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  • Akeldama 2 D game using HGE [engine], written in C++
  • libnge2 ... 显示函数,提供不同的性能。 * 直线,矩形,三角形,圆形等几何图形的绘制。 * 音频支持,用于播放声音,mp3,wav,可扩展。 * 动画支持,用于播放动画,支持gif。 * 支持HGE的粒子库。 * J2ME的开发者能很容易上手,支持图像裁剪SetClip,绘图函数DrawRegion。 * 提供硬件加速图片到图片绘制image_to_image。 主页: ---------- http://www.iacger.com/ 安装 --------- NGE2使用 CMake 进行构建。 在 ...
  • SakuraSlash ... C++, using Qt's graphics view framework as the game engine. I've tried many other open source game engines, such as SDL, HGE, Clanlib and others, but many of them lack some important features. Although Qt is an application framework instead of a game ...
  • msgs ... C++, using Qt's graphics view framework as the game engine. I've tried many other open source game engines, such as SDL, HGE, Clanlib and others, but many of them lack some important features. Although Qt is an application framework instead of a game ...
  • QIndex ... C++, using Qt's graphics view framework as the game engine. I've tried many other open source game engines, such as SDL, HGE, Clanlib and others, but many of them lack some important features. Although Qt is an application framework instead of a game ...
  • mUI mUI is a 2D game GUI based on HGE, in C++, similiar to WinForm .NET. mUI === __This project is deprecated and will no ... the one suits you the best.__ mUI is a 2D game GUI based on HGE, in C++, similiar to WinForm .NET. mUI is has implementation of C# ` ...
  • QSanguoshaPassMode ... C++, using Qt's graphics view framework as the game engine. I've tried many other open source game engines, such as SDL, HGE, Clanlib and others, but many of them lack some important features. Although Qt is an application framework instead of a game ...
  • hge_skel ... and split into smaller pieces for easier comprehension. Best start for HGE newbies to learn something about game making. What's this ... Super Mario with few differences) game skeleton to use with HGE library, which does very basic functions and leaves lot of ...
  • fontbuilder ... set from the char map what next?: * export of font description into the formats of popular game frameworks (CEGUI,HGE,PopCapFramework) why here?: * create export into your description formats, share it, use it * testing, suggestions on functionality ...
  • Core512 Project Core512 -- Core 512 -- A mix of 2d platform shooter action, survival and sandbox. Using C++ under Visual Studio 2010. Use HGE 1.81 Haaf's Game Engine - Hardware accelerated 2D games engine http://hge.relishgames.com/