TreeViewEx.cs
上传用户:nnpulika
上传日期:2013-02-15
资源大小:597k
文件大小:9k
- using System;
- using System.Collections;
- using System.ComponentModel;
- using System.Drawing;
- using System.Data;
- using System.Windows.Forms;
- using System.Runtime.InteropServices;
- using System.Diagnostics;
- using System.Text;
- using UtilityLibrary.Win32;
- using UtilityLibrary.General;
- namespace UtilityLibrary.WinControls
- {
- /// <summary>
- /// Summary description for TreeViewEx.
- /// </summary>
- [ToolboxItem(false)]
- public class TreeViewEx : System.Windows.Forms.TreeView
- {
- #region Class Variables
- // Helper to draw item state
- bool itemHasFocus = false;
- bool itemSelected = false;
- bool itemIsHot = false;
- bool itemClicked = false;
- IntPtr hClickedItem = IntPtr.Zero;
- #endregion
- #region Constructor
- public TreeViewEx()
- {
-
- }
- #endregion
- #region Overrides
- protected override void WndProc(ref Message message)
- {
- base.WndProc(ref message);
- switch (message.Msg)
- {
- // Reflected Messages come from the treeview control itself
- case (int)ReflectedMessages.OCM_NOTIFY:
- NMHDR nm = (NMHDR) message.GetLParam(typeof(NMHDR));
- switch (nm.code)
- {
- case (int)NotificationMessages.NM_CUSTOMDRAW:
- NotifyTreeCustomDraw(ref message);
- break;
- case (int)TreeViewNotifications.TVN_ITEMEXPANDEDW:
- OnTreeViewItemExpanded(ref message);
- break;
- case (int)TreeViewNotifications.TVN_ITEMEXPANDINGW:
- OnTreeViewItemExpanding(ref message);
- break;
- case (int)TreeViewNotifications.TVN_SELCHANGINGW:
- OnTreeViewSelectionChanging(ref message);
- break;
- default:
- break;
- }
- break;
- default:
- break;
- }
- }
- protected override void OnMouseDown(MouseEventArgs e)
- {
- base.OnMouseDown(e);
-
- TreeViewHitTestFlags flags;
- hClickedItem = HitTest(new Point(e.X, e.Y), out flags);
- if ( (flags & TreeViewHitTestFlags.TVHT_ONITEMBUTTON) != 0 && e.Button != MouseButtons.Right )
- hClickedItem = IntPtr.Zero;
-
- }
- #endregion
- #region Virtuals
- // Let derive class implement whatever functionality they wish
- protected virtual void OnTreeViewItemExpanded(ref Message m)
- {
- // This value is ignore
- m.Result = IntPtr.Zero;
- }
- protected virtual void OnTreeViewItemExpanding(ref Message m)
- {
- // Return zero to allow tree to send expand message
- m.Result = IntPtr.Zero;
- }
- protected virtual void OnTreeViewSelectionChanging(ref Message m)
- {
- m.Result = IntPtr.Zero;
- }
- #endregion
- #region Implementation
- bool NotifyTreeCustomDraw(ref Message m)
- {
- m.Result = (IntPtr)CustomDrawReturnFlags.CDRF_DODEFAULT;
- NMTVCUSTOMDRAW tvcd = (NMTVCUSTOMDRAW)m.GetLParam(typeof(NMTVCUSTOMDRAW));
- IntPtr thisHandle = Handle;
-
- if ( tvcd.nmcd.hdr.hwndFrom != Handle)
- return false;
- switch (tvcd.nmcd.dwDrawStage)
- {
- case (int)CustomDrawDrawStateFlags.CDDS_PREPAINT:
- // Ask for Item painting notifications
- m.Result = (IntPtr)CustomDrawReturnFlags.CDRF_NOTIFYITEMDRAW;
- break;
- case (int)CustomDrawDrawStateFlags.CDDS_ITEMPREPAINT:
- PrePaintCustomDrawing(ref m);
- break;
- case (int)CustomDrawDrawStateFlags.CDDS_ITEMPOSTPAINT:
- PostPaintCustomDrawing(ref m);
- break;
- default:
- break;
- }
- return false;
- }
- void PrePaintCustomDrawing(ref Message m)
- {
- NMTVCUSTOMDRAW tvcd = (NMTVCUSTOMDRAW)m.GetLParam(typeof(NMTVCUSTOMDRAW));
- itemHasFocus = false;
- itemSelected = false;
- itemIsHot = false;
-
- if( (tvcd.nmcd.uItemState & (uint)CustomDrawItemStateFlags.CDIS_FOCUS) != 0 )
- itemHasFocus = true;
- if( (tvcd.nmcd.uItemState & (uint)CustomDrawItemStateFlags.CDIS_SELECTED) != 0 )
- itemSelected = true;
-
- if( (tvcd.nmcd.uItemState & (uint)CustomDrawItemStateFlags.CDIS_HOT) != 0 )
- itemIsHot = true;
- IntPtr hNode = (IntPtr)tvcd.nmcd.dwItemSpec;
- itemClicked = hClickedItem != IntPtr.Zero && hClickedItem == hNode;
-
- if ( itemHasFocus || itemSelected || itemIsHot || itemClicked )
- {
- Color backColor = Color.Empty;
- Color foreColor = Color.Empty;
- if ( itemIsHot )
- {
- // Paint text and background in SystemColors.Window color
- // to make the painting less noticable, we will paint
- // this item in the postpaint notification
- foreColor = SystemColors.Window;
- backColor = SystemColors.Window;
- }
- else if ( itemHasFocus || itemSelected || itemClicked )
- {
- // We are just going to paint the border
- // in the postpaint notification
- // -- this helps a little bit to avoid flickering
- foreColor = SystemColors.ControlText;
- if ( itemSelected && !Focused && !HideSelection )
- {
- backColor = SystemColors.Control;
- }
- else
- {
- backColor = ColorUtil.VSNetSelectionColor;
- }
- }
-
- tvcd.clrText = ColorUtil.RGB(foreColor.R, foreColor.G, foreColor.B);
- tvcd.clrTextBk = ColorUtil.RGB(backColor.R, backColor.G, backColor.B);
-
- // Put structure back in the message
- Marshal.StructureToPtr(tvcd, m.LParam, true);
- // Signal that we want item post paint notification
- m.Result = (IntPtr)CustomDrawReturnFlags.CDRF_NOTIFYPOSTPAINT;
- }
- }
- void PostPaintCustomDrawing(ref Message m)
- {
- NMTVCUSTOMDRAW tvcd = (NMTVCUSTOMDRAW)m.GetLParam(typeof(NMTVCUSTOMDRAW));
- IntPtr hNode = (IntPtr)tvcd.nmcd.dwItemSpec;
- Rectangle rect = GetItemRect(hNode);
-
- // Create a graphic object from the Device context in the message
- Graphics g = Graphics.FromHdc(tvcd.nmcd.hdc);
-
- if ( itemIsHot )
- {
- // Draw the whole item, background, text and border
- using ( Brush brush = new SolidBrush(ColorUtil.VSNetPressedColor))
- {
- g.FillRectangle(brush, rect.Left, rect.Top, rect.Width-1, rect.Height-1);
- g.DrawRectangle(SystemPens.Highlight, rect.Left, rect.Top, rect.Width-1, rect.Height-1);
- }
-
- // Draw Text
- string itemText = GetItemText(hNode);
- Size textSize = TextUtil.GetTextSize(g, itemText, Font);
- Point pos = new Point(rect.Left+2, rect.Top + (rect.Height - textSize.Height)/2);
- TextUtil.DrawText(g, itemText, Font, new Rectangle(pos, textSize));
- }
- else if ( itemHasFocus || itemSelected || itemClicked )
- {
- // Draw just the border
- g.DrawRectangle(SystemPens.Highlight, rect.Left, rect.Top, rect.Width-1, rect.Height-1);
- if ( itemClicked )
- {
- // Reset item clicked
- hClickedItem = IntPtr.Zero;
- }
- }
- // Put structure back in the message
- Marshal.StructureToPtr(tvcd, m.LParam, true);
- m.Result = (IntPtr)CustomDrawReturnFlags.CDRF_SKIPDEFAULT;
- }
- protected Rectangle GetItemRect(IntPtr hTreeItem)
- {
- RECT rc = new RECT();
-
- // This is how Microsoft recommends to shovel the handle to the tree Node into
- // the rectangle structure that will be used to send a message to retrieve
- // the bounds of the tree item. Any wonders why Java became a huge success?
- unsafe
- {
- *(IntPtr*)&rc = hTreeItem;
- }
-
- // --I wanted to use the TreeView NET control itself to get the bounds of the current
- // tree node, but a quick inspection through the documentation made me realize that I would
- // have to loop through the Nodes collection and all the subnodes collections that
- // each node have which would be terribly expensive just to retrieve such information,
- // specially when I need to do this really quick
- // instead let's use the horrible but efficient way--
- WindowsAPI.SendMessage(Handle, (int)TreeViewMessages.TVM_GETITEMRECT, 1, ref rc);
-
- return new Rectangle(rc.left, rc.top, rc.right-rc.left, rc.bottom-rc.top);
- }
- protected string GetItemText(IntPtr hTreeItem)
- {
- string text;
- TVITEM tvi = new TVITEM();
- tvi.hItem = hTreeItem;
- tvi.mask = (uint)TreeViewItemFlags.TVIF_TEXT;
- tvi.cchTextMax = 1024;
- tvi.pszText = Marshal.AllocHGlobal(1024);
- WindowsAPI.SendMessage(Handle, TreeViewMessages.TVM_GETITEMW, 0, ref tvi);
- text = Marshal.PtrToStringAuto(tvi.pszText);
- Marshal.FreeHGlobal(tvi.pszText);
- return text;
- }
- protected IntPtr HitTest(Point point, out TreeViewHitTestFlags flags)
- {
- // Initialize flags to nothing hit
- flags = TreeViewHitTestFlags.TVHT_NOWHERE;
- // Setup hittest structure
- TVHITTESTINFO hti = new TVHITTESTINFO();
- hti.pt.x = point.X;
- hti.pt.y = point.Y;
-
- // Send message
- IntPtr handle = (IntPtr)WindowsAPI.SendMessage(Handle, TreeViewMessages.TVM_HITTEST, 0, ref hti);
- if ( handle != IntPtr.Zero )
- flags = hti.flags;
-
- return handle;
- }
- #endregion
-
- }
- }