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3D-depth-map-from-2D-images.rar
二维图像三维立体视差算法依据的文章是:
“Segment-Based Stereo Matching Using Belief Propogation and a Self-Adapting Dissimilarity Measure” by Klaus, Sormann, and Karner
主要步骤:
Getting Pixel Disparity
Filtering the Pixel Disparity
包含的文件:
demo.m, .#newreadme.txt, .# ...
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2d.rar
水波特效在游戏当中也比较多见,波纹实时生成算法很多,这里介绍一种快速算法。
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