- set(BOX2D_Collision_SRCS
- Collision/b2BroadPhase.cpp
- Collision/b2CollideCircle.cpp
- Collision/b2CollidePolygon.cpp
- Collision/b2Collision.cpp
- Collision/b2Distance.cpp
- Collision/b2DynamicTree.cpp
- Collision/b2TimeOfImpact.cpp
- )
- set(BOX2D_Collision_HDRS
- Collision/b2BroadPhase.h
- Collision/b2Collision.h
- Collision/b2Distance.h
- Collision/b2DynamicTree.h
- Collision/b2TimeOfImpact.h
- )
- set(BOX2D_Shapes_SRCS
- Collision/Shapes/b2CircleShape.cpp
- Collision/Shapes/b2PolygonShape.cpp
- )
- set(BOX2D_Shapes_HDRS
- Collision/Shapes/b2CircleShape.h
- Collision/Shapes/b2PolygonShape.h
- Collision/Shapes/b2Shape.h
- )
- set(BOX2D_Common_SRCS
- Common/b2BlockAllocator.cpp
- Common/b2Math.cpp
- Common/b2Settings.cpp
- Common/b2StackAllocator.cpp
- )
- set(BOX2D_Common_HDRS
- Common/b2BlockAllocator.h
- Common/b2Math.h
- Common/b2Settings.h
- Common/b2StackAllocator.h
- )
- set(BOX2D_Dynamics_SRCS
- Dynamics/b2Body.cpp
- Dynamics/b2ContactManager.cpp
- Dynamics/b2Fixture.cpp
- Dynamics/b2Island.cpp
- Dynamics/b2World.cpp
- Dynamics/b2WorldCallbacks.cpp
- )
- set(BOX2D_Dynamics_HDRS
- Dynamics/b2Body.h
- Dynamics/b2ContactManager.h
- Dynamics/b2Fixture.h
- Dynamics/b2Island.h
- Dynamics/b2TimeStep.h
- Dynamics/b2World.h
- Dynamics/b2WorldCallbacks.h
- )
- set(BOX2D_Contacts_SRCS
- Dynamics/Contacts/b2CircleContact.cpp
- Dynamics/Contacts/b2Contact.cpp
- Dynamics/Contacts/b2ContactSolver.cpp
- Dynamics/Contacts/b2PolygonAndCircleContact.cpp
- Dynamics/Contacts/b2PolygonContact.cpp
- Dynamics/Contacts/b2TOISolver.cpp
- )
- set(BOX2D_Contacts_HDRS
- Dynamics/Contacts/b2CircleContact.h
- Dynamics/Contacts/b2Contact.h
- Dynamics/Contacts/b2ContactSolver.h
- Dynamics/Contacts/b2PolygonAndCircleContact.h
- Dynamics/Contacts/b2PolygonContact.h
- Dynamics/Contacts/b2TOISolver.h
- )
- set(BOX2D_Joints_SRCS
- Dynamics/Joints/b2DistanceJoint.cpp
- Dynamics/Joints/b2FrictionJoint.cpp
- Dynamics/Joints/b2GearJoint.cpp
- Dynamics/Joints/b2Joint.cpp
- Dynamics/Joints/b2LineJoint.cpp
- Dynamics/Joints/b2MouseJoint.cpp
- Dynamics/Joints/b2PrismaticJoint.cpp
- Dynamics/Joints/b2PulleyJoint.cpp
- Dynamics/Joints/b2RevoluteJoint.cpp
- Dynamics/Joints/b2WeldJoint.cpp
- )
- set(BOX2D_Joints_HDRS
- Dynamics/Joints/b2DistanceJoint.h
- Dynamics/Joints/b2FrictionJoint.h
- Dynamics/Joints/b2GearJoint.h
- Dynamics/Joints/b2Joint.h
- Dynamics/Joints/b2LineJoint.h
- Dynamics/Joints/b2MouseJoint.h
- Dynamics/Joints/b2PrismaticJoint.h
- Dynamics/Joints/b2PulleyJoint.h
- Dynamics/Joints/b2RevoluteJoint.h
- Dynamics/Joints/b2WeldJoint.h
- )
- set(BOX2D_General_HDRS
- Box2D.h
- )
- include_directories( ../ )
- if(BOX2D_BUILD_SHARED)
- add_library(Box2D_shared SHARED
- ${BOX2D_General_HDRS}
- ${BOX2D_Joints_SRCS}
- ${BOX2D_Joints_HDRS}
- ${BOX2D_Contacts_SRCS}
- ${BOX2D_Contacts_HDRS}
- ${BOX2D_Dynamics_SRCS}
- ${BOX2D_Dynamics_HDRS}
- ${BOX2D_Common_SRCS}
- ${BOX2D_Common_HDRS}
- ${BOX2D_Shapes_SRCS}
- ${BOX2D_Shapes_HDRS}
- ${BOX2D_Collision_SRCS}
- ${BOX2D_Collision_HDRS}
- )
- set_target_properties(Box2D_shared PROPERTIES
- OUTPUT_NAME "Box2D"
- CLEAN_DIRECT_OUTPUT 1
- VERSION ${BOX2D_VERSION}
- )
- endif()
- if(BOX2D_BUILD_STATIC)
- add_library(Box2D STATIC
- ${BOX2D_General_HDRS}
- ${BOX2D_Joints_SRCS}
- ${BOX2D_Joints_HDRS}
- ${BOX2D_Contacts_SRCS}
- ${BOX2D_Contacts_HDRS}
- ${BOX2D_Dynamics_SRCS}
- ${BOX2D_Dynamics_HDRS}
- ${BOX2D_Common_SRCS}
- ${BOX2D_Common_HDRS}
- ${BOX2D_Shapes_SRCS}
- ${BOX2D_Shapes_HDRS}
- ${BOX2D_Collision_SRCS}
- ${BOX2D_Collision_HDRS}
- )
- set_target_properties(Box2D PROPERTIES
- CLEAN_DIRECT_OUTPUT 1
- VERSION ${BOX2D_VERSION}
- )
- endif()
- if(MSVC)
- # These are used to create visual studio folders.
- source_group(Collision FILES ${BOX2D_Collision_SRCS} ${BOX2D_Collision_HDRS})
- source_group(Collision\Shapes FILES ${BOX2D_Shapes_SRCS} ${BOX2D_Shapes_HDRS})
- source_group(Common FILES ${BOX2D_Common_SRCS} ${BOX2D_Common_HDRS})
- source_group(Dynamics FILES ${BOX2D_Dynamics_SRCS} ${BOX2D_Dynamics_HDRS})
- source_group(Dynamics\Contacts FILES ${BOX2D_Contacts_SRCS} ${BOX2D_Contacts_HDRS})
- source_group(Dynamics\Joints FILES ${BOX2D_Joints_SRCS} ${BOX2D_Joints_HDRS})
- source_group(Include FILES ${BOX2D_General_HDRS})
- endif()
- if(BOX2D_INSTALL)
- # install headers
- install(FILES ${BOX2D_General_HDRS} DESTINATION include/Box2D)
- install(FILES ${BOX2D_Collision_HDRS} DESTINATION include/Box2D/Collision)
- install(FILES ${BOX2D_Shapes_HDRS} DESTINATION include/Box2D/Collision/Shapes)
- install(FILES ${BOX2D_Common_HDRS} DESTINATION include/Box2D/Common)
- install(FILES ${BOX2D_Dynamics_HDRS} DESTINATION include/Box2D/Dynamics)
- install(FILES ${BOX2D_Contacts_HDRS} DESTINATION include/Box2D/Dynamics/Contacts)
- install(FILES ${BOX2D_Joints_HDRS} DESTINATION include/Box2D/Dynamics/Joints)
- # install libraries
- if(BOX2D_BUILD_SHARED)
- install(TARGETS Box2D_shared EXPORT Box2D-targets DESTINATION lib)
- endif()
- if(BOX2D_BUILD_STATIC)
- install(TARGETS Box2D EXPORT Box2D-targets DESTINATION lib)
- endif()
- # install build system hooks for third-party apps
- install(EXPORT Box2D-targets DESTINATION lib/Box2D)
- install(FILES Box2DConfig.cmake DESTINATION lib/Box2D)
- endif(BOX2D_INSTALL)