time Ref < 10.000000 >
- Color < 0.972549 0.062745 0.000000 1.000000 > // RGBA
- Origin < 0.000000 0.000000 0.000000 0.000000 >
- Rotation < 0.000000 0.000000 0.000000 >
- Scale < 1.000000 1.000000 1.000000 >
- Translate < 0.000000 0.000000 0.000000 >
- }
- }
- }
- }
- }
- }
- C3dObjectSphere {
- Radius < 0.500000 >
- MajorSlices < 20 >
- MinorSlices < 20 >
- Name < Sphere 2 >
- Color < 1.000000 0.869864 0.300895 1.000000 > // RGBA
- Origin < 0.000000 0.000000 0.000000 0.000000 >
- Rotation < 234.000000 144.000000 234.000000 >
- Scale < 1.000000 1.000000 1.000000 >
- Translate < 3.000000 0.000000 0.000000 >
- Material Name < None >
- Texture Map < F:Planetsearth.bmp >
- CAnimation Procedures {
- CAnimSpin {
- SpinX < 4.000000 >
- SpinY < 2.000000 >
- SpinZ < 4.000000 >
- SpinSpeedX < 0.000000 >
- SpinSpeedY < 0.000000 >
- SpinSpeedZ < 0.000000 >
- Name < Spin >
- }
- }
- }
- C3dObjectCone {
- Solid < 1 >
- Height < 1.500000 >
- BaseRadius < 0.750000 >
- MajorSlices < 40 >
- MinorSlices < 1 >
- Name < Cone 0 >
- Color < 0.790080 0.190657 0.034286 1.000000 > // RGBA
- Origin < 0.000000 0.000000 0.000000 0.000000 >
- Rotation < 340.000000 284.000000 340.000000 >
- Scale < 1.000000 1.000000 1.000000 >
- Translate < 0.000000 -3.000000 0.000000 >
- Material Name < None >
- Texture Map < None >
- CAnimation Procedures {
- CAnimSpin {
- SpinX < 2.000000 >
- SpinY < 2.000000 >
- SpinZ < 2.000000 >
- SpinSpeedX < 0.000000 >
- SpinSpeedY < 0.000000 >
- SpinSpeedZ < 0.000000 >
- Name < Spin >
- }
- }
- }
- C3dObjectTTF {
- FontName < Arial >
- FontHeight < 4294967285 >
- FontWeight < 400 >
- FontItalic < 255 >
- FontUnderline < 0 >
- FontStrikeOut < 0 >
- Extrusion < 0.200000 >
- Name < William's World >
- Color < 0.000000 1.000000 0.156863 1.000000 > // RGBA
- Origin < 0.000000 -2.000000 0.000000 0.000000 >
- Rotation < 180.000000 270.000000 90.000000 >
- Scale < 0.600000 1.000000 1.000000 >
- Translate < -4.500000 0.000000 2.000000 >
- Material Name < None >
- Texture Map < None >
- CAnimation Procedures {
- CAnimSpin {
- SpinX < 2.000000 >
- SpinY < 6.000000 >
- SpinZ < 2.000000 >
- SpinSpeedX < 0.000000 >
- SpinSpeedY < 0.000000 >
- SpinSpeedZ < 0.000000 >
- Name < Spin >
- }
- }
- }