Box2DView.h
上传用户:gb3593
上传日期:2022-01-07
资源大小:3028k
文件大小:2k
- //
- // Box2DView.h
- // Box2D OpenGL View
- //
- // Box2D iPhone port by Simon Oliver - http://www.simonoliver.com - http://www.handcircus.com
- //
- #import <UIKit/UIKit.h>
- #import <OpenGLES/EAGL.h>
- #import <OpenGLES/ES1/gl.h>
- #import <OpenGLES/ES1/glext.h>
- #import "iPhoneTest.h"
- #import "Delegates.h"
- /*
- This class wraps the CAEAGLLayer from CoreAnimation into a convenient UIView subclass.
- The view content is basically an EAGL surface you render your OpenGL scene into.
- Note that setting the view non-opaque will only work if the EAGL surface has an alpha channel.
- */
- @interface Box2DView : UIView <UIAccelerometerDelegate> {
-
- @private
- /* The pixel dimensions of the backbuffer */
- GLint backingWidth;
- GLint backingHeight;
-
- EAGLContext *context;
-
- /* OpenGL names for the renderbuffer and framebuffers used to render to this view */
- GLuint viewRenderbuffer, viewFramebuffer;
-
- /* OpenGL name for the depth buffer that is attached to viewFramebuffer, if it exists (0 if it does not exist) */
- GLuint depthRenderbuffer;
-
- NSTimer *animationTimer;
- NSTimeInterval animationInterval;
-
- TestEntry* entry;
- Test* test;
- // Position offset and scale
- float sceneScale;
- CGPoint positionOffset;
- CGPoint lastWorldTouch;
- CGPoint lastScreenTouch;
-
- bool panning;
- int doubleClickValidCountdown;
-
- id<TestSelectDelegate> _delegate;
-
- }
- @property(assign) id<TestSelectDelegate> delegate;
- @property NSTimeInterval animationInterval;
- - (void)startAnimation;
- - (void)stopAnimation;
- - (void)drawView;
- -(void) selectTestEntry:(int) testIndex;
- @end