freeglut_std.h
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上传日期:2022-01-07
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- #ifndef __FREEGLUT_STD_H__
- #define __FREEGLUT_STD_H__
- /*
- * freeglut_std.h
- *
- * The GLUT-compatible part of the freeglut library include file
- *
- * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
- * Written by Pawel W. Olszta, <olszta@sourceforge.net>
- * Creation date: Thu Dec 2 1999
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
- * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
- #ifdef __cplusplus
- extern "C" {
- #endif
- /*
- * Under windows, we have to differentiate between static and dynamic libraries
- */
- #ifdef _WIN32
- /* #pragma may not be supported by some compilers.
- * Discussion by FreeGLUT developers suggests that
- * Visual C++ specific code involving pragmas may
- * need to move to a separate header. 24th Dec 2003
- */
- /* Define FREEGLUT_LIB_PRAGMAS to 1 to include library
- * pragmas or to 1 to exclude library pragmas.
- * The default behavior depends on the compiler/platform.
- */
- # ifndef FREEGLUT_LIB_PRAGMAS
- # if ( defined(_MSC_VER) || defined(__WATCOMC__) ) && !defined(_WIN32_WCE)
- # define FREEGLUT_LIB_PRAGMAS 1
- # else
- # define FREEGLUT_LIB_PRAGMAS 0
- # endif
- # endif
- # ifndef WIN32_LEAN_AND_MEAN
- # define WIN32_LEAN_AND_MEAN 1
- # endif
- # define NOMINMAX
- # include <Windows.h>
- /* Windows static library */
- # ifdef FREEGLUT_STATIC
- # define FGAPI
- # define FGAPIENTRY
- /* Link with Win32 static freeglut lib */
- # if FREEGLUT_LIB_PRAGMAS
- # pragma comment (lib, "freeglut_static.lib")
- # endif
- /* Windows shared library (DLL) */
- # else
- # define FGAPIENTRY __stdcall
- # if defined(FREEGLUT_EXPORTS)
- # define FGAPI __declspec(dllexport)
- # else
- # define FGAPI __declspec(dllimport)
- /* Link with Win32 shared freeglut lib */
- # if FREEGLUT_LIB_PRAGMAS
- # pragma comment (lib, "freeglut.lib")
- # endif
- # endif
- # endif
- /* Drag in other Windows libraries as required by FreeGLUT */
- # if FREEGLUT_LIB_PRAGMAS
- # pragma comment (lib, "glu32.lib") /* link OpenGL Utility lib */
- # pragma comment (lib, "opengl32.lib") /* link Microsoft OpenGL lib */
- # pragma comment (lib, "gdi32.lib") /* link Windows GDI lib */
- # pragma comment (lib, "winmm.lib") /* link Windows MultiMedia lib */
- # pragma comment (lib, "user32.lib") /* link Windows user lib */
- # endif
- #else
- /* Non-Windows definition of FGAPI and FGAPIENTRY */
- # define FGAPI
- # define FGAPIENTRY
- #endif
- /*
- * The freeglut and GLUT API versions
- */
- #define FREEGLUT 1
- #define GLUT_API_VERSION 4
- #define FREEGLUT_VERSION_2_0 1
- #define GLUT_XLIB_IMPLEMENTATION 13
- /*
- * Always include OpenGL and GLU headers
- */
- #include <GL/gl.h>
- #include <GL/glu.h>
- /*
- * GLUT API macro definitions -- the special key codes:
- */
- #define GLUT_KEY_F1 0x0001
- #define GLUT_KEY_F2 0x0002
- #define GLUT_KEY_F3 0x0003
- #define GLUT_KEY_F4 0x0004
- #define GLUT_KEY_F5 0x0005
- #define GLUT_KEY_F6 0x0006
- #define GLUT_KEY_F7 0x0007
- #define GLUT_KEY_F8 0x0008
- #define GLUT_KEY_F9 0x0009
- #define GLUT_KEY_F10 0x000A
- #define GLUT_KEY_F11 0x000B
- #define GLUT_KEY_F12 0x000C
- #define GLUT_KEY_LEFT 0x0064
- #define GLUT_KEY_UP 0x0065
- #define GLUT_KEY_RIGHT 0x0066
- #define GLUT_KEY_DOWN 0x0067
- #define GLUT_KEY_PAGE_UP 0x0068
- #define GLUT_KEY_PAGE_DOWN 0x0069
- #define GLUT_KEY_HOME 0x006A
- #define GLUT_KEY_END 0x006B
- #define GLUT_KEY_INSERT 0x006C
- /*
- * GLUT API macro definitions -- mouse state definitions
- */
- #define GLUT_LEFT_BUTTON 0x0000
- #define GLUT_MIDDLE_BUTTON 0x0001
- #define GLUT_RIGHT_BUTTON 0x0002
- #define GLUT_DOWN 0x0000
- #define GLUT_UP 0x0001
- #define GLUT_LEFT 0x0000
- #define GLUT_ENTERED 0x0001
- /*
- * GLUT API macro definitions -- the display mode definitions
- */
- #define GLUT_RGB 0x0000
- #define GLUT_RGBA 0x0000
- #define GLUT_INDEX 0x0001
- #define GLUT_SINGLE 0x0000
- #define GLUT_DOUBLE 0x0002
- #define GLUT_ACCUM 0x0004
- #define GLUT_ALPHA 0x0008
- #define GLUT_DEPTH 0x0010
- #define GLUT_STENCIL 0x0020
- #define GLUT_MULTISAMPLE 0x0080
- #define GLUT_STEREO 0x0100
- #define GLUT_LUMINANCE 0x0200
- /*
- * GLUT API macro definitions -- windows and menu related definitions
- */
- #define GLUT_MENU_NOT_IN_USE 0x0000
- #define GLUT_MENU_IN_USE 0x0001
- #define GLUT_NOT_VISIBLE 0x0000
- #define GLUT_VISIBLE 0x0001
- #define GLUT_HIDDEN 0x0000
- #define GLUT_FULLY_RETAINED 0x0001
- #define GLUT_PARTIALLY_RETAINED 0x0002
- #define GLUT_FULLY_COVERED 0x0003
- /*
- * GLUT API macro definitions -- fonts definitions
- *
- * Steve Baker suggested to make it binary compatible with GLUT:
- */
- #if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) || defined(__WATCOMC__)
- # define GLUT_STROKE_ROMAN ((void *)0x0000)
- # define GLUT_STROKE_MONO_ROMAN ((void *)0x0001)
- # define GLUT_BITMAP_9_BY_15 ((void *)0x0002)
- # define GLUT_BITMAP_8_BY_13 ((void *)0x0003)
- # define GLUT_BITMAP_TIMES_ROMAN_10 ((void *)0x0004)
- # define GLUT_BITMAP_TIMES_ROMAN_24 ((void *)0x0005)
- # define GLUT_BITMAP_HELVETICA_10 ((void *)0x0006)
- # define GLUT_BITMAP_HELVETICA_12 ((void *)0x0007)
- # define GLUT_BITMAP_HELVETICA_18 ((void *)0x0008)
- #else
- /*
- * I don't really know if it's a good idea... But here it goes:
- */
- extern void* glutStrokeRoman;
- extern void* glutStrokeMonoRoman;
- extern void* glutBitmap9By15;
- extern void* glutBitmap8By13;
- extern void* glutBitmapTimesRoman10;
- extern void* glutBitmapTimesRoman24;
- extern void* glutBitmapHelvetica10;
- extern void* glutBitmapHelvetica12;
- extern void* glutBitmapHelvetica18;
- /*
- * Those pointers will be used by following definitions:
- */
- # define GLUT_STROKE_ROMAN ((void *) &glutStrokeRoman)
- # define GLUT_STROKE_MONO_ROMAN ((void *) &glutStrokeMonoRoman)
- # define GLUT_BITMAP_9_BY_15 ((void *) &glutBitmap9By15)
- # define GLUT_BITMAP_8_BY_13 ((void *) &glutBitmap8By13)
- # define GLUT_BITMAP_TIMES_ROMAN_10 ((void *) &glutBitmapTimesRoman10)
- # define GLUT_BITMAP_TIMES_ROMAN_24 ((void *) &glutBitmapTimesRoman24)
- # define GLUT_BITMAP_HELVETICA_10 ((void *) &glutBitmapHelvetica10)
- # define GLUT_BITMAP_HELVETICA_12 ((void *) &glutBitmapHelvetica12)
- # define GLUT_BITMAP_HELVETICA_18 ((void *) &glutBitmapHelvetica18)
- #endif
- /*
- * GLUT API macro definitions -- the glutGet parameters
- */
- #define GLUT_WINDOW_X 0x0064
- #define GLUT_WINDOW_Y 0x0065
- #define GLUT_WINDOW_WIDTH 0x0066
- #define GLUT_WINDOW_HEIGHT 0x0067
- #define GLUT_WINDOW_BUFFER_SIZE 0x0068
- #define GLUT_WINDOW_STENCIL_SIZE 0x0069
- #define GLUT_WINDOW_DEPTH_SIZE 0x006A
- #define GLUT_WINDOW_RED_SIZE 0x006B
- #define GLUT_WINDOW_GREEN_SIZE 0x006C
- #define GLUT_WINDOW_BLUE_SIZE 0x006D
- #define GLUT_WINDOW_ALPHA_SIZE 0x006E
- #define GLUT_WINDOW_ACCUM_RED_SIZE 0x006F
- #define GLUT_WINDOW_ACCUM_GREEN_SIZE 0x0070
- #define GLUT_WINDOW_ACCUM_BLUE_SIZE 0x0071
- #define GLUT_WINDOW_ACCUM_ALPHA_SIZE 0x0072
- #define GLUT_WINDOW_DOUBLEBUFFER 0x0073
- #define GLUT_WINDOW_RGBA 0x0074
- #define GLUT_WINDOW_PARENT 0x0075
- #define GLUT_WINDOW_NUM_CHILDREN 0x0076
- #define GLUT_WINDOW_COLORMAP_SIZE 0x0077
- #define GLUT_WINDOW_NUM_SAMPLES 0x0078
- #define GLUT_WINDOW_STEREO 0x0079
- #define GLUT_WINDOW_CURSOR 0x007A
- #define GLUT_SCREEN_WIDTH 0x00C8
- #define GLUT_SCREEN_HEIGHT 0x00C9
- #define GLUT_SCREEN_WIDTH_MM 0x00CA
- #define GLUT_SCREEN_HEIGHT_MM 0x00CB
- #define GLUT_MENU_NUM_ITEMS 0x012C
- #define GLUT_DISPLAY_MODE_POSSIBLE 0x0190
- #define GLUT_INIT_WINDOW_X 0x01F4
- #define GLUT_INIT_WINDOW_Y 0x01F5
- #define GLUT_INIT_WINDOW_WIDTH 0x01F6
- #define GLUT_INIT_WINDOW_HEIGHT 0x01F7
- #define GLUT_INIT_DISPLAY_MODE 0x01F8
- #define GLUT_ELAPSED_TIME 0x02BC
- #define GLUT_WINDOW_FORMAT_ID 0x007B
- /*
- * GLUT API macro definitions -- the glutDeviceGet parameters
- */
- #define GLUT_HAS_KEYBOARD 0x0258
- #define GLUT_HAS_MOUSE 0x0259
- #define GLUT_HAS_SPACEBALL 0x025A
- #define GLUT_HAS_DIAL_AND_BUTTON_BOX 0x025B
- #define GLUT_HAS_TABLET 0x025C
- #define GLUT_NUM_MOUSE_BUTTONS 0x025D
- #define GLUT_NUM_SPACEBALL_BUTTONS 0x025E
- #define GLUT_NUM_BUTTON_BOX_BUTTONS 0x025F
- #define GLUT_NUM_DIALS 0x0260
- #define GLUT_NUM_TABLET_BUTTONS 0x0261
- #define GLUT_DEVICE_IGNORE_KEY_REPEAT 0x0262
- #define GLUT_DEVICE_KEY_REPEAT 0x0263
- #define GLUT_HAS_JOYSTICK 0x0264
- #define GLUT_OWNS_JOYSTICK 0x0265
- #define GLUT_JOYSTICK_BUTTONS 0x0266
- #define GLUT_JOYSTICK_AXES 0x0267
- #define GLUT_JOYSTICK_POLL_RATE 0x0268
- /*
- * GLUT API macro definitions -- the glutLayerGet parameters
- */
- #define GLUT_OVERLAY_POSSIBLE 0x0320
- #define GLUT_LAYER_IN_USE 0x0321
- #define GLUT_HAS_OVERLAY 0x0322
- #define GLUT_TRANSPARENT_INDEX 0x0323
- #define GLUT_NORMAL_DAMAGED 0x0324
- #define GLUT_OVERLAY_DAMAGED 0x0325
- /*
- * GLUT API macro definitions -- the glutVideoResizeGet parameters
- */
- #define GLUT_VIDEO_RESIZE_POSSIBLE 0x0384
- #define GLUT_VIDEO_RESIZE_IN_USE 0x0385
- #define GLUT_VIDEO_RESIZE_X_DELTA 0x0386
- #define GLUT_VIDEO_RESIZE_Y_DELTA 0x0387
- #define GLUT_VIDEO_RESIZE_WIDTH_DELTA 0x0388
- #define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 0x0389
- #define GLUT_VIDEO_RESIZE_X 0x038A
- #define GLUT_VIDEO_RESIZE_Y 0x038B
- #define GLUT_VIDEO_RESIZE_WIDTH 0x038C
- #define GLUT_VIDEO_RESIZE_HEIGHT 0x038D
- /*
- * GLUT API macro definitions -- the glutUseLayer parameters
- */
- #define GLUT_NORMAL 0x0000
- #define GLUT_OVERLAY 0x0001
- /*
- * GLUT API macro definitions -- the glutGetModifiers parameters
- */
- #define GLUT_ACTIVE_SHIFT 0x0001
- #define GLUT_ACTIVE_CTRL 0x0002
- #define GLUT_ACTIVE_ALT 0x0004
- /*
- * GLUT API macro definitions -- the glutSetCursor parameters
- */
- #define GLUT_CURSOR_RIGHT_ARROW 0x0000
- #define GLUT_CURSOR_LEFT_ARROW 0x0001
- #define GLUT_CURSOR_INFO 0x0002
- #define GLUT_CURSOR_DESTROY 0x0003
- #define GLUT_CURSOR_HELP 0x0004
- #define GLUT_CURSOR_CYCLE 0x0005
- #define GLUT_CURSOR_SPRAY 0x0006
- #define GLUT_CURSOR_WAIT 0x0007
- #define GLUT_CURSOR_TEXT 0x0008
- #define GLUT_CURSOR_CROSSHAIR 0x0009
- #define GLUT_CURSOR_UP_DOWN 0x000A
- #define GLUT_CURSOR_LEFT_RIGHT 0x000B
- #define GLUT_CURSOR_TOP_SIDE 0x000C
- #define GLUT_CURSOR_BOTTOM_SIDE 0x000D
- #define GLUT_CURSOR_LEFT_SIDE 0x000E
- #define GLUT_CURSOR_RIGHT_SIDE 0x000F
- #define GLUT_CURSOR_TOP_LEFT_CORNER 0x0010
- #define GLUT_CURSOR_TOP_RIGHT_CORNER 0x0011
- #define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 0x0012
- #define GLUT_CURSOR_BOTTOM_LEFT_CORNER 0x0013
- #define GLUT_CURSOR_INHERIT 0x0064
- #define GLUT_CURSOR_NONE 0x0065
- #define GLUT_CURSOR_FULL_CROSSHAIR 0x0066
- /*
- * GLUT API macro definitions -- RGB color component specification definitions
- */
- #define GLUT_RED 0x0000
- #define GLUT_GREEN 0x0001
- #define GLUT_BLUE 0x0002
- /*
- * GLUT API macro definitions -- additional keyboard and joystick definitions
- */
- #define GLUT_KEY_REPEAT_OFF 0x0000
- #define GLUT_KEY_REPEAT_ON 0x0001
- #define GLUT_KEY_REPEAT_DEFAULT 0x0002
- #define GLUT_JOYSTICK_BUTTON_A 0x0001
- #define GLUT_JOYSTICK_BUTTON_B 0x0002
- #define GLUT_JOYSTICK_BUTTON_C 0x0004
- #define GLUT_JOYSTICK_BUTTON_D 0x0008
- /*
- * GLUT API macro definitions -- game mode definitions
- */
- #define GLUT_GAME_MODE_ACTIVE 0x0000
- #define GLUT_GAME_MODE_POSSIBLE 0x0001
- #define GLUT_GAME_MODE_WIDTH 0x0002
- #define GLUT_GAME_MODE_HEIGHT 0x0003
- #define GLUT_GAME_MODE_PIXEL_DEPTH 0x0004
- #define GLUT_GAME_MODE_REFRESH_RATE 0x0005
- #define GLUT_GAME_MODE_DISPLAY_CHANGED 0x0006
- /*
- * Initialization functions, see fglut_init.c
- */
- FGAPI void FGAPIENTRY glutInit( int* pargc, char** argv );
- FGAPI void FGAPIENTRY glutInitWindowPosition( int x, int y );
- FGAPI void FGAPIENTRY glutInitWindowSize( int width, int height );
- FGAPI void FGAPIENTRY glutInitDisplayMode( unsigned int displayMode );
- FGAPI void FGAPIENTRY glutInitDisplayString( const char* displayMode );
- /*
- * Process loop function, see freeglut_main.c
- */
- FGAPI void FGAPIENTRY glutMainLoop( void );
- /*
- * Window management functions, see freeglut_window.c
- */
- FGAPI int FGAPIENTRY glutCreateWindow( const char* title );
- FGAPI int FGAPIENTRY glutCreateSubWindow( int window, int x, int y, int width, int height );
- FGAPI void FGAPIENTRY glutDestroyWindow( int window );
- FGAPI void FGAPIENTRY glutSetWindow( int window );
- FGAPI int FGAPIENTRY glutGetWindow( void );
- FGAPI void FGAPIENTRY glutSetWindowTitle( const char* title );
- FGAPI void FGAPIENTRY glutSetIconTitle( const char* title );
- FGAPI void FGAPIENTRY glutReshapeWindow( int width, int height );
- FGAPI void FGAPIENTRY glutPositionWindow( int x, int y );
- FGAPI void FGAPIENTRY glutShowWindow( void );
- FGAPI void FGAPIENTRY glutHideWindow( void );
- FGAPI void FGAPIENTRY glutIconifyWindow( void );
- FGAPI void FGAPIENTRY glutPushWindow( void );
- FGAPI void FGAPIENTRY glutPopWindow( void );
- FGAPI void FGAPIENTRY glutFullScreen( void );
- /*
- * Display-connected functions, see freeglut_display.c
- */
- FGAPI void FGAPIENTRY glutPostWindowRedisplay( int window );
- FGAPI void FGAPIENTRY glutPostRedisplay( void );
- FGAPI void FGAPIENTRY glutSwapBuffers( void );
- /*
- * Mouse cursor functions, see freeglut_cursor.c
- */
- FGAPI void FGAPIENTRY glutWarpPointer( int x, int y );
- FGAPI void FGAPIENTRY glutSetCursor( int cursor );
- /*
- * Overlay stuff, see freeglut_overlay.c
- */
- FGAPI void FGAPIENTRY glutEstablishOverlay( void );
- FGAPI void FGAPIENTRY glutRemoveOverlay( void );
- FGAPI void FGAPIENTRY glutUseLayer( GLenum layer );
- FGAPI void FGAPIENTRY glutPostOverlayRedisplay( void );
- FGAPI void FGAPIENTRY glutPostWindowOverlayRedisplay( int window );
- FGAPI void FGAPIENTRY glutShowOverlay( void );
- FGAPI void FGAPIENTRY glutHideOverlay( void );
- /*
- * Menu stuff, see freeglut_menu.c
- */
- FGAPI int FGAPIENTRY glutCreateMenu( void (* callback)( int menu ) );
- FGAPI void FGAPIENTRY glutDestroyMenu( int menu );
- FGAPI int FGAPIENTRY glutGetMenu( void );
- FGAPI void FGAPIENTRY glutSetMenu( int menu );
- FGAPI void FGAPIENTRY glutAddMenuEntry( const char* label, int value );
- FGAPI void FGAPIENTRY glutAddSubMenu( const char* label, int subMenu );
- FGAPI void FGAPIENTRY glutChangeToMenuEntry( int item, const char* label, int value );
- FGAPI void FGAPIENTRY glutChangeToSubMenu( int item, const char* label, int value );
- FGAPI void FGAPIENTRY glutRemoveMenuItem( int item );
- FGAPI void FGAPIENTRY glutAttachMenu( int button );
- FGAPI void FGAPIENTRY glutDetachMenu( int button );
- /*
- * Global callback functions, see freeglut_callbacks.c
- */
- FGAPI void FGAPIENTRY glutTimerFunc( unsigned int time, void (* callback)( int ), int value );
- FGAPI void FGAPIENTRY glutIdleFunc( void (* callback)( void ) );
- /*
- * Window-specific callback functions, see freeglut_callbacks.c
- */
- FGAPI void FGAPIENTRY glutKeyboardFunc( void (* callback)( unsigned char, int, int ) );
- FGAPI void FGAPIENTRY glutSpecialFunc( void (* callback)( int, int, int ) );
- FGAPI void FGAPIENTRY glutReshapeFunc( void (* callback)( int, int ) );
- FGAPI void FGAPIENTRY glutVisibilityFunc( void (* callback)( int ) );
- FGAPI void FGAPIENTRY glutDisplayFunc( void (* callback)( void ) );
- FGAPI void FGAPIENTRY glutMouseFunc( void (* callback)( int, int, int, int ) );
- FGAPI void FGAPIENTRY glutMotionFunc( void (* callback)( int, int ) );
- FGAPI void FGAPIENTRY glutPassiveMotionFunc( void (* callback)( int, int ) );
- FGAPI void FGAPIENTRY glutEntryFunc( void (* callback)( int ) );
- FGAPI void FGAPIENTRY glutKeyboardUpFunc( void (* callback)( unsigned char, int, int ) );
- FGAPI void FGAPIENTRY glutSpecialUpFunc( void (* callback)( int, int, int ) );
- FGAPI void FGAPIENTRY glutJoystickFunc( void (* callback)( unsigned int, int, int, int ), int pollInterval );
- FGAPI void FGAPIENTRY glutMenuStateFunc( void (* callback)( int ) );
- FGAPI void FGAPIENTRY glutMenuStatusFunc( void (* callback)( int, int, int ) );
- FGAPI void FGAPIENTRY glutOverlayDisplayFunc( void (* callback)( void ) );
- FGAPI void FGAPIENTRY glutWindowStatusFunc( void (* callback)( int ) );
- FGAPI void FGAPIENTRY glutSpaceballMotionFunc( void (* callback)( int, int, int ) );
- FGAPI void FGAPIENTRY glutSpaceballRotateFunc( void (* callback)( int, int, int ) );
- FGAPI void FGAPIENTRY glutSpaceballButtonFunc( void (* callback)( int, int ) );
- FGAPI void FGAPIENTRY glutButtonBoxFunc( void (* callback)( int, int ) );
- FGAPI void FGAPIENTRY glutDialsFunc( void (* callback)( int, int ) );
- FGAPI void FGAPIENTRY glutTabletMotionFunc( void (* callback)( int, int ) );
- FGAPI void FGAPIENTRY glutTabletButtonFunc( void (* callback)( int, int, int, int ) );
- /*
- * State setting and retrieval functions, see freeglut_state.c
- */
- FGAPI int FGAPIENTRY glutGet( GLenum query );
- FGAPI int FGAPIENTRY glutDeviceGet( GLenum query );
- FGAPI int FGAPIENTRY glutGetModifiers( void );
- FGAPI int FGAPIENTRY glutLayerGet( GLenum query );
- /*
- * Font stuff, see freeglut_font.c
- */
- FGAPI void FGAPIENTRY glutBitmapCharacter( void* font, int character );
- FGAPI int FGAPIENTRY glutBitmapWidth( void* font, int character );
- FGAPI void FGAPIENTRY glutStrokeCharacter( void* font, int character );
- FGAPI int FGAPIENTRY glutStrokeWidth( void* font, int character );
- FGAPI int FGAPIENTRY glutBitmapLength( void* font, const unsigned char* string );
- FGAPI int FGAPIENTRY glutStrokeLength( void* font, const unsigned char* string );
- /*
- * Geometry functions, see freeglut_geometry.c
- */
- FGAPI void FGAPIENTRY glutWireCube( GLdouble size );
- FGAPI void FGAPIENTRY glutSolidCube( GLdouble size );
- FGAPI void FGAPIENTRY glutWireSphere( GLdouble radius, GLint slices, GLint stacks );
- FGAPI void FGAPIENTRY glutSolidSphere( GLdouble radius, GLint slices, GLint stacks );
- FGAPI void FGAPIENTRY glutWireCone( GLdouble base, GLdouble height, GLint slices, GLint stacks );
- FGAPI void FGAPIENTRY glutSolidCone( GLdouble base, GLdouble height, GLint slices, GLint stacks );
- FGAPI void FGAPIENTRY glutWireTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings );
- FGAPI void FGAPIENTRY glutSolidTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings );
- FGAPI void FGAPIENTRY glutWireDodecahedron( void );
- FGAPI void FGAPIENTRY glutSolidDodecahedron( void );
- FGAPI void FGAPIENTRY glutWireOctahedron( void );
- FGAPI void FGAPIENTRY glutSolidOctahedron( void );
- FGAPI void FGAPIENTRY glutWireTetrahedron( void );
- FGAPI void FGAPIENTRY glutSolidTetrahedron( void );
- FGAPI void FGAPIENTRY glutWireIcosahedron( void );
- FGAPI void FGAPIENTRY glutSolidIcosahedron( void );
- /*
- * Teapot rendering functions, found in freeglut_teapot.c
- */
- FGAPI void FGAPIENTRY glutWireTeapot( GLdouble size );
- FGAPI void FGAPIENTRY glutSolidTeapot( GLdouble size );
- /*
- * Game mode functions, see freeglut_gamemode.c
- */
- FGAPI void FGAPIENTRY glutGameModeString( const char* string );
- FGAPI int FGAPIENTRY glutEnterGameMode( void );
- FGAPI void FGAPIENTRY glutLeaveGameMode( void );
- FGAPI int FGAPIENTRY glutGameModeGet( GLenum query );
- /*
- * Video resize functions, see freeglut_videoresize.c
- */
- FGAPI int FGAPIENTRY glutVideoResizeGet( GLenum query );
- FGAPI void FGAPIENTRY glutSetupVideoResizing( void );
- FGAPI void FGAPIENTRY glutStopVideoResizing( void );
- FGAPI void FGAPIENTRY glutVideoResize( int x, int y, int width, int height );
- FGAPI void FGAPIENTRY glutVideoPan( int x, int y, int width, int height );
- /*
- * Colormap functions, see freeglut_misc.c
- */
- FGAPI void FGAPIENTRY glutSetColor( int color, GLfloat red, GLfloat green, GLfloat blue );
- FGAPI GLfloat FGAPIENTRY glutGetColor( int color, int component );
- FGAPI void FGAPIENTRY glutCopyColormap( int window );
- /*
- * Misc keyboard and joystick functions, see freeglut_misc.c
- */
- FGAPI void FGAPIENTRY glutIgnoreKeyRepeat( int ignore );
- FGAPI void FGAPIENTRY glutSetKeyRepeat( int repeatMode );
- FGAPI void FGAPIENTRY glutForceJoystickFunc( void );
- /*
- * Misc functions, see freeglut_misc.c
- */
- FGAPI int FGAPIENTRY glutExtensionSupported( const char* extension );
- FGAPI void FGAPIENTRY glutReportErrors( void );
- /* Comment from glut.h of classic GLUT:
- Win32 has an annoying issue where there are multiple C run-time
- libraries (CRTs). If the executable is linked with a different CRT
- from the GLUT DLL, the GLUT DLL will not share the same CRT static
- data seen by the executable. In particular, atexit callbacks registered
- in the executable will not be called if GLUT calls its (different)
- exit routine). GLUT is typically built with the
- "/MD" option (the CRT with multithreading DLL support), but the Visual
- C++ linker default is "/ML" (the single threaded CRT).
- One workaround to this issue is requiring users to always link with
- the same CRT as GLUT is compiled with. That requires users supply a
- non-standard option. GLUT 3.7 has its own built-in workaround where
- the executable's "exit" function pointer is covertly passed to GLUT.
- GLUT then calls the executable's exit function pointer to ensure that
- any "atexit" calls registered by the application are called if GLUT
- needs to exit.
- Note that the __glut*WithExit routines should NEVER be called directly.
- To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. */
- /* to get the prototype for exit() */
- #include <stdlib.h>
- #if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK) && !defined(__WATCOMC__)
- FGAPI void FGAPIENTRY __glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int));
- FGAPI int FGAPIENTRY __glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int));
- FGAPI int FGAPIENTRY __glutCreateMenuWithExit(void (* func)(int), void (__cdecl *exitfunc)(int));
- #ifndef FREEGLUT_BUILDING_LIB
- #if defined(__GNUC__)
- #define FGUNUSED __attribute__((unused))
- #else
- #define FGUNUSED
- #endif
- static void FGAPIENTRY FGUNUSED glutInit_ATEXIT_HACK(int *argcp, char **argv) { __glutInitWithExit(argcp, argv, exit); }
- #define glutInit glutInit_ATEXIT_HACK
- static int FGAPIENTRY FGUNUSED glutCreateWindow_ATEXIT_HACK(const char *title) { return __glutCreateWindowWithExit(title, exit); }
- #define glutCreateWindow glutCreateWindow_ATEXIT_HACK
- static int FGAPIENTRY FGUNUSED glutCreateMenu_ATEXIT_HACK(void (* func)(int)) { return __glutCreateMenuWithExit(func, exit); }
- #define glutCreateMenu glutCreateMenu_ATEXIT_HACK
- #endif
- #endif
- #ifdef __cplusplus
- }
- #endif
- /*** END OF FILE ***/
- #endif /* __FREEGLUT_STD_H__ */