glui_separator.cpp
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上传日期:2022-01-07
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文件大小:2k
- /****************************************************************************
-
- GLUI User Interface Toolkit
- ---------------------------
- glui_separator.cpp - GLUI_Separator control class
- --------------------------------------------------
- Copyright (c) 1998 Paul Rademacher
- WWW: http://sourceforge.net/projects/glui/
- Forums: http://sourceforge.net/forum/?group_id=92496
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *****************************************************************************/
- #include "glui_internal_control.h"
- /****************************** GLUI_Separator::GLUI_Separator() **********/
- GLUI_Separator::GLUI_Separator( GLUI_Node *parent )
- {
- common_init();
- parent->add_control( this );
- }
- /****************************** GLUI_Separator::draw() **********/
- void GLUI_Separator::draw( int x, int y )
- {
- GLUI_DRAWINGSENTINAL_IDIOM
-
- int width, indent;
- int cont_x, cont_y, cont_w, cont_h, cont_x_off, cont_y_off;
- if ( parent() != NULL ) {
- get_this_column_dims(&cont_x, &cont_y, &cont_w, &cont_h,
- &cont_x_off, &cont_y_off);
- width = cont_w - cont_x_off*2;
- }
- else {
- width = this->w;
- }
- indent = (int) floor(width * .05);
- glLineWidth( 1.0 );
- glBegin( GL_LINES );
- glColor3f( .5, .5, .5 );
- glVertex2i( indent, GLUI_SEPARATOR_HEIGHT/2-1 );
- glVertex2i( width-indent, GLUI_SEPARATOR_HEIGHT/2-1 );
- glColor3f( 1., 1., 1. );
- glVertex2i( indent, GLUI_SEPARATOR_HEIGHT/2 );
- glVertex2i( width-indent, GLUI_SEPARATOR_HEIGHT/2 );
- glEnd();
- }