- Visual C++源码
- Visual Basic源码
- C++ Builder源码
- Java源码
- Delphi源码
- C/C++源码
- PHP源码
- Perl源码
- Python源码
- Asm源码
- Pascal源码
- Borland C++源码
- Others源码
- SQL源码
- VBScript源码
- JavaScript源码
- ASP/ASPX源码
- C#源码
- Flash/ActionScript源码
- matlab源码
- PowerBuilder源码
- LabView源码
- Flex源码
- MathCAD源码
- VBA源码
- IDL源码
- Lisp/Scheme源码
- VHDL源码
- Objective-C源码
- Fortran源码
- tcl/tk源码
- QT源码
LiFeng_Terrain.h
资源名称:虚拟地形建模.rar [点击查看]
上传用户:dfjhuyju
上传日期:2013-03-13
资源大小:11035k
文件大小:1k
源码类别:
OpenGL
开发平台:
Visual C++
- #include<gl/gl.h>
- #include<gl/glu.h>
- #include<gl/glaux.h>
- struct Cvpoint
- {
- float x;
- float y;
- float z;
- };
- struct Triangle
- {
- int p1;
- int p2;
- int p3;
- };
- struct DEMHEADER
- {
- double LeftDown_X;
- double LeftDown_Y;
- double RightUp_X;
- double RightUp_Y;
- long X_Count;
- long Y_Count;
- double X_Interval;
- double Y_Interval;
- double Real_Distance;
- float Max_Height;
- float Min_Height;
- float *dem_Height;
- };
- class LiFeng_Terrain
- {
- public:
- LiFeng_Terrain();
- ~LiFeng_Terrain();
- };
- class LiFeng_DEM
- {
- public:
- LiFeng_DEM();
- ~LiFeng_DEM();
- BOOL LiFeng_ReadDem(CString filename);
- BOOL LiFeng_Compile();
- BOOL LiFeng_DisplayDem();
- protected:
- DEMHEADER *Dem_Header;
- float *Dem_Height;
- };
- class LiFeng_TIN
- {
- public:
- LiFeng_TIN();
- ~LiFeng_TIN();
- BOOL LiFeng_ReadTin(CString filename);
- BOOL LiFeng_DisplayTin();
- BOOL LiFeng_Compile();
- BOOL LiFeng_Limit();
- float Max_X;
- float Min_X;
- float Max_Y;
- float Min_Y;
- float Max_Z;
- float Min_Z;
- protected:
- int Point_Count;
- int Triangle_Count;
- Cvpoint *m_Point;
- Triangle *m_Triangle;
- };
- class LiFeng_Texture
- {
- };