radeon_drm.h
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上传日期:2013-04-10
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- /* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
- *
- * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
- * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
- * All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Kevin E. Martin <martin@valinux.com>
- * Gareth Hughes <gareth@valinux.com>
- *
- */
- #ifndef __RADEON_DRM_H__
- #define __RADEON_DRM_H__
- /* WARNING: If you change any of these defines, make sure to change the
- * defines in the X server file (radeon_sarea.h)
- */
- #ifndef __RADEON_SAREA_DEFINES__
- #define __RADEON_SAREA_DEFINES__
- /* What needs to be changed for the current vertex buffer?
- */
- #define RADEON_UPLOAD_CONTEXT 0x00000001
- #define RADEON_UPLOAD_VERTFMT 0x00000002
- #define RADEON_UPLOAD_LINE 0x00000004
- #define RADEON_UPLOAD_BUMPMAP 0x00000008
- #define RADEON_UPLOAD_MASKS 0x00000010
- #define RADEON_UPLOAD_VIEWPORT 0x00000020
- #define RADEON_UPLOAD_SETUP 0x00000040
- #define RADEON_UPLOAD_TCL 0x00000080
- #define RADEON_UPLOAD_MISC 0x00000100
- #define RADEON_UPLOAD_TEX0 0x00000200
- #define RADEON_UPLOAD_TEX1 0x00000400
- #define RADEON_UPLOAD_TEX2 0x00000800
- #define RADEON_UPLOAD_TEX0IMAGES 0x00001000
- #define RADEON_UPLOAD_TEX1IMAGES 0x00002000
- #define RADEON_UPLOAD_TEX2IMAGES 0x00004000
- #define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */
- #define RADEON_REQUIRE_QUIESCENCE 0x00010000
- #define RADEON_UPLOAD_ALL 0x0001ffff
- #define RADEON_FRONT 0x1
- #define RADEON_BACK 0x2
- #define RADEON_DEPTH 0x4
- /* Primitive types
- */
- #define RADEON_POINTS 0x1
- #define RADEON_LINES 0x2
- #define RADEON_LINE_STRIP 0x3
- #define RADEON_TRIANGLES 0x4
- #define RADEON_TRIANGLE_FAN 0x5
- #define RADEON_TRIANGLE_STRIP 0x6
- /* Vertex/indirect buffer size
- */
- #define RADEON_BUFFER_SIZE 16384
- /* Byte offsets for indirect buffer data
- */
- #define RADEON_INDEX_PRIM_OFFSET 20
- #define RADEON_HOSTDATA_BLIT_OFFSET 32
- #define RADEON_SCRATCH_REG_OFFSET 32
- /* Keep these small for testing
- */
- #define RADEON_NR_SAREA_CLIPRECTS 12
- /* There are 2 heaps (local/AGP). Each region within a heap is a
- * minimum of 64k, and there are at most 64 of them per heap.
- */
- #define RADEON_LOCAL_TEX_HEAP 0
- #define RADEON_AGP_TEX_HEAP 1
- #define RADEON_NR_TEX_HEAPS 2
- #define RADEON_NR_TEX_REGIONS 64
- #define RADEON_LOG_TEX_GRANULARITY 16
- #define RADEON_MAX_TEXTURE_LEVELS 11
- #define RADEON_MAX_TEXTURE_UNITS 3
- #endif /* __RADEON_SAREA_DEFINES__ */
- typedef struct {
- unsigned int red;
- unsigned int green;
- unsigned int blue;
- unsigned int alpha;
- } radeon_color_regs_t;
- typedef struct {
- /* Context state */
- unsigned int pp_misc; /* 0x1c14 */
- unsigned int pp_fog_color;
- unsigned int re_solid_color;
- unsigned int rb3d_blendcntl;
- unsigned int rb3d_depthoffset;
- unsigned int rb3d_depthpitch;
- unsigned int rb3d_zstencilcntl;
- unsigned int pp_cntl; /* 0x1c38 */
- unsigned int rb3d_cntl;
- unsigned int rb3d_coloroffset;
- unsigned int re_width_height;
- unsigned int rb3d_colorpitch;
- unsigned int se_cntl;
- /* Vertex format state */
- unsigned int se_coord_fmt; /* 0x1c50 */
- /* Line state */
- unsigned int re_line_pattern; /* 0x1cd0 */
- unsigned int re_line_state;
- unsigned int se_line_width; /* 0x1db8 */
- /* Bumpmap state */
- unsigned int pp_lum_matrix; /* 0x1d00 */
- unsigned int pp_rot_matrix_0; /* 0x1d58 */
- unsigned int pp_rot_matrix_1;
- /* Mask state */
- unsigned int rb3d_stencilrefmask; /* 0x1d7c */
- unsigned int rb3d_ropcntl;
- unsigned int rb3d_planemask;
- /* Viewport state */
- unsigned int se_vport_xscale; /* 0x1d98 */
- unsigned int se_vport_xoffset;
- unsigned int se_vport_yscale;
- unsigned int se_vport_yoffset;
- unsigned int se_vport_zscale;
- unsigned int se_vport_zoffset;
- /* Setup state */
- unsigned int se_cntl_status; /* 0x2140 */
- #ifdef TCL_ENABLE
- /* TCL state */
- radeon_color_regs_t se_tcl_material_emmissive; /* 0x2210 */
- radeon_color_regs_t se_tcl_material_ambient;
- radeon_color_regs_t se_tcl_material_diffuse;
- radeon_color_regs_t se_tcl_material_specular;
- unsigned int se_tcl_shininess;
- unsigned int se_tcl_output_vtx_fmt;
- unsigned int se_tcl_output_vtx_sel;
- unsigned int se_tcl_matrix_select_0;
- unsigned int se_tcl_matrix_select_1;
- unsigned int se_tcl_ucp_vert_blend_ctl;
- unsigned int se_tcl_texture_proc_ctl;
- unsigned int se_tcl_light_model_ctl;
- unsigned int se_tcl_per_light_ctl[4];
- #endif
- /* Misc state */
- unsigned int re_top_left; /* 0x26c0 */
- unsigned int re_misc;
- } drm_radeon_context_regs_t;
- /* Setup registers for each texture unit
- */
- typedef struct {
- unsigned int pp_txfilter;
- unsigned int pp_txformat;
- unsigned int pp_txoffset;
- unsigned int pp_txcblend;
- unsigned int pp_txablend;
- unsigned int pp_tfactor;
- unsigned int pp_border_color;
- #ifdef CUBIC_ENABLE
- unsigned int pp_cubic_faces;
- unsigned int pp_cubic_offset[5];
- #endif
- } drm_radeon_texture_regs_t;
- typedef struct {
- unsigned char next, prev;
- unsigned char in_use;
- int age;
- } drm_radeon_tex_region_t;
- typedef struct {
- /* The channel for communication of state information to the kernel
- * on firing a vertex buffer.
- */
- drm_radeon_context_regs_t context_state;
- drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
- unsigned int dirty;
- unsigned int vertsize;
- unsigned int vc_format;
- /* The current cliprects, or a subset thereof.
- */
- drm_clip_rect_t boxes[RADEON_NR_SAREA_CLIPRECTS];
- unsigned int nbox;
- /* Counters for client-side throttling of rendering clients.
- */
- unsigned int last_frame;
- unsigned int last_dispatch;
- unsigned int last_clear;
- drm_radeon_tex_region_t tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS+1];
- int tex_age[RADEON_NR_TEX_HEAPS];
- int ctx_owner;
- } drm_radeon_sarea_t;
- /* WARNING: If you change any of these defines, make sure to change the
- * defines in the Xserver file (xf86drmRadeon.h)
- */
- typedef struct drm_radeon_init {
- enum {
- RADEON_INIT_CP = 0x01,
- RADEON_CLEANUP_CP = 0x02
- } func;
- int sarea_priv_offset;
- int is_pci;
- int cp_mode;
- int agp_size;
- int ring_size;
- int usec_timeout;
- unsigned int fb_bpp;
- unsigned int front_offset, front_pitch;
- unsigned int back_offset, back_pitch;
- unsigned int depth_bpp;
- unsigned int depth_offset, depth_pitch;
- unsigned int fb_offset;
- unsigned int mmio_offset;
- unsigned int ring_offset;
- unsigned int ring_rptr_offset;
- unsigned int buffers_offset;
- unsigned int agp_textures_offset;
- } drm_radeon_init_t;
- typedef struct drm_radeon_cp_stop {
- int flush;
- int idle;
- } drm_radeon_cp_stop_t;
- typedef struct drm_radeon_fullscreen {
- enum {
- RADEON_INIT_FULLSCREEN = 0x01,
- RADEON_CLEANUP_FULLSCREEN = 0x02
- } func;
- } drm_radeon_fullscreen_t;
- #define CLEAR_X1 0
- #define CLEAR_Y1 1
- #define CLEAR_X2 2
- #define CLEAR_Y2 3
- #define CLEAR_DEPTH 4
- typedef struct drm_radeon_clear {
- unsigned int flags;
- int x, y, w, h;
- unsigned int clear_color;
- unsigned int clear_depth;
- union {
- float f[5];
- unsigned int ui[5];
- } rect;
- } drm_radeon_clear_t;
- typedef struct drm_radeon_vertex {
- int prim;
- int idx; /* Index of vertex buffer */
- int count; /* Number of vertices in buffer */
- int discard; /* Client finished with buffer? */
- } drm_radeon_vertex_t;
- typedef struct drm_radeon_indices {
- int prim;
- int idx;
- int start;
- int end;
- int discard; /* Client finished with buffer? */
- } drm_radeon_indices_t;
- typedef struct drm_radeon_blit {
- int idx;
- int pitch;
- int offset;
- int format;
- unsigned short x, y;
- unsigned short width, height;
- } drm_radeon_blit_t;
- typedef struct drm_radeon_stipple {
- unsigned int *mask;
- } drm_radeon_stipple_t;
- typedef struct drm_radeon_indirect {
- int idx;
- int start;
- int end;
- int discard;
- } drm_radeon_indirect_t;
- #endif