资源说明:经典二维物理引擎,box2d,大家可自行参考
- glui_list.cpp
- glui.cpp
- glui_rotation.cpp
- glui.h
- glui_translation.cpp
- glui_node.cpp
- glui_panel.cpp
- glui_spinner.cpp
- algebra3.cpp
- glui_window.cpp
- glui_separator.cpp
- glui_mouse_iaction.cpp
- quaternion.cpp
- glui_statictext.cpp
- glui_bitmaps.cpp
- glui_scrollbar.cpp
- glui_bitmap_img_data.cpp
- glui_add_controls.cpp
- glui_tree.cpp
- glui_button.cpp
- quaternion.h
- glui_string.cpp
- glui_filebrowser.cpp
- glui_control.cpp
- glui_column.cpp
- glui_checkbox.cpp
- glui_internal_control.h
- glui_edittext.cpp
- glui_internal.h
- glui_commandline.cpp
- arcball.h
- glui_textbox.cpp
- glui_rollout.cpp
- glui_treepanel.cpp
- glui_listbox.cpp
- glui_radio.cpp
- algebra3.h
- arcball.cpp
- CMakeLists.txt
- Readme.txt
- License.txt
- Readme.txt
- TestEntries.cpp
- LineJoint.h
- BodyTypes.h
- PolyShapes.h
- SphereStack.h
- SensorTest.h
- VaryingFriction.h
- Revolute.h
- CollisionProcessing.h
- RayCast.h
- VaryingRestitution.h
- Dominos.h
- TimeOfImpact.h
- Chain.h
- DistanceTest.h
- ApplyForce.h
- CollisionFiltering.h
- Bridge.h
- VerticalStack.h
- ContinuousTest.h
- ShapeEditing.h
- Prismatic.h
- CompoundShapes.h
- Web.h
- Pulleys.h
- Cantilever.h
- Gears.h
- TheoJansen.h
- PolyCollision.h
- SliderCrank.h
- CharacterCollision.h
- Pyramid.h
- OneSidedPlatform.h
- Confined.h
- Breakable.h
- DynamicTreeTest.h
- EdgeShapes.h
- Main.cpp
- Test.h
- Render.h
- Render.cpp
- Test.cpp
- CMakeLists.txt
- HelloWorld.cpp
- CMakeLists.txt
- Building.txt
- b2DynamicTree.cpp
- b2Collision.h
- b2TimeOfImpact.cpp
- b2TimeOfImpact.h
- b2CollidePolygon.cpp
- b2Distance.cpp
- b2CircleShape.h
- b2PolygonShape.cpp
- b2CircleShape.cpp
- b2Shape.h
- b2PolygonShape.h
- b2CollideCircle.cpp
- b2Distance.h
- b2BroadPhase.cpp
- b2DynamicTree.h
- b2Collision.cpp
- b2BroadPhase.h
- b2WorldCallbacks.h
- b2Fixture.cpp
- b2WorldCallbacks.cpp
- b2TimeStep.h
- b2Body.cpp
- b2World.cpp
- b2Island.h
- b2ContactManager.h
- b2Fixture.h
- b2World.h
- b2LineJoint.cpp
- b2FrictionJoint.h
- b2WeldJoint.h
- b2PulleyJoint.h
- b2Joint.cpp
- b2RevoluteJoint.h
- b2DistanceJoint.h
- b2MouseJoint.cpp
- b2PulleyJoint.cpp
- b2WeldJoint.cpp
- b2PrismaticJoint.cpp
- b2PrismaticJoint.h
- b2DistanceJoint.cpp
- b2Joint.h
- b2GearJoint.cpp
- b2RevoluteJoint.cpp
- b2LineJoint.h
- b2FrictionJoint.cpp
- b2MouseJoint.h
- b2GearJoint.h
- b2Island.cpp
- b2ContactManager.cpp
- b2TOISolver.cpp
- b2PolygonAndCircleContact.cpp
- b2CircleContact.cpp
- b2PolygonContact.cpp
- b2Contact.h
- b2PolygonContact.h
- b2TOISolver.h
- b2CircleContact.h
- b2ContactSolver.cpp
- b2PolygonAndCircleContact.h
- b2Contact.cpp
- b2ContactSolver.h
- b2Body.h
- Box2DConfig.cmake
- b2BlockAllocator.cpp
- b2StackAllocator.cpp
- b2BlockAllocator.h
- b2Settings.cpp
- b2Settings.h
- b2StackAllocator.h
- b2Math.cpp
- b2Math.h
- Box2D.h
- CMakeLists.txt
- winding.svg
- modules.svg
- captured.svg
- regionquery.svg
- distance.svg
- raycast.svg
- manifolds.svg
- tunneling.svg
- missed.svg
- CMakeLists.txt
- freeglut_videoresize.c
- freeglut_cursor.c
- freeglut_overlay.c
- freeglut_font_data.c
- glut.h
- freeglut.h
- freeglut_ext.h
- freeglut_std.h
- freeglut_misc.c
- freeglut_spaceball.c
- freeglut_ext.c
- freeglut_main.c
- freeglut_glutfont_definitions.c
- freeglut_gamemode.c
- freeglut_teapot.c
- freeglut_font.c
- freeglut_teapot_data.h
- freeglut_state.c
- freeglut_input_devices.c
- freeglut_geometry.c
- COPYING
- freeglut_window.c
- freeglut_joystick.c
- freeglut_internal.h
- freeglut_menu.c
- freeglut_stroke_roman.c
- freeglut_display.c
- freeglut_structure.c
- freeglut_init.c
- CMakeLists.txt
- freeglut_stroke_mono_roman.c
- freeglut_callbacks.c
- StaticEdges.h
- BreakableBody.h
- PyramidStaticEdges.h
- Biped.cpp
- Car.h
- Biped.h
- BipedTest.h
- ContactCallbackTest.h
- BipedDef.h
- DynamicEdges.h
- ElasticBody.h
- BipedDef.cpp
- b2Polygon.cpp
- b2Polygon.h
- b2Triangle.h
- b2Triangle.cpp
- b2ConstantAccelController.cpp
- b2ConstantAccelController.h
- b2Controller.h
- b2Controller.cpp
- b2GravityController.h
- b2BuoyancyController.cpp
- b2TensorDampingController.h
- b2ConstantForceController.cpp
- b2GravityController.cpp
- b2TensorDampingController.cpp
- b2BuoyancyController.h
- b2ConstantForceController.h
- capsule88.patch
- Fixed.h
- jtypes.h
- project.pbxproj
- main.m
- Box2D_Prefix.pch
- iPhoneTestEntries.mm
- TestEntriesViewController.mm
- GLES-Render.h
- Delegates.h
- Box2DAppDelegate.mm
- GLES-Render.mm
- Box2DView.h
- TestEntriesViewController.h
- Box2DView.mm
- Box2DAppDelegate.h
- iPhoneTest.h
- iPhoneTest.mm
- Info.plist
- MainWindow.xib
- TestBed.cbp
- Engine.cbp
- FreeGLUT.cbp
- Box2D.workspace
- GLUI.cbp
- HelloWorld.cbp
- MainWindow.cs
- TestBed.Net.csproj
- AssemblyInfo.cs
- Renderer.cs
- MainWindow.resx
- Bridge.cs
- Test.cs
- Program.cs
- Settings.cs
- MainWindow.Designer.cs
- Shape.h
- BodyDef.cpp
- XForm.cpp
- Box2D.Net.vcproj
- RevoluteJoint.cpp
- AABB.cpp
- VariousImplementations.cpp
- Joint.cpp
- ManifoldPoint.cpp
- JointDef.cpp
- Contact.cpp
- World.cpp
- MassData.cpp
- AssemblyInfo.cpp
- Vector.cpp
- Matrix.cpp
- Manifold.cpp
- Shape.cpp
- Body.cpp
- Delegates.cpp
- ShapeDef.cpp
- ShapeType.cpp
- Stdafx.h
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