TestBed.Net.csproj
上传用户:gb3593
上传日期:2022-01-07
资源大小:3028k
文件大小:3k
源码类别:

游戏引擎

开发平台:

Visual C++

  1. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  2.   <PropertyGroup>
  3.     <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  4.     <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  5.     <ProductVersion>8.0.50727</ProductVersion>
  6.     <SchemaVersion>2.0</SchemaVersion>
  7.     <ProjectGuid>{B2F62680-048C-46AA-B1B2-7731252E1304}</ProjectGuid>
  8.     <OutputType>Exe</OutputType>
  9.     <AppDesignerFolder>Properties</AppDesignerFolder>
  10.     <RootNamespace>TestBed.Net</RootNamespace>
  11.     <AssemblyName>TestBed.Net</AssemblyName>
  12.   </PropertyGroup>
  13.   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  14.     <DebugSymbols>true</DebugSymbols>
  15.     <DebugType>full</DebugType>
  16.     <Optimize>false</Optimize>
  17.     <OutputPath>binDebug</OutputPath>
  18.     <DefineConstants>DEBUG;TRACE</DefineConstants>
  19.     <ErrorReport>prompt</ErrorReport>
  20.     <WarningLevel>4</WarningLevel>
  21.   </PropertyGroup>
  22.   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  23.     <DebugType>pdbonly</DebugType>
  24.     <Optimize>true</Optimize>
  25.     <OutputPath>binRelease</OutputPath>
  26.     <DefineConstants>TRACE</DefineConstants>
  27.     <ErrorReport>prompt</ErrorReport>
  28.     <WarningLevel>4</WarningLevel>
  29.   </PropertyGroup>
  30.   <ItemGroup>
  31.     <Reference Include="System" />
  32.     <Reference Include="System.Data" />
  33.     <Reference Include="System.Drawing" />
  34.     <Reference Include="System.Windows.Forms" />
  35.     <Reference Include="System.Xml" />
  36.     <Reference Include="Tao.FreeGlut, Version=2.4.0.1, Culture=neutral, PublicKeyToken=6e602a6ad6c0d06d, processorArchitecture=MSIL" />
  37.     <Reference Include="Tao.OpenGl, Version=2.1.0.4, Culture=neutral, PublicKeyToken=1ca010269a4501ef, processorArchitecture=MSIL" />
  38.     <Reference Include="Tao.Platform.Windows, Version=1.0.0.4, Culture=neutral, PublicKeyToken=701104b2da67a104, processorArchitecture=MSIL" />
  39.   </ItemGroup>
  40.   <ItemGroup>
  41.     <Compile Include="MainWindow.cs">
  42.       <SubType>Form</SubType>
  43.     </Compile>
  44.     <Compile Include="MainWindow.Designer.cs">
  45.       <DependentUpon>MainWindow.cs</DependentUpon>
  46.     </Compile>
  47.     <Compile Include="Program.cs" />
  48.     <Compile Include="PropertiesAssemblyInfo.cs" />
  49.     <Compile Include="Renderer.cs" />
  50.     <Compile Include="Settings.cs" />
  51.     <Compile Include="Test.cs" />
  52.     <Compile Include="TestsBridge.cs" />
  53.   </ItemGroup>
  54.   <ItemGroup>
  55.     <ProjectReference Include="..Box2D.Net.vcproj">
  56.       <Project>{0E95DBB9-EA97-407B-811C-810B225E79D2}</Project>
  57.       <Name>Box2D.Net</Name>
  58.     </ProjectReference>
  59.   </ItemGroup>
  60.   <ItemGroup>
  61.     <EmbeddedResource Include="MainWindow.resx">
  62.       <SubType>Designer</SubType>
  63.       <DependentUpon>MainWindow.cs</DependentUpon>
  64.     </EmbeddedResource>
  65.   </ItemGroup>
  66.   <Import Project="$(MSBuildBinPath)Microsoft.CSharp.targets" />
  67.   <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
  68.        Other similar extension points exist, see Microsoft.Common.targets.
  69.   <Target Name="BeforeBuild">
  70.   </Target>
  71.   <Target Name="AfterBuild">
  72.   </Target>
  73.   -->
  74. </Project>