b2GravityController.h
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上传日期:2022-01-07
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- /*
- * Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef B2_GRAVITYCONTROLLER_H
- #define B2_GRAVITYCONTROLLER_H
- #include "b2Controller.h"
- class b2GravityControllerDef;
- /// Applies simplified gravity between every pair of bodies
- class b2GravityController : public b2Controller{
- public:
- /// Specifies the strength of the gravitiation force
- float32 G;
- /// If true, gravity is proportional to r^-2, otherwise r^-1
- bool invSqr;
- /// @see b2Controller::Step
- void Step(const b2TimeStep& step);
- protected:
- void Destroy(b2BlockAllocator* allocator);
- private:
- friend class b2GravityControllerDef;
- b2GravityController(const b2GravityControllerDef* def);
- };
- /// This class is used to build gravity controllers
- class b2GravityControllerDef : public b2ControllerDef
- {
- public:
- /// Specifies the strength of the gravitiation force
- float32 G;
- /// If true, gravity is proportional to r^-2, otherwise r^-1
- bool invSqr;
- private:
- b2GravityController* Create(b2BlockAllocator* allocator) const;
- };
- #endif