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jme.rar
jME(jMonkey Engine)是一个基于场景图(scene graph)、高性能的图形API。jME设计的思想主要来源于David Eberly所写的《3D Game Engine Design》一书。jME是一个使用Java语言编写的图形绘制引擎。
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cast2src.zip
this is a sample game engine. source code.
cast engine 2.
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GraphicsHandler.zip
This is a Graphics Handler for bitmaps that are used to describe object or player positions in a game. The use of these bitmaps can also be used to facilitate sprites. The movement of the sprites is done in the Game Engine.
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RenderEngineAPIBeta1_2.zip
The Render Engine is a cross-browser, open source game engine written entirely in Javascript. Designed from the ground up, it is easy to use and extend. The engine runs on a wide variety of browsers including Firefox, Chrome, Safari, and Opera.
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pathfinder2b.zip
A demo about find path on HGE. Haaf s Game Engine - Hardware accelerated 2D game engine
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IntroductionTo3DGameEngineDesignUsingDirectX9.rar
This text shows how to develop a complete 3D game engine, write games using C#, DirectX 9, and the .NET Framework, and go beyond simple graphics to explore audio, user input, artificial intelligence, and multiplayer design
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