popup.h
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- /*
- * popup.h
- *
- * Pop up window.
- *
- * Portable Windows Library
- *
- * Copyright (c) 1993-1998 Equivalence Pty. Ltd.
- *
- * The contents of this file are subject to the Mozilla Public License
- * Version 1.0 (the "License"); you may not use this file except in
- * compliance with the License. You may obtain a copy of the License at
- * http://www.mozilla.org/MPL/
- *
- * Software distributed under the License is distributed on an "AS IS"
- * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
- * the License for the specific language governing rights and limitations
- * under the License.
- *
- * The Original Code is Portable Windows Library.
- *
- * The Initial Developer of the Original Code is Equivalence Pty. Ltd.
- *
- * Portions are Copyright (C) 1993 Free Software Foundation, Inc.
- * All Rights Reserved.
- *
- * Contributor(s): ______________________________________.
- *
- * $Log: popup.h,v $
- * Revision 1.5 1999/03/10 03:49:52 robertj
- * More documentation adjustments.
- *
- * Revision 1.4 1999/03/09 08:01:49 robertj
- * Changed comments for doc++ support (more to come).
- *
- * Revision 1.3 1999/02/16 08:08:46 robertj
- * MSVC 6.0 compatibility changes.
- *
- * Revision 1.2 1998/09/23 06:28:21 robertj
- * Added open source copyright license.
- *
- * Revision 1.1 1995/08/01 21:40:49 robertj
- * Initial revision
- *
- */
- #define _PPOPUP
- #ifdef __GNUC__
- #pragma interface
- #endif
- /**This class defines a user interface entity for a "pop up" window. This is a
- simple thin border window which can be displayed over the top of all other
- windows. It is typically only used temporarily to display some useful
- information to the user before disappearing.
- */
- class PPopUp : public PInteractor
- {
- PCLASSINFO(PPopUp, PInteractor);
- public:
- /** Create a new pop up interactor. */
- PPopUp(
- PInteractor * parent /// Interactor that owns the pop up.
- );
- #ifdef DOC_PLUS_PLUS
- };
- #endif
- // Class declaration continued in platform specific header file ///////////////