Multitexturing.vcproj
上传用户:junlon
上传日期:2022-01-05
资源大小:39075k
文件大小:3k
源码类别:

DirextX编程

开发平台:

Visual C++

  1. <?xml version="1.0" encoding="gb2312"?>
  2. <VisualStudioProject
  3. ProjectType="Visual C++"
  4. Version="7.10"
  5. Name="Multitexturing"
  6. ProjectGUID="{9F83F0B0-9528-4249-B5B4-965F51619652}"
  7. Keyword="Win32Proj">
  8. <Platforms>
  9. <Platform
  10. Name="Win32"/>
  11. </Platforms>
  12. <Configurations>
  13. <Configuration
  14. Name="Debug|Win32"
  15. OutputDirectory="Debug"
  16. IntermediateDirectory="Debug"
  17. ConfigurationType="1"
  18. CharacterSet="2">
  19. <Tool
  20. Name="VCCLCompilerTool"
  21. Optimization="0"
  22. PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
  23. MinimalRebuild="TRUE"
  24. BasicRuntimeChecks="3"
  25. RuntimeLibrary="5"
  26. UsePrecompiledHeader="0"
  27. WarningLevel="3"
  28. Detect64BitPortabilityProblems="TRUE"
  29. DebugInformationFormat="4"/>
  30. <Tool
  31. Name="VCCustomBuildTool"/>
  32. <Tool
  33. Name="VCLinkerTool"
  34. AdditionalDependencies="d3d9.lib d3dx9.lib winmm.lib"
  35. OutputFile="$(OutDir)/Multitexturing.exe"
  36. LinkIncremental="2"
  37. GenerateDebugInformation="TRUE"
  38. ProgramDatabaseFile="$(OutDir)/Multitexturing.pdb"
  39. SubSystem="2"
  40. TargetMachine="1"/>
  41. <Tool
  42. Name="VCMIDLTool"/>
  43. <Tool
  44. Name="VCPostBuildEventTool"/>
  45. <Tool
  46. Name="VCPreBuildEventTool"/>
  47. <Tool
  48. Name="VCPreLinkEventTool"/>
  49. <Tool
  50. Name="VCResourceCompilerTool"/>
  51. <Tool
  52. Name="VCWebServiceProxyGeneratorTool"/>
  53. <Tool
  54. Name="VCXMLDataGeneratorTool"/>
  55. <Tool
  56. Name="VCWebDeploymentTool"/>
  57. <Tool
  58. Name="VCManagedWrapperGeneratorTool"/>
  59. <Tool
  60. Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
  61. </Configuration>
  62. <Configuration
  63. Name="Release|Win32"
  64. OutputDirectory="Release"
  65. IntermediateDirectory="Release"
  66. ConfigurationType="1"
  67. CharacterSet="2">
  68. <Tool
  69. Name="VCCLCompilerTool"
  70. PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
  71. RuntimeLibrary="4"
  72. UsePrecompiledHeader="0"
  73. WarningLevel="3"
  74. Detect64BitPortabilityProblems="TRUE"
  75. DebugInformationFormat="3"/>
  76. <Tool
  77. Name="VCCustomBuildTool"/>
  78. <Tool
  79. Name="VCLinkerTool"
  80. OutputFile="$(OutDir)/Multitexturing.exe"
  81. LinkIncremental="1"
  82. GenerateDebugInformation="TRUE"
  83. SubSystem="2"
  84. OptimizeReferences="2"
  85. EnableCOMDATFolding="2"
  86. TargetMachine="1"/>
  87. <Tool
  88. Name="VCMIDLTool"/>
  89. <Tool
  90. Name="VCPostBuildEventTool"/>
  91. <Tool
  92. Name="VCPreBuildEventTool"/>
  93. <Tool
  94. Name="VCPreLinkEventTool"/>
  95. <Tool
  96. Name="VCResourceCompilerTool"/>
  97. <Tool
  98. Name="VCWebServiceProxyGeneratorTool"/>
  99. <Tool
  100. Name="VCXMLDataGeneratorTool"/>
  101. <Tool
  102. Name="VCWebDeploymentTool"/>
  103. <Tool
  104. Name="VCManagedWrapperGeneratorTool"/>
  105. <Tool
  106. Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
  107. </Configuration>
  108. </Configurations>
  109. <References>
  110. </References>
  111. <Files>
  112. <Filter
  113. Name="源文件"
  114. Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
  115. UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
  116. <File
  117. RelativePath=".Multitexturing.cpp">
  118. </File>
  119. <File
  120. RelativePath=".zfxd3dUtility.cpp">
  121. </File>
  122. </Filter>
  123. <Filter
  124. Name="头文件"
  125. Filter="h;hpp;hxx;hm;inl;inc;xsd"
  126. UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
  127. <File
  128. RelativePath=".zfxd3dUtility.h">
  129. </File>
  130. </Filter>
  131. <Filter
  132. Name="资源文件"
  133. Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
  134. UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
  135. </Filter>
  136. </Files>
  137. <Globals>
  138. </Globals>
  139. </VisualStudioProject>