pngwutil.c
上传用户:zlh9724
上传日期:2007-01-04
资源大小:1991k
文件大小:32k
- /* pngwutil.c - utilities to write a png file
- libpng 1.0 beta 2 - version 0.87
- For conditions of distribution and use, see copyright notice in png.h
- Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.
- January 15, 1996
- */
- #define PNG_INTERNAL
- #include "png.h"
- /* place a 32 bit number into a buffer in png byte order. We work
- with unsigned numbers for convenience, you may have to cast
- signed numbers (if you use any, most png data is unsigned). */
- void
- png_save_uint_32(png_bytep buf, png_uint_32 i)
- {
- buf[0] = (png_byte)((i >> 24) & 0xff);
- buf[1] = (png_byte)((i >> 16) & 0xff);
- buf[2] = (png_byte)((i >> 8) & 0xff);
- buf[3] = (png_byte)(i & 0xff);
- }
- /* place a 16 bit number into a buffer in png byte order */
- void
- png_save_uint_16(png_bytep buf, png_uint_16 i)
- {
- buf[0] = (png_byte)((i >> 8) & 0xff);
- buf[1] = (png_byte)(i & 0xff);
- }
- /* write a 32 bit number */
- void
- png_write_uint_32(png_structp png_ptr, png_uint_32 i)
- {
- png_byte buf[4];
- buf[0] = (png_byte)((i >> 24) & 0xff);
- buf[1] = (png_byte)((i >> 16) & 0xff);
- buf[2] = (png_byte)((i >> 8) & 0xff);
- buf[3] = (png_byte)(i & 0xff);
- png_write_data(png_ptr, buf, 4);
- }
- /* write a 16 bit number */
- void
- png_write_uint_16(png_structp png_ptr, png_uint_16 i)
- {
- png_byte buf[2];
- buf[0] = (png_byte)((i >> 8) & 0xff);
- buf[1] = (png_byte)(i & 0xff);
- png_write_data(png_ptr, buf, 2);
- }
- /* Write a png chunk all at once. The type is an array of ASCII characters
- representing the chunk name. The array must be at least 4 bytes in
- length, and does not need to be null terminated. To be safe, pass the
- pre-defined chunk names here, and if you need a new one, define it
- where the others are defined. The length is the length of the data.
- All the data must be present. If that is not possible, use the
- png_write_chunk_start(), png_write_chunk_data(), and png_write_chunk_end()
- functions instead. */
- void
- png_write_chunk(png_structp png_ptr, png_bytep type,
- png_bytep data, png_uint_32 length)
- {
- /* write length */
- png_write_uint_32(png_ptr, length);
- /* write chunk name */
- png_write_data(png_ptr, type, (png_uint_32)4);
- /* reset the crc and run the chunk name over it */
- png_reset_crc(png_ptr);
- png_calculate_crc(png_ptr, type, (png_uint_32)4);
- /* write the data and update the crc */
- if (length)
- {
- png_calculate_crc(png_ptr, data, length);
- png_write_data(png_ptr, data, length);
- }
- /* write the crc */
- png_write_uint_32(png_ptr, ~png_ptr->crc);
- }
- /* Write the start of a png chunk. The type is the chunk type.
- The total_length is the sum of the lengths of all the data you will be
- passing in png_write_chunk_data() */
- void
- png_write_chunk_start(png_structp png_ptr, png_bytep type,
- png_uint_32 total_length)
- {
- /* write the length */
- png_write_uint_32(png_ptr, total_length);
- /* write the chunk name */
- png_write_data(png_ptr, type, (png_uint_32)4);
- /* reset the crc and run it over the chunk name */
- png_reset_crc(png_ptr);
- png_calculate_crc(png_ptr, type, (png_uint_32)4);
- }
- /* write the data of a png chunk started with png_write_chunk_start().
- Note that multiple calls to this function are allowed, and that the
- sum of the lengths from these calls *must* add up to the total_length
- given to png_write_chunk_start() */
- void
- png_write_chunk_data(png_structp png_ptr, png_bytep data, png_uint_32 length)
- {
- /* write the data, and run the crc over it */
- if (length)
- {
- png_calculate_crc(png_ptr, data, length);
- png_write_data(png_ptr, data, length);
- }
- }
- /* finish a chunk started with png_write_chunk_start() */
- void
- png_write_chunk_end(png_structp png_ptr)
- {
- /* write the crc */
- png_write_uint_32(png_ptr, ~png_ptr->crc);
- }
- /* simple function to write the signature */
- void
- png_write_sig(png_structp png_ptr)
- {
- /* write the 8 byte signature */
- png_write_data(png_ptr, png_sig, (png_uint_32)8);
- }
- /* Write the IHDR chunk, and update the png_struct with the necessary
- information. Note that the rest of this code depends upon this
- information being correct. */
- void
- png_write_IHDR(png_structp png_ptr, png_uint_32 width, png_uint_32 height,
- int bit_depth, int color_type, int compression_type, int filter_type,
- int interlace_type)
- {
- png_byte buf[13]; /* buffer to store the IHDR info */
- /* pack the header information into the buffer */
- png_save_uint_32(buf, width);
- png_save_uint_32(buf + 4, height);
- buf[8] = (png_byte)bit_depth;
- buf[9] = (png_byte)color_type;
- buf[10] = (png_byte)compression_type;
- buf[11] = (png_byte)filter_type;
- buf[12] = (png_byte)interlace_type;
- /* save off the relevent information */
- png_ptr->bit_depth = (png_byte)bit_depth;
- png_ptr->color_type = (png_byte)color_type;
- png_ptr->interlaced = (png_byte)interlace_type;
- png_ptr->width = width;
- png_ptr->height = height;
- switch (color_type)
- {
- case 0:
- case 3:
- png_ptr->channels = 1;
- break;
- case 2:
- png_ptr->channels = 3;
- break;
- case 4:
- png_ptr->channels = 2;
- break;
- case 6:
- png_ptr->channels = 4;
- break;
- }
- png_ptr->pixel_depth = (png_byte)(bit_depth * png_ptr->channels);
- png_ptr->rowbytes = ((width * (png_uint_32)png_ptr->pixel_depth + 7) >> 3);
- /* set the usr info, so any transformations can modify it */
- png_ptr->usr_width = png_ptr->width;
- png_ptr->usr_bit_depth = png_ptr->bit_depth;
- png_ptr->usr_channels = png_ptr->channels;
- /* write the chunk */
- png_write_chunk(png_ptr, png_IHDR, buf, (png_uint_32)13);
- /* initialize zlib with png info */
- png_ptr->zstream = (z_stream *)png_malloc(png_ptr, sizeof (z_stream));
- png_ptr->zstream->zalloc = png_zalloc;
- png_ptr->zstream->zfree = png_zfree;
- png_ptr->zstream->opaque = (voidpf)png_ptr;
- if (!png_ptr->do_custom_filter)
- {
- if (png_ptr->color_type == 3 || png_ptr->bit_depth < 8)
- png_ptr->do_filter = 0;
- else
- png_ptr->do_filter = 1;
- }
- if (!png_ptr->zlib_custom_strategy)
- {
- if (png_ptr->do_filter)
- png_ptr->zlib_strategy = Z_FILTERED;
- else
- png_ptr->zlib_strategy = Z_DEFAULT_STRATEGY;
- }
- if (!png_ptr->zlib_custom_level)
- png_ptr->zlib_level = Z_DEFAULT_COMPRESSION;
- if (!png_ptr->zlib_custom_mem_level)
- png_ptr->zlib_mem_level = 8;
- if (!png_ptr->zlib_custom_window_bits)
- png_ptr->zlib_window_bits = 15;
- if (!png_ptr->zlib_custom_method)
- png_ptr->zlib_method = 8;
- deflateInit2(png_ptr->zstream, png_ptr->zlib_level,
- png_ptr->zlib_method,
- png_ptr->zlib_window_bits,
- png_ptr->zlib_mem_level,
- png_ptr->zlib_strategy);
- png_ptr->zstream->next_out = png_ptr->zbuf;
- png_ptr->zstream->avail_out = (uInt)png_ptr->zbuf_size;
- }
- /* write the palette. We are careful not to trust png_color to be in the
- correct order for PNG, so people can redefine it to any convient
- structure. */
- void
- png_write_PLTE(png_structp png_ptr, png_colorp palette, int number)
- {
- int i;
- png_colorp pal_ptr;
- png_byte buf[3];
- png_write_chunk_start(png_ptr, png_PLTE, number * 3);
- for (i = 0, pal_ptr = palette;
- i < number;
- i++, pal_ptr++)
- {
- buf[0] = pal_ptr->red;
- buf[1] = pal_ptr->green;
- buf[2] = pal_ptr->blue;
- png_write_chunk_data(png_ptr, buf, (png_uint_32)3);
- }
- png_write_chunk_end(png_ptr);
- }
- /* write an IDAT chunk */
- void
- png_write_IDAT(png_structp png_ptr, png_bytep data, png_uint_32 length)
- {
- png_write_chunk(png_ptr, png_IDAT, data, length);
- }
- /* write an IEND chunk */
- void
- png_write_IEND(png_structp png_ptr)
- {
- png_write_chunk(png_ptr, png_IEND, NULL, (png_uint_32)0);
- }
- #if defined(PNG_WRITE_gAMA_SUPPORTED)
- /* write a gAMA chunk */
- void
- png_write_gAMA(png_structp png_ptr, double gamma)
- {
- png_uint_32 igamma;
- png_byte buf[4];
- /* gamma is saved in 1/100,000ths */
- igamma = (png_uint_32)(gamma * 100000.0 + 0.5);
- png_save_uint_32(buf, igamma);
- png_write_chunk(png_ptr, png_gAMA, buf, (png_uint_32)4);
- }
- #endif
- #if defined(PNG_WRITE_sBIT_SUPPORTED)
- /* write the sBIT chunk */
- void
- png_write_sBIT(png_structp png_ptr, png_color_8p sbit, int color_type)
- {
- png_byte buf[4];
- int size;
- /* make sure we don't depend upon the order of PNG_COLOR_8 */
- if (color_type & PNG_COLOR_MASK_COLOR)
- {
- buf[0] = sbit->red;
- buf[1] = sbit->green;
- buf[2] = sbit->blue;
- size = 3;
- }
- else
- {
- buf[0] = sbit->gray;
- size = 1;
- }
- if (color_type & PNG_COLOR_MASK_ALPHA)
- {
- buf[size++] = sbit->alpha;
- }
- png_write_chunk(png_ptr, png_sBIT, buf, (png_uint_32)size);
- }
- #endif
- #if defined(PNG_WRITE_cHRM_SUPPORTED)
- /* write the cHRM chunk */
- void
- png_write_cHRM ( png_structp png_ptr, double white_x, double white_y,
- double red_x, double red_y, double green_x, double green_y,
- double blue_x, double blue_y)
- {
- png_uint_32 itemp;
- png_byte buf[32];
- /* each value is saved int 1/100,000ths */
- itemp = (png_uint_32)(white_x * 100000.0 + 0.5);
- png_save_uint_32(buf, itemp);
- itemp = (png_uint_32)(white_y * 100000.0 + 0.5);
- png_save_uint_32(buf + 4, itemp);
- itemp = (png_uint_32)(red_x * 100000.0 + 0.5);
- png_save_uint_32(buf + 8, itemp);
- itemp = (png_uint_32)(red_y * 100000.0 + 0.5);
- png_save_uint_32(buf + 12, itemp);
- itemp = (png_uint_32)(green_x * 100000.0 + 0.5);
- png_save_uint_32(buf + 16, itemp);
- itemp = (png_uint_32)(green_y * 100000.0 + 0.5);
- png_save_uint_32(buf + 20, itemp);
- itemp = (png_uint_32)(blue_x * 100000.0 + 0.5);
- png_save_uint_32(buf + 24, itemp);
- itemp = (png_uint_32)(blue_y * 100000.0 + 0.5);
- png_save_uint_32(buf + 28, itemp);
- png_write_chunk(png_ptr, png_cHRM, buf, (png_uint_32)32);
- }
- #endif
- #if defined(PNG_WRITE_tRNS_SUPPORTED)
- /* write the tRNS chunk */
- void
- png_write_tRNS(png_structp png_ptr, png_bytep trans, png_color_16p tran,
- int num_trans, int color_type)
- {
- png_byte buf[6];
- if (color_type == PNG_COLOR_TYPE_PALETTE)
- {
- /* write the chunk out as it is */
- png_write_chunk(png_ptr, png_tRNS, trans, (png_uint_32)num_trans);
- }
- else if (color_type == PNG_COLOR_TYPE_GRAY)
- {
- /* one 16 bit value */
- png_save_uint_16(buf, tran->gray);
- png_write_chunk(png_ptr, png_tRNS, buf, (png_uint_32)2);
- }
- else if (color_type == PNG_COLOR_TYPE_RGB)
- {
- /* three 16 bit values */
- png_save_uint_16(buf, tran->red);
- png_save_uint_16(buf + 2, tran->green);
- png_save_uint_16(buf + 4, tran->blue);
- png_write_chunk(png_ptr, png_tRNS, buf, (png_uint_32)6);
- }
- }
- #endif
- #if defined(PNG_WRITE_bKGD_SUPPORTED)
- /* write the background chunk */
- void
- png_write_bKGD(png_structp png_ptr, png_color_16p back, int color_type)
- {
- png_byte buf[6];
- if (color_type == PNG_COLOR_TYPE_PALETTE)
- {
- buf[0] = back->index;
- png_write_chunk(png_ptr, png_bKGD, buf, (png_uint_32)1);
- }
- else if (color_type & PNG_COLOR_MASK_COLOR)
- {
- png_save_uint_16(buf, back->red);
- png_save_uint_16(buf + 2, back->green);
- png_save_uint_16(buf + 4, back->blue);
- png_write_chunk(png_ptr, png_bKGD, buf, (png_uint_32)6);
- }
- else
- {
- png_save_uint_16(buf, back->gray);
- png_write_chunk(png_ptr, png_bKGD, buf, (png_uint_32)2);
- }
- }
- #endif
- #if defined(PNG_WRITE_hIST_SUPPORTED)
- /* write the histogram */
- void
- png_write_hIST(png_structp png_ptr, png_uint_16p hist, int number)
- {
- int i;
- png_byte buf[3];
- png_write_chunk_start(png_ptr, png_hIST, (png_uint_32)(number * 2));
- for (i = 0; i < number; i++)
- {
- png_save_uint_16(buf, hist[i]);
- png_write_chunk_data(png_ptr, buf, (png_uint_32)2);
- }
- png_write_chunk_end(png_ptr);
- }
- #endif
- #if defined(PNG_WRITE_tEXt_SUPPORTED)
- /* write a tEXt chunk */
- void
- png_write_tEXt(png_structp png_ptr, png_charp key, png_charp text,
- png_uint_32 text_len)
- {
- int key_len;
- key_len = png_strlen(key);
- /* make sure we count the 0 after the key */
- png_write_chunk_start(png_ptr, png_tEXt,
- (png_uint_32)(key_len + text_len + 1));
- /* key has an 0 at the end. How nice */
- png_write_chunk_data(png_ptr, (png_bytep )key, (png_uint_32)(key_len + 1));
- if (text && text_len)
- png_write_chunk_data(png_ptr, (png_bytep )text, (png_uint_32)text_len);
- png_write_chunk_end(png_ptr);
- }
- #endif
- #if defined(PNG_WRITE_zTXt_SUPPORTED)
- /* write a compressed chunk */
- void
- png_write_zTXt(png_structp png_ptr, png_charp key, png_charp text,
- png_uint_32 text_len, int compression)
- {
- int key_len;
- char buf[1];
- int i, ret;
- png_charpp output_ptr = NULL; /* array of pointers to output */
- int num_output_ptr = 0; /* number of output pointers used */
- int max_output_ptr = 0; /* size of output_ptr */
- key_len = png_strlen(key);
- /* we can't write the chunk until we find out how much data we have,
- which means we need to run the compresser first, and save the
- output. This shouldn't be a problem, as the vast majority of
- comments should be reasonable, but we will set up an array of
- malloced pointers to be sure. */
- /* set up the compression buffers */
- png_ptr->zstream->avail_in = (uInt)text_len;
- png_ptr->zstream->next_in = (Bytef *)text;
- png_ptr->zstream->avail_out = (uInt)png_ptr->zbuf_size;
- png_ptr->zstream->next_out = (Bytef *)png_ptr->zbuf;
- /* this is the same compression loop as in png_write_row() */
- do
- {
- /* compress the data */
- ret = deflate(png_ptr->zstream, Z_NO_FLUSH);
- if (ret != Z_OK)
- {
- /* error */
- if (png_ptr->zstream->msg)
- png_error(png_ptr, png_ptr->zstream->msg);
- else
- png_error(png_ptr, "zlib error");
- }
- /* check to see if we need more room */
- if (!png_ptr->zstream->avail_out && png_ptr->zstream->avail_in)
- {
- /* make sure the output array has room */
- if (num_output_ptr >= max_output_ptr)
- {
- png_uint_32 old_max;
- old_max = max_output_ptr;
- max_output_ptr = num_output_ptr + 4;
- if (output_ptr)
- {
- png_charpp old_ptr;
- old_ptr = output_ptr;
- output_ptr = (png_charpp)png_large_malloc(png_ptr,
- max_output_ptr * sizeof (png_charpp));
- png_memcpy(output_ptr, old_ptr,
- (png_size_t)(old_max * sizeof (png_charp)));
- png_large_free(png_ptr, old_ptr);
- }
- else
- output_ptr = (png_charpp)png_large_malloc(png_ptr,
- max_output_ptr * sizeof (png_charp));
- }
- /* save the data */
- output_ptr[num_output_ptr] = png_large_malloc(png_ptr,
- png_ptr->zbuf_size);
- png_memcpy(output_ptr[num_output_ptr], png_ptr->zbuf,
- (png_size_t)png_ptr->zbuf_size);
- num_output_ptr++;
- /* and reset the buffer */
- png_ptr->zstream->avail_out = (uInt)png_ptr->zbuf_size;
- png_ptr->zstream->next_out = png_ptr->zbuf;
- }
- /* continue until we don't have anymore to compress */
- } while (png_ptr->zstream->avail_in);
- /* finish the compression */
- do
- {
- /* tell zlib we are finished */
- ret = deflate(png_ptr->zstream, Z_FINISH);
- if (ret != Z_OK && ret != Z_STREAM_END)
- {
- /* we got an error */
- if (png_ptr->zstream->msg)
- png_error(png_ptr, png_ptr->zstream->msg);
- else
- png_error(png_ptr, "zlib error");
- }
- /* check to see if we need more room */
- if (!png_ptr->zstream->avail_out && ret == Z_OK)
- {
- /* check to make sure our output array has room */
- if (num_output_ptr >= max_output_ptr)
- {
- png_uint_32 old_max;
- old_max = max_output_ptr;
- max_output_ptr = num_output_ptr + 4;
- if (output_ptr)
- {
- png_charpp old_ptr;
- old_ptr = output_ptr;
- output_ptr = (png_charpp)png_large_malloc(png_ptr,
- max_output_ptr * sizeof (png_charpp));
- png_memcpy(output_ptr, old_ptr,
- (png_size_t)(old_max * sizeof (png_charp)));
- png_large_free(png_ptr, old_ptr);
- }
- else
- output_ptr = (png_charpp)png_large_malloc(png_ptr,
- max_output_ptr * sizeof (png_charp));
- }
- /* save off the data */
- output_ptr[num_output_ptr] = png_large_malloc(png_ptr,
- png_ptr->zbuf_size);
- png_memcpy(output_ptr[num_output_ptr], png_ptr->zbuf,
- (png_size_t)png_ptr->zbuf_size);
- num_output_ptr++;
- /* and reset the buffer pointers */
- png_ptr->zstream->avail_out = (uInt)png_ptr->zbuf_size;
- png_ptr->zstream->next_out = png_ptr->zbuf;
- }
- } while (ret != Z_STREAM_END);
- /* text length is number of buffers plus last buffer */
- text_len = png_ptr->zbuf_size * num_output_ptr;
- if (png_ptr->zstream->avail_out < png_ptr->zbuf_size)
- text_len += (png_uint_32)(png_ptr->zbuf_size -
- png_ptr->zstream->avail_out);
- /* write start of chunk */
- png_write_chunk_start(png_ptr, png_zTXt,
- (png_uint_32)(key_len + text_len + 2));
- /* write key */
- png_write_chunk_data(png_ptr, (png_bytep )key, (png_uint_32)(key_len + 1));
- buf[0] = (png_byte)compression;
- /* write compression */
- png_write_chunk_data(png_ptr, (png_bytep )buf, (png_uint_32)1);
- /* write saved output buffers, if any */
- for (i = 0; i < num_output_ptr; i++)
- {
- png_write_chunk_data(png_ptr, (png_bytep )output_ptr[i], png_ptr->zbuf_size);
- png_large_free(png_ptr, output_ptr[i]);
- }
- if (max_output_ptr)
- png_large_free(png_ptr, output_ptr);
- /* write anything left in zbuf */
- if (png_ptr->zstream->avail_out < png_ptr->zbuf_size)
- png_write_chunk_data(png_ptr, png_ptr->zbuf,
- png_ptr->zbuf_size - png_ptr->zstream->avail_out);
- /* close the chunk */
- png_write_chunk_end(png_ptr);
- /* reset zlib for another zTXt or the image data */
- deflateReset(png_ptr->zstream);
- }
- #endif
- #if defined(PNG_WRITE_pHYs_SUPPORTED)
- /* write the pHYs chunk */
- void
- png_write_pHYs(png_structp png_ptr, png_uint_32 x_pixels_per_unit,
- png_uint_32 y_pixels_per_unit,
- int unit_type)
- {
- png_byte buf[9];
- png_save_uint_32(buf, x_pixels_per_unit);
- png_save_uint_32(buf + 4, y_pixels_per_unit);
- buf[8] = (png_byte)unit_type;
- png_write_chunk(png_ptr, png_pHYs, buf, (png_uint_32)9);
- }
- #endif
- #if defined(PNG_WRITE_oFFs_SUPPORTED)
- /* write the oFFs chunk */
- void
- png_write_oFFs(png_structp png_ptr, png_uint_32 x_offset,
- png_uint_32 y_offset,
- int unit_type)
- {
- png_byte buf[9];
- png_save_uint_32(buf, x_offset);
- png_save_uint_32(buf + 4, y_offset);
- buf[8] = (png_byte)unit_type;
- png_write_chunk(png_ptr, png_oFFs, buf, (png_uint_32)9);
- }
- #endif
- #if defined(PNG_WRITE_tIME_SUPPORTED)
- /* write the tIME chunk. Use either png_convert_from_struct_tm()
- or png_convert_from_time_t(), or fill in the structure yourself */
- void
- png_write_tIME(png_structp png_ptr, png_timep mod_time)
- {
- png_byte buf[7];
- png_save_uint_16(buf, mod_time->year);
- buf[2] = mod_time->month;
- buf[3] = mod_time->day;
- buf[4] = mod_time->hour;
- buf[5] = mod_time->minute;
- buf[6] = mod_time->second;
- png_write_chunk(png_ptr, png_tIME, buf, (png_uint_32)7);
- }
- #endif
- /* initializes the row writing capability of libpng */
- void
- png_write_start_row(png_structp png_ptr)
- {
- /* set up row buffer */
- png_ptr->row_buf = (png_bytep )png_large_malloc(png_ptr,
- (((png_uint_32)png_ptr->usr_channels *
- (png_uint_32)png_ptr->usr_bit_depth *
- png_ptr->width + 7) >> 3) + 1);
- /* set up filtering buffers, if filtering */
- if (png_ptr->do_filter)
- {
- png_ptr->prev_row = (png_bytep )png_large_malloc(png_ptr,
- png_ptr->rowbytes + 1);
- png_memset(png_ptr->prev_row, 0, (png_size_t)png_ptr->rowbytes + 1);
- png_ptr->save_row = (png_bytep )png_large_malloc(png_ptr,
- png_ptr->rowbytes + 1);
- png_memset(png_ptr->save_row, 0, (png_size_t)png_ptr->rowbytes + 1);
- }
- /* if interlaced, we need to set up width and height of pass */
- if (png_ptr->interlaced)
- {
- if (!(png_ptr->transformations & PNG_INTERLACE))
- {
- png_ptr->num_rows = (png_ptr->height + png_pass_yinc[0] - 1 -
- png_pass_ystart[0]) / png_pass_yinc[0];
- png_ptr->usr_width = (png_ptr->width +
- png_pass_inc[0] - 1 -
- png_pass_start[0]) /
- png_pass_inc[0];
- }
- else
- {
- png_ptr->num_rows = png_ptr->height;
- png_ptr->usr_width = png_ptr->width;
- }
- }
- else
- {
- png_ptr->num_rows = png_ptr->height;
- png_ptr->usr_width = png_ptr->width;
- }
- png_ptr->zstream->avail_out = (uInt)png_ptr->zbuf_size;
- png_ptr->zstream->next_out = png_ptr->zbuf;
- }
- /* Internal use only. Called when finished processing a row of data */
- void
- png_write_finish_row(png_structp png_ptr)
- {
- int ret;
- /* next row */
- png_ptr->row_number++;
- /* see if we are done */
- if (png_ptr->row_number < png_ptr->num_rows)
- return;
- /* if interlaced, go to next pass */
- if (png_ptr->interlaced)
- {
- png_ptr->row_number = 0;
- if (png_ptr->transformations & PNG_INTERLACE)
- {
- png_ptr->pass++;
- }
- else
- {
- /* loop until we find a non-zero width or height pass */
- do
- {
- png_ptr->pass++;
- if (png_ptr->pass >= 7)
- break;
- png_ptr->usr_width = (png_ptr->width +
- png_pass_inc[png_ptr->pass] - 1 -
- png_pass_start[png_ptr->pass]) /
- png_pass_inc[png_ptr->pass];
- png_ptr->num_rows = (png_ptr->height +
- png_pass_yinc[png_ptr->pass] - 1 -
- png_pass_ystart[png_ptr->pass]) /
- png_pass_yinc[png_ptr->pass];
- if (png_ptr->transformations & PNG_INTERLACE)
- break;
- } while (png_ptr->usr_width == 0 || png_ptr->num_rows == 0);
- }
- /* reset filter row */
- if (png_ptr->prev_row)
- png_memset(png_ptr->prev_row, 0, (png_size_t)png_ptr->rowbytes + 1);
- /* if we have more data to get, go get it */
- if (png_ptr->pass < 7)
- return;
- }
- /* if we get here, we've just written the last row, so we need
- to flush the compressor */
- do
- {
- /* tell the compressor we are done */
- ret = deflate(png_ptr->zstream, Z_FINISH);
- /* check for an error */
- if (ret != Z_OK && ret != Z_STREAM_END)
- {
- if (png_ptr->zstream->msg)
- png_error(png_ptr, png_ptr->zstream->msg);
- else
- png_error(png_ptr, "zlib error");
- }
- /* check to see if we need more room */
- if (!png_ptr->zstream->avail_out && ret == Z_OK)
- {
- png_write_IDAT(png_ptr, png_ptr->zbuf, png_ptr->zbuf_size);
- png_ptr->zstream->next_out = png_ptr->zbuf;
- png_ptr->zstream->avail_out = (uInt)png_ptr->zbuf_size;
- }
- } while (ret != Z_STREAM_END);
- /* write any extra space */
- if (png_ptr->zstream->avail_out < png_ptr->zbuf_size)
- {
- png_write_IDAT(png_ptr, png_ptr->zbuf, png_ptr->zbuf_size -
- png_ptr->zstream->avail_out);
- }
- deflateReset(png_ptr->zstream);
- }
- #if defined(PNG_WRITE_INTERLACING_SUPPORTED)
- /* pick out the correct pixels for the interlace pass.
- The basic idea here is to go through the row with a source
- pointer and a destination pointer (sp and dp), and copy the
- correct pixels for the pass. As the row gets compacted,
- sp will always be >= dp, so we should never overwrite anything.
- See the default: case for the easiest code to understand.
- */
- void
- png_do_write_interlace(png_row_infop row_info, png_bytep row, int pass)
- {
- /* we don't have to do anything on the last pass (6) */
- if (row && row_info && pass < 6)
- {
- /* each pixel depth is handled seperately */
- switch (row_info->pixel_depth)
- {
- case 1:
- {
- png_bytep sp;
- png_bytep dp;
- int shift;
- int d;
- int value;
- png_uint_32 i;
- dp = row;
- d = 0;
- shift = 7;
- for (i = png_pass_start[pass];
- i < row_info->width;
- i += png_pass_inc[pass])
- {
- sp = row + (png_size_t)(i >> 3);
- value = (int)(*sp >> (7 - (int)(i & 7))) & 0x1;
- d |= (value << shift);
- if (shift == 0)
- {
- shift = 7;
- *dp++ = (png_byte)d;
- d = 0;
- }
- else
- shift--;
- }
- if (shift != 7)
- *dp = (png_byte)d;
- break;
- }
- case 2:
- {
- png_bytep sp;
- png_bytep dp;
- int shift;
- int d;
- int value;
- png_uint_32 i;
- dp = row;
- shift = 6;
- d = 0;
- for (i = png_pass_start[pass];
- i < row_info->width;
- i += png_pass_inc[pass])
- {
- sp = row + (png_size_t)(i >> 2);
- value = (*sp >> ((3 - (int)(i & 3)) << 1)) & 0x3;
- d |= (value << shift);
- if (shift == 0)
- {
- shift = 6;
- *dp++ = (png_byte)d;
- d = 0;
- }
- else
- shift -= 2;
- }
- if (shift != 6)
- *dp = (png_byte)d;
- break;
- }
- case 4:
- {
- png_bytep sp;
- png_bytep dp;
- int shift;
- int d;
- int value;
- png_uint_32 i;
- dp = row;
- shift = 4;
- d = 0;
- for (i = png_pass_start[pass];
- i < row_info->width;
- i += png_pass_inc[pass])
- {
- sp = row + (png_size_t)(i >> 1);
- value = (*sp >> ((1 - (int)(i & 1)) << 2)) & 0xf;
- d |= (value << shift);
- if (shift == 0)
- {
- shift = 4;
- *dp++ = (png_byte)d;
- d = 0;
- }
- else
- shift -= 4;
- }
- if (shift != 4)
- *dp = (png_byte)d;
- break;
- }
- default:
- {
- png_bytep sp;
- png_bytep dp;
- png_uint_32 i;
- int pixel_bytes;
- /* start at the beginning */
- dp = row;
- /* find out how many bytes each pixel takes up */
- pixel_bytes = (row_info->pixel_depth >> 3);
- /* loop through the row, only looking at the pixels that
- matter */
- for (i = png_pass_start[pass];
- i < row_info->width;
- i += png_pass_inc[pass])
- {
- /* find out where the original pixel is */
- sp = row + (png_size_t)(i * pixel_bytes);
- /* move the pixel */
- if (dp != sp)
- png_memcpy(dp, sp, pixel_bytes);
- /* next pixel */
- dp += pixel_bytes;
- }
- break;
- }
- }
- /* set new row width */
- row_info->width = (row_info->width +
- png_pass_inc[pass] - 1 -
- png_pass_start[pass]) /
- png_pass_inc[pass];
- row_info->rowbytes = ((row_info->width *
- row_info->pixel_depth + 7) >> 3);
- }
- }
- #endif
- /* this filters the row. Both row and prev_row have space at the
- first byte for the filter byte. */
- void
- png_write_filter_row(png_row_infop row_info, png_bytep row,
- png_bytep prev_row)
- {
- int minf, bpp;
- png_uint_32 i, v;
- png_uint_32 s0, s1, s2, s3, s4, mins;
- png_bytep rp, pp, cp, lp;
- /* find out how many bytes offset each pixel is */
- bpp = (row_info->pixel_depth + 7) / 8;
- if (bpp < 1)
- bpp = 1;
- /* the prediction method we use is to find which method provides
- the smallest value when summing the abs of the distances from
- zero using anything >= 128 as negitive numbers. */
- s0 = s1 = s2 = s3 = s4 = 0;
- for (i = 0, rp = row + 1, pp = prev_row + 1, lp = row + 1 - bpp,
- cp = prev_row + 1 - bpp;
- i < bpp; i++, rp++, pp++, lp++, cp++)
- {
- /* check none filter */
- v = *rp;
- if (v < 128)
- s0 += v;
- else
- s0 += 256 - v;
- /* check up filter */
- v = (png_byte)(((int)*rp - (int)*pp) & 0xff);
- if (v < 128)
- s2 += v;
- else
- s2 += 256 - v;
- /* check avg filter */
- v = (png_byte)(((int)*rp - ((int)*pp / 2)) & 0xff);
- if (v < 128)
- s3 += v;
- else
- s3 += 256 - v;
- }
- /* some filters are same until we get past bpp */
- s1 = s0;
- s4 = s2;
- for (; i < row_info->rowbytes; i++, rp++, pp++, lp++, cp++)
- {
- int a, b, c, pa, pb, pc, p;
- /* check none filter */
- v = *rp;
- if (v < 128)
- s0 += v;
- else
- s0 += 256 - v;
- /* check sub filter */
- v = (png_byte)(((int)*rp - (int)*lp) & 0xff);
- if (v < 128)
- s1 += v;
- else
- s1 += 256 - v;
- /* check up filter */
- v = (png_byte)(((int)*rp - (int)*pp) & 0xff);
- if (v < 128)
- s2 += v;
- else
- s2 += 256 - v;
- /* check avg filter */
- v = (png_byte)(((int)*rp - (((int)*pp + (int)*lp) / 2)) & 0xff);
- if (v < 128)
- s3 += v;
- else
- s3 += 256 - v;
- /* check paeth filter */
- b = *pp;
- c = *cp;
- a = *lp;
- p = a + b - c;
- pa = abs(p - a);
- pb = abs(p - b);
- pc = abs(p - c);
- if (pa <= pb && pa <= pc)
- p = a;
- else if (pb <= pc)
- p = b;
- else
- p = c;
- v = (png_byte)(((int)*rp - p) & 0xff);
- if (v < 128)
- s4 += v;
- else
- s4 += 256 - v;
- }
- mins = s0;
- minf = 0;
- if (s1 < mins)
- {
- mins = s1;
- minf = 1;
- }
- if (s2 < mins)
- {
- mins = s2;
- minf = 2;
- }
- if (s3 < mins)
- {
- mins = s3;
- minf = 3;
- }
- if (s4 < mins)
- {
- minf = 4;
- }
- /* set filter byte */
- row[0] = (png_byte)minf;
- /* do filter */
- switch (minf)
- {
- /* sub filter */
- case 1:
- for (i = bpp, rp = row + (png_size_t)row_info->rowbytes,
- lp = row + (png_size_t)row_info->rowbytes - bpp;
- i < row_info->rowbytes; i++, rp--, lp--)
- {
- *rp = (png_byte)(((int)*rp - (int)*lp) & 0xff);
- }
- break;
- /* up filter */
- case 2:
- for (i = 0, rp = row + (png_size_t)row_info->rowbytes,
- pp = prev_row + (png_size_t)row_info->rowbytes;
- i < row_info->rowbytes; i++, rp--, pp--)
- {
- *rp = (png_byte)(((int)*rp - (int)*pp) & 0xff);
- }
- break;
- /* avg filter */
- case 3:
- for (i = row_info->rowbytes,
- rp = row + (png_size_t)row_info->rowbytes,
- pp = prev_row + (png_size_t)row_info->rowbytes,
- lp = row + (png_size_t)row_info->rowbytes - bpp;
- i > bpp; i--, rp--, lp--, pp--)
- {
- *rp = (png_byte)(((int)*rp - (((int)*lp + (int)*pp) /
- 2)) & 0xff);
- }
- for (; i > 0; i--, rp--, pp--)
- {
- *rp = (png_byte)(((int)*rp - ((int)*pp / 2)) & 0xff);
- }
- break;
- /* paeth filter */
- case 4:
- for (i = row_info->rowbytes,
- rp = row + (png_size_t)row_info->rowbytes,
- pp = prev_row + (png_size_t)row_info->rowbytes,
- lp = row + (png_size_t)row_info->rowbytes - bpp,
- cp = prev_row + (png_size_t)row_info->rowbytes - bpp;
- i > 0; i--, rp--, lp--, pp--, cp--)
- {
- int a, b, c, pa, pb, pc, p;
- b = *pp;
- if (i > bpp)
- {
- c = *cp;
- a = *lp;
- }
- else
- {
- a = c = 0;
- }
- p = a + b - c;
- pa = abs(p - a);
- pb = abs(p - b);
- pc = abs(p - c);
- if (pa <= pb && pa <= pc)
- p = a;
- else if (pb <= pc)
- p = b;
- else
- p = c;
- *rp = (png_byte)(((int)*rp - p) & 0xff);
- }
- break;
- }
- }