GLUI.cbp
上传用户:gb3593
上传日期:2022-01-07
资源大小:3028k
文件大小:4k
- <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
- <CodeBlocks_project_file>
- <FileVersion major="1" minor="6" />
- <Project>
- <Option title="GLUI" />
- <Option pch_mode="2" />
- <Option compiler="gcc" />
- <Build>
- <Target title="Debug">
- <Option output="....LibrarylibGLUI" prefix_auto="1" extension_auto="1" />
- <Option working_dir="" />
- <Option object_output="objDebug" />
- <Option type="2" />
- <Option compiler="gcc" />
- <Compiler>
- <Add option="-g" />
- </Compiler>
- </Target>
- <Target title="Release">
- <Option output="....LibrarylibGLUI" prefix_auto="1" extension_auto="1" />
- <Option working_dir="" />
- <Option object_output="objRelease" />
- <Option type="2" />
- <Option compiler="gcc" />
- <Compiler>
- <Add option="-O2" />
- </Compiler>
- <Linker>
- <Add option="-s" />
- </Linker>
- </Target>
- </Build>
- <Compiler>
- <Add option="-Wall" />
- <Add option="-fexceptions" />
- <Add option="-DFREEGLUT_STATIC" />
- <Add directory="....include" />
- <Add directory="....Contrib" />
- <Add directory="....Contribfreeglut" />
- </Compiler>
- <Linker>
- <Add library="....LibrarylibBox2D.a" />
- <Add library="GLU32" />
- <Add library="OpenGL32" />
- <Add library="WinMM" />
- <Add library="GDI32" />
- </Linker>
- <Unit filename="....ContribgluiGLglui.h" />
- <Unit filename="....Contribgluialgebra3.cpp" />
- <Unit filename="....Contribgluialgebra3.h" />
- <Unit filename="....Contribgluiarcball.cpp" />
- <Unit filename="....Contribgluiarcball.h" />
- <Unit filename="....Contribgluiglui.cpp" />
- <Unit filename="....Contribgluiglui_add_controls.cpp" />
- <Unit filename="....Contribgluiglui_bitmap_img_data.cpp" />
- <Unit filename="....Contribgluiglui_bitmaps.cpp" />
- <Unit filename="....Contribgluiglui_button.cpp" />
- <Unit filename="....Contribgluiglui_checkbox.cpp" />
- <Unit filename="....Contribgluiglui_column.cpp" />
- <Unit filename="....Contribgluiglui_commandline.cpp" />
- <Unit filename="....Contribgluiglui_control.cpp" />
- <Unit filename="....Contribgluiglui_edittext.cpp" />
- <Unit filename="....Contribgluiglui_filebrowser.cpp" />
- <Unit filename="....Contribgluiglui_internal.h" />
- <Unit filename="....Contribgluiglui_internal_control.h" />
- <Unit filename="....Contribgluiglui_list.cpp" />
- <Unit filename="....Contribgluiglui_listbox.cpp" />
- <Unit filename="....Contribgluiglui_mouse_iaction.cpp" />
- <Unit filename="....Contribgluiglui_node.cpp" />
- <Unit filename="....Contribgluiglui_panel.cpp" />
- <Unit filename="....Contribgluiglui_radio.cpp" />
- <Unit filename="....Contribgluiglui_rollout.cpp" />
- <Unit filename="....Contribgluiglui_rotation.cpp" />
- <Unit filename="....Contribgluiglui_scrollbar.cpp" />
- <Unit filename="....Contribgluiglui_separator.cpp" />
- <Unit filename="....Contribgluiglui_spinner.cpp" />
- <Unit filename="....Contribgluiglui_statictext.cpp" />
- <Unit filename="....Contribgluiglui_string.cpp" />
- <Unit filename="....Contribgluiglui_textbox.cpp" />
- <Unit filename="....Contribgluiglui_translation.cpp" />
- <Unit filename="....Contribgluiglui_tree.cpp" />
- <Unit filename="....Contribgluiglui_treepanel.cpp" />
- <Unit filename="....Contribgluiglui_window.cpp" />
- <Unit filename="....Contribgluiquaternion.cpp" />
- <Unit filename="....Contribgluiquaternion.h" />
- <Extensions>
- <code_completion />
- <envvars />
- <debugger />
- </Extensions>
- </Project>
- </CodeBlocks_project_file>