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C++多小球非对心弹性碰撞(HGE引擎)
下面依次说下各个成员方法的作用,部分有代码。
(1)构造方法CBall(float _x,float _y,float … ,float _density = 1.0f);对成员变量初始化,需要注意,密度默认是1.0f,而质量通过体积和密度的计算求得。【球体质量 m=ρ*v , v = 4/3*π*r^3】。
(2)碰撞检测,返回当前对象时候与参数ball发生碰撞,dt是一帧的时间。
bool CBall::IsCollision(CBall *ball,float ...
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ELS变量监控.zip
日立电梯 mca hge mcub03系统等 mpu授权ca09 ca13等电梯调试软件 电梯参数规格表 ELS变量监控.zip
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mca调试.zip
日立电梯 mca hge mcub03系统等 ca13等电梯调试软件 电梯参数规格表 ELS变量监控.zip mca调试.zip
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日立手机软件.zip
日立电梯 mca hge mcub03系统等 mpu授权ca09 ca13等电梯调试软件 电梯参数规格表 ELS变量监控.zip mca授权调试.zip 日立电梯手机调试软件 解遥监软件
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tuxcap
... to enable/disable 3D acceleration.
The particle system is based on HGE's particle system and excepts
.psi files created with HGE' ... s
extended particle editor.
I use wine to run the latest HGE (1.8) particle editor, it runs
beautifully!
The resource ...
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QSanguosha
...
using Qt's graphics view framework as the game engine.
I've tried many other open source game engines,
such as SDL, HGE, Clanlib and others,
but many of them lack some important features.
Although Qt is an application framework instead of a game engine,
...
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LudumDare19
... .
Usage
----------------
This is only the source code.
To compile you need HGE, you can get it from here
http://hge.relishgames.com/
You must also supply your own images if you want to see anything, or download a copy ...
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