MainWindow.Designer.cs
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上传日期:2022-01-07
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文件大小:10k
源码类别:

游戏引擎

开发平台:

Visual C++

  1. namespace TestBed.Net
  2. {
  3.     partial class MainWindow
  4.     {
  5.         /// <summary>
  6.         /// Required designer variable.
  7.         /// </summary>
  8.         private System.ComponentModel.IContainer components = null;
  9.         /// <summary>
  10.         /// Clean up any resources being used.
  11.         /// </summary>
  12.         /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
  13.         protected override void Dispose(bool disposing)
  14.         {
  15.             if (disposing && (components != null))
  16.             {
  17.                 components.Dispose();
  18.             }
  19.             base.Dispose(disposing);
  20.         }
  21.         #region Windows Form Designer generated code
  22.         /// <summary>
  23.         /// Required method for Designer support - do not modify
  24.         /// the contents of this method with the code editor.
  25.         /// </summary>
  26.         private void InitializeComponent()
  27.         {
  28.             this.components = new System.ComponentModel.Container();
  29.             this.panel1 = new System.Windows.Forms.Panel();
  30.             this.OpenGLControl = new Tao.Platform.Windows.SimpleOpenGlControl();
  31.             this.panel2 = new System.Windows.Forms.Panel();
  32.             this.label3 = new System.Windows.Forms.Label();
  33.             this.label2 = new System.Windows.Forms.Label();
  34.             this.numericUpDown2 = new System.Windows.Forms.NumericUpDown();
  35.             this.numericUpDown1 = new System.Windows.Forms.NumericUpDown();
  36.             this.checkBox2 = new System.Windows.Forms.CheckBox();
  37.             this.checkBox1 = new System.Windows.Forms.CheckBox();
  38.             this.TestsComboBox = new System.Windows.Forms.ComboBox();
  39.             this.label1 = new System.Windows.Forms.Label();
  40.             this.RedrawTimer = new System.Windows.Forms.Timer(this.components);
  41.             this.panel1.SuspendLayout();
  42.             this.panel2.SuspendLayout();
  43.             ((System.ComponentModel.ISupportInitialize)(this.numericUpDown2)).BeginInit();
  44.             ((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).BeginInit();
  45.             this.SuspendLayout();
  46.             // 
  47.             // panel1
  48.             // 
  49.             this.panel1.Controls.Add(this.OpenGLControl);
  50.             this.panel1.Location = new System.Drawing.Point(12, 12);
  51.             this.panel1.Name = "panel1";
  52.             this.panel1.Size = new System.Drawing.Size(372, 242);
  53.             this.panel1.TabIndex = 3;
  54.             // 
  55.             // OpenGLControl
  56.             // 
  57.             this.OpenGLControl.AccumBits = ((byte)(0));
  58.             this.OpenGLControl.AutoCheckErrors = true;
  59.             this.OpenGLControl.AutoFinish = true;
  60.             this.OpenGLControl.AutoMakeCurrent = true;
  61.             this.OpenGLControl.AutoSwapBuffers = true;
  62.             this.OpenGLControl.BackColor = System.Drawing.Color.Black;
  63.             this.OpenGLControl.ColorBits = ((byte)(32));
  64.             this.OpenGLControl.DepthBits = ((byte)(16));
  65.             this.OpenGLControl.Location = new System.Drawing.Point(106, 62);
  66.             this.OpenGLControl.Name = "OpenGLControl";
  67.             this.OpenGLControl.Size = new System.Drawing.Size(137, 103);
  68.             this.OpenGLControl.StencilBits = ((byte)(0));
  69.             this.OpenGLControl.TabIndex = 1;
  70.             this.OpenGLControl.PreviewKeyDown += new System.Windows.Forms.PreviewKeyDownEventHandler(this.OpenGLControl_PreviewKeyDown);
  71.             this.OpenGLControl.MouseDown += new System.Windows.Forms.MouseEventHandler(this.OpenGLControl_MouseDown);
  72.             this.OpenGLControl.MouseMove += new System.Windows.Forms.MouseEventHandler(this.OpenGLControl_MouseMove);
  73.             this.OpenGLControl.MouseUp += new System.Windows.Forms.MouseEventHandler(this.OpenGLControl_MouseUp);
  74.             // 
  75.             // panel2
  76.             // 
  77.             this.panel2.Controls.Add(this.label3);
  78.             this.panel2.Controls.Add(this.label2);
  79.             this.panel2.Controls.Add(this.numericUpDown2);
  80.             this.panel2.Controls.Add(this.numericUpDown1);
  81.             this.panel2.Controls.Add(this.checkBox2);
  82.             this.panel2.Controls.Add(this.checkBox1);
  83.             this.panel2.Controls.Add(this.TestsComboBox);
  84.             this.panel2.Controls.Add(this.label1);
  85.             this.panel2.Location = new System.Drawing.Point(390, 12);
  86.             this.panel2.Name = "panel2";
  87.             this.panel2.Size = new System.Drawing.Size(170, 242);
  88.             this.panel2.TabIndex = 4;
  89.             // 
  90.             // label3
  91.             // 
  92.             this.label3.AutoSize = true;
  93.             this.label3.Location = new System.Drawing.Point(18, 81);
  94.             this.label3.Name = "label3";
  95.             this.label3.Size = new System.Drawing.Size(32, 13);
  96.             this.label3.TabIndex = 10;
  97.             this.label3.Text = "Hertz";
  98.             // 
  99.             // label2
  100.             // 
  101.             this.label2.AutoSize = true;
  102.             this.label2.Location = new System.Drawing.Point(18, 55);
  103.             this.label2.Name = "label2";
  104.             this.label2.Size = new System.Drawing.Size(50, 13);
  105.             this.label2.TabIndex = 9;
  106.             this.label2.Text = "Iterations";
  107.             // 
  108.             // numericUpDown2
  109.             // 
  110.             this.numericUpDown2.Location = new System.Drawing.Point(71, 79);
  111.             this.numericUpDown2.Name = "numericUpDown2";
  112.             this.numericUpDown2.Size = new System.Drawing.Size(71, 20);
  113.             this.numericUpDown2.TabIndex = 8;
  114.             this.numericUpDown2.Value = new decimal(new int[] {
  115.             60,
  116.             0,
  117.             0,
  118.             0});
  119.             // 
  120.             // numericUpDown1
  121.             // 
  122.             this.numericUpDown1.Location = new System.Drawing.Point(71, 53);
  123.             this.numericUpDown1.Name = "numericUpDown1";
  124.             this.numericUpDown1.Size = new System.Drawing.Size(71, 20);
  125.             this.numericUpDown1.TabIndex = 7;
  126.             this.numericUpDown1.Value = new decimal(new int[] {
  127.             60,
  128.             0,
  129.             0,
  130.             0});
  131.             // 
  132.             // checkBox2
  133.             // 
  134.             this.checkBox2.AutoSize = true;
  135.             this.checkBox2.Checked = true;
  136.             this.checkBox2.CheckState = System.Windows.Forms.CheckState.Checked;
  137.             this.checkBox2.Location = new System.Drawing.Point(21, 128);
  138.             this.checkBox2.Name = "checkBox2";
  139.             this.checkBox2.Size = new System.Drawing.Size(93, 17);
  140.             this.checkBox2.TabIndex = 6;
  141.             this.checkBox2.Text = "Warm Starting";
  142.             this.checkBox2.UseVisualStyleBackColor = true;
  143.             // 
  144.             // checkBox1
  145.             // 
  146.             this.checkBox1.AutoSize = true;
  147.             this.checkBox1.Checked = true;
  148.             this.checkBox1.CheckState = System.Windows.Forms.CheckState.Checked;
  149.             this.checkBox1.Location = new System.Drawing.Point(21, 105);
  150.             this.checkBox1.Name = "checkBox1";
  151.             this.checkBox1.Size = new System.Drawing.Size(114, 17);
  152.             this.checkBox1.TabIndex = 5;
  153.             this.checkBox1.Text = "Position Correction";
  154.             this.checkBox1.UseVisualStyleBackColor = true;
  155.             // 
  156.             // TestsComboBox
  157.             // 
  158.             this.TestsComboBox.FormattingEnabled = true;
  159.             this.TestsComboBox.Location = new System.Drawing.Point(21, 26);
  160.             this.TestsComboBox.Name = "TestsComboBox";
  161.             this.TestsComboBox.Size = new System.Drawing.Size(121, 21);
  162.             this.TestsComboBox.TabIndex = 3;
  163.             // 
  164.             // label1
  165.             // 
  166.             this.label1.AutoSize = true;
  167.             this.label1.Location = new System.Drawing.Point(67, 10);
  168.             this.label1.Name = "label1";
  169.             this.label1.Size = new System.Drawing.Size(33, 13);
  170.             this.label1.TabIndex = 4;
  171.             this.label1.Text = "Tests";
  172.             // 
  173.             // RedrawTimer
  174.             // 
  175.             this.RedrawTimer.Enabled = true;
  176.             this.RedrawTimer.Interval = 30;
  177.             this.RedrawTimer.Tag = "";
  178.             this.RedrawTimer.Tick += new System.EventHandler(this.RedrawTimer_Tick);
  179.             // 
  180.             // MainWindow
  181.             // 
  182.             this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
  183.             this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
  184.             this.ClientSize = new System.Drawing.Size(572, 457);
  185.             this.Controls.Add(this.panel2);
  186.             this.Controls.Add(this.panel1);
  187.             this.Name = "MainWindow";
  188.             this.Text = "MainWindow";
  189.             this.Resize += new System.EventHandler(this.MainWindow_Resize);
  190.             this.Load += new System.EventHandler(this.MainWindow_Load);
  191.             this.panel1.ResumeLayout(false);
  192.             this.panel2.ResumeLayout(false);
  193.             this.panel2.PerformLayout();
  194.             ((System.ComponentModel.ISupportInitialize)(this.numericUpDown2)).EndInit();
  195.             ((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).EndInit();
  196.             this.ResumeLayout(false);
  197.         }
  198.         #endregion
  199.         private System.Windows.Forms.Panel panel1;
  200.         private Tao.Platform.Windows.SimpleOpenGlControl OpenGLControl;
  201.         private System.Windows.Forms.Panel panel2;
  202.         private System.Windows.Forms.Label label1;
  203.         private System.Windows.Forms.ComboBox TestsComboBox;
  204.         private System.Windows.Forms.Timer RedrawTimer;
  205.         private System.Windows.Forms.CheckBox checkBox2;
  206.         private System.Windows.Forms.CheckBox checkBox1;
  207.         private System.Windows.Forms.NumericUpDown numericUpDown2;
  208.         private System.Windows.Forms.NumericUpDown numericUpDown1;
  209.         private System.Windows.Forms.Label label3;
  210.         private System.Windows.Forms.Label label2;
  211.     }
  212. }