ClientSocket.cpp
上传用户:sycq158
上传日期:2008-10-22
资源大小:15361k
文件大小:6k
- // ClientSocket.cpp : implementation file
- //
- #include "stdafx.h"
- #include "ClientSocket.h"
- #include "FiveChess.h"
- #include "MainFrm.h"
- #include "FiveChessView.h"
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- /////////////////////////////////////////////////////////////////////////////
- // CClientSocket
- CClientSocket::CClientSocket()
- {
- m_aSessionIn=NULL;
- m_aSessionOut=NULL;
- m_sfSocketFile=NULL;
- m_bInit=false;
- m_bClose=false;
- }
- CClientSocket::~CClientSocket()
- {
- if(m_aSessionIn)
- delete m_aSessionIn;
- if(m_aSessionOut)
- delete m_aSessionOut;
- if(m_sfSocketFile)
- delete m_sfSocketFile;
- }
- // Do not edit the following lines, which are needed by ClassWizard.
- #if 0
- BEGIN_MESSAGE_MAP(CClientSocket, CSocket)
- //{{AFX_MSG_MAP(CClientSocket)
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- #endif // 0
- /////////////////////////////////////////////////////////////////////////////
- // CClientSocket member functions
- void CClientSocket::OnReceive(int nErrorCode)
- {
- // TODO: Add your specialized code here and/or call the base class
- CSocket::OnReceive(nErrorCode);
- do
- {
- CMessg temp;
- temp.Serialize(*m_aSessionIn);
- m_view->m_sMsgList+=temp.m_strText;
- m_view->m_outputedit.SetWindowText(m_view->m_sMsgList);
- m_view->m_iLineCurrentPos=m_view->m_outputedit.GetLineCount();
- m_view->m_outputedit.LineScroll(m_view->m_iLineCurrentPos);
- if(m_view->m_match.CanDown(temp.m_x,temp.m_y,m_view->m_who%2+1))
- {
- m_view->m_turn=temp.m_turn;
- m_view->Invalidate(FALSE);
- if(m_view->m_match.IsWin(m_view->m_who%2+1,m_view->m_winpos))
- {
- m_view->m_bWin=TRUE;
- m_view->m_bOver=TRUE;
- m_view->Invalidate(FALSE);
- AfxMessageBox("你输了");
- m_view->m_sMsgList+="你输了";
- m_view->m_outputedit.SetWindowText(m_view->m_sMsgList);
- m_view->m_iLineCurrentPos=m_view->m_outputedit.GetLineCount();
- m_view->m_outputedit.LineScroll(m_view->m_iLineCurrentPos);
- }
- }
- }
- while (!m_aSessionIn->IsBufferEmpty());
- }
- void CClientSocket::Init(CFiveChessView * view)
- {
- m_sfSocketFile= new CSocketFile(this);
- m_aSessionIn=new CArchive(m_sfSocketFile,CArchive::load);
- m_aSessionOut=new CArchive(m_sfSocketFile,CArchive::store);
- m_bClose=false;
- this->m_view=view;
- }
- BOOL CClientSocket::SendMessage(CMessg * msg)
- {
- if (m_aSessionOut != NULL)
- {
- msg->Serialize(*m_aSessionOut);
- m_aSessionOut->Flush();
- return TRUE;
- }
- else
- {
- //对方关闭了连接
- m_bClose=true;
- CloseSocket();
- // m_view->CloseSessionSocket();
- return FALSE;
- }
- }
- void CClientSocket::CloseSocket()
- {
- if(m_aSessionIn)
- {
- delete m_aSessionIn;
- m_aSessionIn=NULL;
- }
- if(m_aSessionOut)
- {
- delete m_aSessionOut;
- m_aSessionOut=NULL;
- }
- if(m_sfSocketFile)
- {
- delete m_aSessionOut;
- m_sfSocketFile=NULL;
- }
- Close();
- m_bInit=false;
- m_bClose=true;
- }
- void CClientSocket::OnClose(int nErrorCode)
- {
- // TODO: Add your specialized code here and/or call the base class
- m_bClose=true;
- CloseSocket();
- // m_view->CloseSessionSocket();
- CSocket::OnClose(nErrorCode);
- }
- int CClientSocket::GetLocalHostName(CString &sHostName) //获得本地计算机名称
- {
- char szHostName[256];
- int nRetCode;
- nRetCode=gethostname(szHostName,sizeof(szHostName));
- if(nRetCode!=0)
- {
- //产生错误
- sHostName=_T("没有取得");
- return GetLastError();
- }
- sHostName=szHostName;
- return 0;
- }
- int CClientSocket::GetIpAddress(const CString &sHostName, CString &sIpAddress)//获得本地IP
- {
- struct hostent FAR * lpHostEnt=gethostbyname(sHostName);
- if(lpHostEnt==NULL)
- {
- //产生错误
- sIpAddress=_T("");
- return GetLastError();
- }
- //获取IP
- LPSTR lpAddr=lpHostEnt->h_addr_list[0];
- if(lpAddr)
- {
- struct in_addr inAddr;
- memmove(&inAddr,lpAddr,4);
- //转换为标准格式
- sIpAddress=inet_ntoa(inAddr);
- if(sIpAddress.IsEmpty())
- sIpAddress=_T("没有取得");
- }
- return 0;
- }
- int CClientSocket::GetIpAddress(const CString &sHostName, BYTE &f0,BYTE &f1,BYTE &f2,BYTE &f3)//获得本地IP
- {
- struct hostent FAR * lpHostEnt=gethostbyname(sHostName);
- if(lpHostEnt==NULL)
- {
- //产生错误
- f0=f1=f2=f3=0;
- return GetLastError();
- }
- //获取IP
- LPSTR lpAddr=lpHostEnt->h_addr_list[0];
- if(lpAddr)
- {
- struct in_addr inAddr;
- memmove(&inAddr,lpAddr,4);
- f0=inAddr.S_un.S_un_b.s_b1;
- f1=inAddr.S_un.S_un_b.s_b2;
- f2=inAddr.S_un.S_un_b.s_b3;
- f3=inAddr.S_un.S_un_b.s_b4;
- }
- return 0;
- }
- CString CClientSocket::ErrorReason(int tag)
- {
- CString result;
- switch(tag)
- {
- case WSANOTINITIALISED:
- result="A successful AfxSocketInit must occur before using this API.";
- break;
- case WSAENETDOWN:
- result="the network subsystem failed";
- break;
- case WSAEADDRINUSE:
- result="The specified address is already in use";
- break;
- case WSAEINPROGRESS:
- result="A blocking Windows Sockets call is in progress";
- break;
- case WSAEADDRNOTAVAIL:
- result="The specified address is not available from the local machine";
- break;
- case WSAEAFNOSUPPORT:
- result="Addresses in the specified family cannot be used with this socket";
- break;
- case WSAECONNREFUSED:
- result="The attempt to connect was rejected";
- break;
- case WSAEDESTADDRREQ:
- result="A destination address is required";
- break;
- case WSAEFAULT:
- result="The nSockAddrLen argument is incorrect";
- break;
- case WSAEINVAL:
- result="Invalid host address";
- break;
- case WSAEISCONN:
- result="The socket is already connected.";
- break;
- case WSAEMFILE:
- result="No more file descriptors are available";
- break;
- case WSAENETUNREACH:
- result="The network cannot be reached from this host at this time";
- break;
- case WSAENOBUFS:
- result="No buffer space is available. The socket cannot be connected";
- break;
- case WSAENOTSOCK:
- result="The descriptor is not a socket";
- break;
- case WSAETIMEDOUT:
- result="Attempt to connect timed out without establishing a connection";
- break;
- case WSAEWOULDBLOCK:
- result="The socket is marked as nonblocking and the connection cannot be completed immediately.";
- break;
- default:
- result="unknown error";
- }
- return result;
- }