clntlock.c
上传用户:jlfgdled
上传日期:2013-04-10
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文件大小:6k
- /*
- * linux/fs/lockd/clntlock.c
- *
- * Lock handling for the client side NLM implementation
- *
- * Copyright (C) 1996, Olaf Kirch <okir@monad.swb.de>
- */
- #define __KERNEL_SYSCALLS__
- #include <linux/module.h>
- #include <linux/types.h>
- #include <linux/sched.h>
- #include <linux/nfs_fs.h>
- #include <linux/unistd.h>
- #include <linux/sunrpc/clnt.h>
- #include <linux/sunrpc/svc.h>
- #include <linux/lockd/lockd.h>
- #include <linux/smp_lock.h>
- #define NLMDBG_FACILITY NLMDBG_CLIENT
- /*
- * Local function prototypes
- */
- static int reclaimer(void *ptr);
- /*
- * The following functions handle blocking and granting from the
- * client perspective.
- */
- /*
- * This is the representation of a blocked client lock.
- */
- struct nlm_wait {
- struct nlm_wait * b_next; /* linked list */
- wait_queue_head_t b_wait; /* where to wait on */
- struct nlm_host * b_host;
- struct file_lock * b_lock; /* local file lock */
- unsigned short b_reclaim; /* got to reclaim lock */
- u32 b_status; /* grant callback status */
- };
- static struct nlm_wait * nlm_blocked;
- /*
- * Block on a lock
- */
- int
- nlmclnt_block(struct nlm_host *host, struct file_lock *fl, u32 *statp)
- {
- struct nlm_wait block, **head;
- int err;
- u32 pstate;
- block.b_host = host;
- block.b_lock = fl;
- init_waitqueue_head(&block.b_wait);
- block.b_status = NLM_LCK_BLOCKED;
- block.b_next = nlm_blocked;
- nlm_blocked = █
- /* Remember pseudo nsm state */
- pstate = host->h_state;
- /* Go to sleep waiting for GRANT callback. Some servers seem
- * to lose callbacks, however, so we're going to poll from
- * time to time just to make sure.
- *
- * For now, the retry frequency is pretty high; normally
- * a 1 minute timeout would do. See the comment before
- * nlmclnt_lock for an explanation.
- */
- sleep_on_timeout(&block.b_wait, 30*HZ);
- for (head = &nlm_blocked; *head; head = &(*head)->b_next) {
- if (*head == &block) {
- *head = block.b_next;
- break;
- }
- }
- if (!signalled()) {
- *statp = block.b_status;
- return 0;
- }
- /* Okay, we were interrupted. Cancel the pending request
- * unless the server has rebooted.
- */
- if (pstate == host->h_state && (err = nlmclnt_cancel(host, fl)) < 0)
- printk(KERN_NOTICE
- "lockd: CANCEL call failed (errno %d)n", -err);
- return -ERESTARTSYS;
- }
- /*
- * The server lockd has called us back to tell us the lock was granted
- */
- u32
- nlmclnt_grant(struct nlm_lock *lock)
- {
- struct nlm_wait *block;
- /*
- * Look up blocked request based on arguments.
- * Warning: must not use cookie to match it!
- */
- for (block = nlm_blocked; block; block = block->b_next) {
- if (nlm_compare_locks(block->b_lock, &lock->fl))
- break;
- }
- /* Ooops, no blocked request found. */
- if (block == NULL)
- return nlm_lck_denied;
- /* Alright, we found the lock. Set the return status and
- * wake up the caller.
- */
- block->b_status = NLM_LCK_GRANTED;
- wake_up(&block->b_wait);
- return nlm_granted;
- }
- /*
- * The following procedures deal with the recovery of locks after a
- * server crash.
- */
- /*
- * Mark the locks for reclaiming.
- * FIXME: In 2.5 we don't want to iterate through any global file_lock_list.
- * Maintain NLM lock reclaiming lists in the nlm_host instead.
- */
- static
- void nlmclnt_mark_reclaim(struct nlm_host *host)
- {
- struct file_lock *fl;
- struct inode *inode;
- struct list_head *tmp;
- list_for_each(tmp, &file_lock_list) {
- fl = list_entry(tmp, struct file_lock, fl_link);
- inode = fl->fl_file->f_dentry->d_inode;
- if (inode->i_sb->s_magic != NFS_SUPER_MAGIC)
- continue;
- if (fl->fl_u.nfs_fl.host != host)
- continue;
- if (!(fl->fl_u.nfs_fl.flags & NFS_LCK_GRANTED))
- continue;
- fl->fl_u.nfs_fl.flags |= NFS_LCK_RECLAIM;
- }
- }
- /*
- * Someone has sent us an SM_NOTIFY. Ensure we bind to the new port number,
- * that we mark locks for reclaiming, and that we bump the pseudo NSM state.
- */
- static inline
- void nlmclnt_prepare_reclaim(struct nlm_host *host, u32 newstate)
- {
- host->h_monitored = 0;
- host->h_nsmstate = newstate;
- host->h_state++;
- host->h_nextrebind = 0;
- nlm_rebind_host(host);
- nlmclnt_mark_reclaim(host);
- dprintk("NLM: reclaiming locks for host %s", host->h_name);
- }
- /*
- * Reclaim all locks on server host. We do this by spawning a separate
- * reclaimer thread.
- */
- void
- nlmclnt_recovery(struct nlm_host *host, u32 newstate)
- {
- if (host->h_reclaiming++) {
- if (host->h_nsmstate == newstate)
- return;
- nlmclnt_prepare_reclaim(host, newstate);
- } else {
- nlmclnt_prepare_reclaim(host, newstate);
- nlm_get_host(host);
- MOD_INC_USE_COUNT;
- kernel_thread(reclaimer, host, CLONE_SIGNAL);
- }
- }
- static int
- reclaimer(void *ptr)
- {
- struct nlm_host *host = (struct nlm_host *) ptr;
- struct nlm_wait *block;
- struct list_head *tmp;
- struct file_lock *fl;
- struct inode *inode;
- daemonize();
- reparent_to_init();
- snprintf(current->comm, sizeof(current->comm),
- "%s-reclaim",
- host->h_name);
- /* This one ensures that our parent doesn't terminate while the
- * reclaim is in progress */
- lock_kernel();
- lockd_up();
- /* First, reclaim all locks that have been marked. */
- restart:
- list_for_each(tmp, &file_lock_list) {
- fl = list_entry(tmp, struct file_lock, fl_link);
- inode = fl->fl_file->f_dentry->d_inode;
- if (inode->i_sb->s_magic != NFS_SUPER_MAGIC)
- continue;
- if (fl->fl_u.nfs_fl.host != host)
- continue;
- if (!(fl->fl_u.nfs_fl.flags & NFS_LCK_RECLAIM))
- continue;
- fl->fl_u.nfs_fl.flags &= ~NFS_LCK_RECLAIM;
- nlmclnt_reclaim(host, fl);
- if (signalled())
- break;
- goto restart;
- }
- host->h_reclaiming = 0;
- wake_up(&host->h_gracewait);
- /* Now, wake up all processes that sleep on a blocked lock */
- for (block = nlm_blocked; block; block = block->b_next) {
- if (block->b_host == host) {
- block->b_status = NLM_LCK_DENIED_GRACE_PERIOD;
- wake_up(&block->b_wait);
- }
- }
- /* Release host handle after use */
- nlm_release_host(host);
- lockd_down();
- unlock_kernel();
- MOD_DEC_USE_COUNT;
- return 0;
- }